Guild Wars 2 Arenanet blog posts
Strange, didn’t know they removed the blogs. Maybe to prevent people from digging up old ‘promises’ they made in some of them (such as account-wide dyes).
They seem to have removed the blog a month or two ago. You may find this helpful, though: http://web.archive.org/web/*/http://www.arena.net/blog
http://web.archive.org/web/20130201033746/http://www.arena.net/blog/tag/audio
To be more precise.
edit: Hey, cedo. Nice to see you as well!
(edited by ASB.4295)
Thx, ASB…good to see you posting, if not playing. =)
Strange, didn’t know they removed the blogs. Maybe to prevent people from digging up old ‘promises’ they made in some of them (such as account-wide dyes).
I’d go with this theory until someone proves otherwise.
Strange, didn’t know they removed the blogs. Maybe to prevent people from digging up old ‘promises’ they made in some of them (such as account-wide dyes).
And here I thought I was the only person to notice those things. They’ve been very very quiet and when they insulted the population after 5 months of us trying to tell them there was something wrong with the drops in this game, they suddenly removed those threads too, very quietly I think they are going thru and removing all evidence of their 7 year manifesto.
I do remember that blog OP but alas it’s gone, I remember some videos that were posted on youtube tho, those may still be there, it was specifically about the sound design team going out and recording sounds to put them together for the environment of the game.
Strange, didn’t know they removed the blogs. Maybe to prevent people from digging up old ‘promises’ they made in some of them (such as account-wide dyes).
I’d go with this theory until someone proves otherwise.
Because it’s easier to go with a completely unproven theory than to not judge. Says tons.
Strange, didn’t know they removed the blogs. Maybe to prevent people from digging up old ‘promises’ they made in some of them (such as account-wide dyes).
I thought the same even befor I was half finished with the starting post.
-Mike Obrien, President of Arenanet
Because it’s easier to go with a completely unproven theory than to not judge.
Yup.
Edit:
They’ve been very very quiet and when they insulted the population after 5 months of us trying to tell them there was something wrong with the drops in this game, they suddenly removed those threads too, very quietly I think they are going thru and removing all evidence of their 7 year manifesto.
I assume these are the drop rate threads you referred to?
Original
Perception… x-files level conspiracy
Result
Epic reading… for anyone interested in getting to know the “real” Arenanet. :-)
(edited by SadieDeAtreia.8912)
Because it’s easier to go with a completely unproven theory than to not judge.
Yup.
Edit:
They’ve been very very quiet and when they insulted the population after 5 months of us trying to tell them there was something wrong with the drops in this game, they suddenly removed those threads too, very quietly I think they are going thru and removing all evidence of their 7 year manifesto.
I assume these are the drop rate threads you referred to?
Original
Perception… x-files level conspiracy
ResultEpic reading… for anyone interested in getting to know the “real” Arenanet. :-)
If by “real” you mean “like all human beings, people at arena.net are prone to mistakes”, then yes. If by “real” you mean “arena.net actually has the guts to admit mistakes and apologize”, then sure.
If you consider either bad practice, then you’re either infallible (like the pope) or dishonest. Arena.net apologizes for mistakes, that’s already a big difference with other companies, a difference I respect.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto
Strange, didn’t know they removed the blogs. Maybe to prevent people from digging up old ‘promises’ they made in some of them (such as account-wide dyes).
And here I thought I was the only person to notice those things.
No you’re not the only one, I brought it up in a thread a week or 2 ago and yes the only reason I can see to do it is to remove what they might consider ‘outdated’ promises.
Miranda Zero – Ele / Twitch Zero – Mes / Chargrin Soulboom – Engi
Aliera Zero – Guardian / Reaver Zero – Necro
Strange, didn’t know they removed the blogs. Maybe to prevent people from digging up old ‘promises’ they made in some of them (such as account-wide dyes).
And here I thought I was the only person to notice those things.
No you’re not the only one, I brought it up in a thread a week or 2 ago and yes the only reason I can see to do it is to remove what they might consider ‘outdated’ promises.
People keep using the word promise. An intention is NOT a promise. Let me give you an example.
I promise I will get you a dog for your birthday.
That’s a promise.
Saying you want to get a dog for someone’s birthday, and then something comes up and you don’t isn’t a promise. A promise is more like a guarantee.
But then you have Anet saying, all along and out loud, that they are a company that iterates. That they often scrap stuff and start over. That sometimes things they think will work don’t work and they pull them from the game.
Anet has said all these things. They even had an entire blog post about how they operate as a company, all about iteration. The word iteration or iterate was used in more than 90% of their blog posts. My wife and I used to joke about it.
So where they breaking promises when they said they wouldn’t have vertical progression in the game, or were they breaking promises when they said they iterate and often try different things?
Edit: I’d keep in mind they spoke about iteration and iterative style of development a WHOLE lot more than they spoke about vertical progression.
People keep using the word promise. An intention is NOT a promise. Let me give you an example.
They sold the game on these ‘intentions’.
Miranda Zero – Ele / Twitch Zero – Mes / Chargrin Soulboom – Engi
Aliera Zero – Guardian / Reaver Zero – Necro
People keep using the word promise. An intention is NOT a promise. Let me give you an example.
They sold the game on these ‘intentions’.
Actually that’s not completely true, since MOST of the stuff in the manifesto and that they spoke about are actually in the game. Everything about dynamic events was gone into in great detail long before the game was available for sale.
What people did was they watched the manifesto, maybe a couple of trailers, did no research and then went and said, they sold the game only on this.
First of all, that’s all a manifesto is. A stating of intentions. It’s the definition of the words. And since MOST of what they said is in the game…well, they sold the game on intentions, most of which they’ve already fulfilled and some of which can still be fulfilled in the future.
People keep using the word promise. An intention is NOT a promise. Let me give you an example.
They sold the game on these ‘intentions’.
Actually that’s not completely true, since MOST of the stuff in the manifesto and that they spoke about are actually in the game. Everything about dynamic events was gone into in great detail long before the game was available for sale.
What people did was they watched the manifesto, maybe a couple of trailers, did no research and then went and said, they sold the game only on this.
First of all, that’s all a manifesto is. A stating of intentions. It’s the definition of the words. And since MOST of what they said is in the game…well, they sold the game on intentions, most of which they’ve already fulfilled and some of which can still be fulfilled in the future.
Who are you trying to convince? You’re spot on with the promise vs intention rhetoric but we both know people dishonestly call things a promise to get angry in the first place.
We all know those people who force us into an impossible promise, only to be angry when we can’t keep it. I don’t like it when people do that to me, don’t like it when they do it to others.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto
People keep using the word promise. An intention is NOT a promise. Let me give you an example.
They sold the game on these ‘intentions’.
Actually that’s not completely true, since MOST of the stuff in the manifesto and that they spoke about are actually in the game. Everything about dynamic events was gone into in great detail long before the game was available for sale.
What people did was they watched the manifesto, maybe a couple of trailers, did no research and then went and said, they sold the game only on this.
First of all, that’s all a manifesto is. A stating of intentions. It’s the definition of the words. And since MOST of what they said is in the game…well, they sold the game on intentions, most of which they’ve already fulfilled and some of which can still be fulfilled in the future.
Who are you trying to convince? You’re spot on with the promise vs intention rhetoric but we both know people dishonestly call things a promise to get angry in the first place.
We all know those people who force us into an impossible promise, only to be angry when we can’t keep it. I don’t like it when people do that to me, don’t like it when they do it to others.
What I like even less are when people use the word “lie”, which I’ve seen far to often. To lie, you must intend to deceive. Changing your mind isn’t a lie. A change in circumstances that makes you do something you didn’t intend to is not a lie either.
People just like to make things as dramatic as possible.
People keep using the word promise. An intention is NOT a promise. Let me give you an example.
They sold the game on these ‘intentions’.
Actually that’s not completely true, since MOST of the stuff in the manifesto and that they spoke about are actually in the game. Everything about dynamic events was gone into in great detail long before the game was available for sale.
What people did was they watched the manifesto, maybe a couple of trailers, did no research and then went and said, they sold the game only on this.
First of all, that’s all a manifesto is. A stating of intentions. It’s the definition of the words. And since MOST of what they said is in the game…well, they sold the game on intentions, most of which they’ve already fulfilled and some of which can still be fulfilled in the future.
Who are you trying to convince? You’re spot on with the promise vs intention rhetoric but we both know people dishonestly call things a promise to get angry in the first place.
We all know those people who force us into an impossible promise, only to be angry when we can’t keep it. I don’t like it when people do that to me, don’t like it when they do it to others.What I like even less are when people use the word “lie”, which I’ve seen far to often. To lie, you must intend to deceive. Changing your mind isn’t a lie. A change in circumstances that makes you do something you didn’t intend to is not a lie either.
People just like to make things as dramatic as possible.
With the sole purpose of making themselves miserable. House MD is built around this very human behaviour pattern of impossible expectations.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto
Strange, didn’t know they removed the blogs. Maybe to prevent people from digging up old ‘promises’ they made in some of them (such as account-wide dyes).
I’d go with this theory until someone proves otherwise.
Because it’s easier to go with a completely unproven theory than to not judge. Says tons.
Have you read some of those blog posts? It’s pretty obvious why they pulled them. Much more kitten than the “manifesto” compared to what we have.
Strange, didn’t know they removed the blogs. Maybe to prevent people from digging up old ‘promises’ they made in some of them (such as account-wide dyes).
I’d go with this theory until someone proves otherwise.
Because it’s easier to go with a completely unproven theory than to not judge. Says tons.
Have you read some of those blog posts? It’s pretty obvious why they pulled them. Much more kitten than the “manifesto” compared to what we have.
I’ve read all of the blog posts. Every single one of them. It’s not obvious why they pulled them. It’s your opinion why. Some of the blog posts are years old though and probably not relevant to an evolving game.
Strange, didn’t know they removed the blogs. Maybe to prevent people from digging up old ‘promises’ they made in some of them (such as account-wide dyes).
I’d go with this theory until someone proves otherwise.
Because it’s easier to go with a completely unproven theory than to not judge. Says tons.
Have you read some of those blog posts? It’s pretty obvious why they pulled them. Much more kitten than the “manifesto” compared to what we have.
I’ve read all of the blog posts. Every single one of them. It’s not obvious why they pulled them. It’s your opinion why. Some of the blog posts are years old though and probably not relevant to an evolving game.
No, it’s pretty clear as to why. There are lots of things they made definitive stands against that now appear in the game. Some things specifically contrary to what you continue to say.
Strange, didn’t know they removed the blogs. Maybe to prevent people from digging up old ‘promises’ they made in some of them (such as account-wide dyes).
I’d go with this theory until someone proves otherwise.
Because it’s easier to go with a completely unproven theory than to not judge. Says tons.
Have you read some of those blog posts? It’s pretty obvious why they pulled them. Much more kitten than the “manifesto” compared to what we have.
I’ve read all of the blog posts. Every single one of them. It’s not obvious why they pulled them. It’s your opinion why. Some of the blog posts are years old though and probably not relevant to an evolving game.
No, it’s pretty clear as to why. There are lots of things they made definitive stands against that now appear in the game. Some things specifically contrary to what you continue to say.
It’s only clear to you, and maybe a couple of guys like you. As you get older, you start seeing more shades of gray and less black and white. I hope you remember some of these conversations when you’re my age.
You have an opinion about why something was done. You don’t know. You’ve guessed and because you can’t prove it, you can say it’s obvious.
I have a copy of the strategy guide in the house. Some of it is already outdated. It talks about dye seeds for example, which are no longer in the game. That was a good change actually from how they had it, in my opinion.
Sometimes, articles get dated, particularly in a dynamic, work in progress.
One of many quotes:
If we chose fun as our main metric for tracking success, can we flip the core paradigm and make design decisions based on what we’d like to play as game players? Can we focus our time on making meaningful and impactful content, rather than filler content meant to draw out the experience? Can we make something so much fun you might want to play it multiple times because it’s fun, rather than making you do it because the game says you have to? It’s how we played games while growing up. I can’t tell you how many times I played Quest for Glory; the game didn’t give me 25 daily quests I needed to log in and do—I played it multiple times because it was fun!
One of many quotes:
If we chose fun as our main metric for tracking success, can we flip the core paradigm and make design decisions based on what we’d like to play as game players? Can we focus our time on making meaningful and impactful content, rather than filler content meant to draw out the experience? Can we make something so much fun you might want to play it multiple times because it’s fun, rather than making you do it because the game says you have to? It’s how we played games while growing up. I can’t tell you how many times I played Quest for Glory; the game didn’t give me 25 daily quests I needed to log in and do—I played it multiple times because it was fun!
I don’t have any problem with this quote. The daily takes like 15 minutes, if you focus on it. If you don’t focus on it, you usually get just about all of it just from playing, particularly because you don’t need to do all of them.
And yes, many things in this game have been added for fun, including most recently SAB, which a lot of people do find fun.
You pull out a quote like this and you think this shows they’re not doing what they said? You really are out there, aren’t you?
Forward thinking intent, assbackwards methodology. They did sell this game by selling their intent. It’s a marketing strategy and it’s one used by all triple A games these days. It’s a gray area, but IMO if they intended completely honest they would have sold what was actually produced rather than the “itent” in their manifesto. That or they were so into their own rhetoric that they couldn’t see the reality of their design from their intent.
One of many quotes:
If we chose fun as our main metric for tracking success, can we flip the core paradigm and make design decisions based on what we’d like to play as game players? Can we focus our time on making meaningful and impactful content, rather than filler content meant to draw out the experience? Can we make something so much fun you might want to play it multiple times because it’s fun, rather than making you do it because the game says you have to? It’s how we played games while growing up. I can’t tell you how many times I played Quest for Glory; the game didn’t give me 25 daily quests I needed to log in and do—I played it multiple times because it was fun!
Strange, didn’t know they removed the blogs. Maybe to prevent people from digging up old ‘promises’ they made in some of them (such as account-wide dyes).
I’d go with this theory until someone proves otherwise.
Because it’s easier to go with a completely unproven theory than to not judge. Says tons.
Have you read some of those blog posts? It’s pretty obvious why they pulled them. Much more kitten than the “manifesto” compared to what we have.
I’ve read all of the blog posts. Every single one of them. It’s not obvious why they pulled them. It’s your opinion why. Some of the blog posts are years old though and probably not relevant to an evolving game.
No, it’s pretty clear as to why. There are lots of things they made definitive stands against that now appear in the game. Some things specifically contrary to what you continue to say.
It’s only clear to you, and maybe a couple of guys like you. As you get older, you start seeing more shades of gray and less black and white. I hope you remember some of these conversations when you’re my age.
Odd, my experience is the opposite. As people age they become more set in their ways, resulting in more black and white thinking (also known as their way or the highway).
Strange, didn’t know they removed the blogs. Maybe to prevent people from digging up old ‘promises’ they made in some of them (such as account-wide dyes).
I’d go with this theory until someone proves otherwise.
Because it’s easier to go with a completely unproven theory than to not judge. Says tons.
Have you read some of those blog posts? It’s pretty obvious why they pulled them. Much more kitten than the “manifesto” compared to what we have.
I’ve read all of the blog posts. Every single one of them. It’s not obvious why they pulled them. It’s your opinion why. Some of the blog posts are years old though and probably not relevant to an evolving game.
No, it’s pretty clear as to why. There are lots of things they made definitive stands against that now appear in the game. Some things specifically contrary to what you continue to say.
It’s only clear to you, and maybe a couple of guys like you. As you get older, you start seeing more shades of gray and less black and white. I hope you remember some of these conversations when you’re my age.
Odd, my experience is the opposite. As people age they become more set in their ways, resulting in more black and white thinking (also known as their way or the highway).
Actually, a lot of people when they’re in their 20s are young and idealististic. They think they’re going to change the world. This is right and this is wrong. They campaign actively for things quite a lot.
And some keep doing it, but many move on. Look for the lyrics of the Billy Joel song the Angry you Man. It talks about this. And it’s not uncommon.
Strange, didn’t know they removed the blogs. Maybe to prevent people from digging up old ‘promises’ they made in some of them (such as account-wide dyes).
I’d go with this theory until someone proves otherwise.
Because it’s easier to go with a completely unproven theory than to not judge. Says tons.
Have you read some of those blog posts? It’s pretty obvious why they pulled them. Much more kitten than the “manifesto” compared to what we have.
I’ve read all of the blog posts. Every single one of them. It’s not obvious why they pulled them. It’s your opinion why. Some of the blog posts are years old though and probably not relevant to an evolving game.
No, it’s pretty clear as to why. There are lots of things they made definitive stands against that now appear in the game. Some things specifically contrary to what you continue to say.
It’s only clear to you, and maybe a couple of guys like you. As you get older, you start seeing more shades of gray and less black and white. I hope you remember some of these conversations when you’re my age.
Odd, my experience is the opposite. As people age they become more set in their ways, resulting in more black and white thinking (also known as their way or the highway).
Actually, a lot of people when they’re in their 20s are young and idealististic. They think they’re going to change the world. This is right and this is wrong. They campaign actively for things quite a lot.
And some keep doing it, but many move on. Look for the lyrics of the Billy Joel song the Angry you Man. It talks about this. And it’s not uncommon.
It is exactly those people that have changed the world. Because, unlike older people, they have little to lose and a lot to gain.
Strange, didn’t know they removed the blogs. Maybe to prevent people from digging up old ‘promises’ they made in some of them (such as account-wide dyes).
I’d go with this theory until someone proves otherwise.
Because it’s easier to go with a completely unproven theory than to not judge. Says tons.
Have you read some of those blog posts? It’s pretty obvious why they pulled them. Much more kitten than the “manifesto” compared to what we have.
I’ve read all of the blog posts. Every single one of them. It’s not obvious why they pulled them. It’s your opinion why. Some of the blog posts are years old though and probably not relevant to an evolving game.
No, it’s pretty clear as to why. There are lots of things they made definitive stands against that now appear in the game. Some things specifically contrary to what you continue to say.
It’s only clear to you, and maybe a couple of guys like you. As you get older, you start seeing more shades of gray and less black and white. I hope you remember some of these conversations when you’re my age.
Odd, my experience is the opposite. As people age they become more set in their ways, resulting in more black and white thinking (also known as their way or the highway).
Actually, a lot of people when they’re in their 20s are young and idealististic. They think they’re going to change the world. This is right and this is wrong. They campaign actively for things quite a lot.
And some keep doing it, but many move on. Look for the lyrics of the Billy Joel song the Angry you Man. It talks about this. And it’s not uncommon.
It is exactly those people that have changed the world. Because, unlike older people, they have little to lose and a lot to gain.
Right, young guys change the world. No old people ever do anything. I’m pretty sure they guys who formed the USA and broke away from England weren’t “young guys”. I’m pretty sure John Adams was in his 40s when he signed the Declaration of Independence.
Many people don’t really make a huge difference until they’re older. The world has changed, grasshopper.
Strange, didn’t know they removed the blogs. Maybe to prevent people from digging up old ‘promises’ they made in some of them (such as account-wide dyes).
I’d go with this theory until someone proves otherwise.
Because it’s easier to go with a completely unproven theory than to not judge. Says tons.
Have you read some of those blog posts? It’s pretty obvious why they pulled them. Much more kitten than the “manifesto” compared to what we have.
I’ve read all of the blog posts. Every single one of them. It’s not obvious why they pulled them. It’s your opinion why. Some of the blog posts are years old though and probably not relevant to an evolving game.
No, it’s pretty clear as to why. There are lots of things they made definitive stands against that now appear in the game. Some things specifically contrary to what you continue to say.
It’s only clear to you, and maybe a couple of guys like you. As you get older, you start seeing more shades of gray and less black and white. I hope you remember some of these conversations when you’re my age.
Odd, my experience is the opposite. As people age they become more set in their ways, resulting in more black and white thinking (also known as their way or the highway).
Actually, a lot of people when they’re in their 20s are young and idealististic. They think they’re going to change the world. This is right and this is wrong. They campaign actively for things quite a lot.
And some keep doing it, but many move on. Look for the lyrics of the Billy Joel song the Angry you Man. It talks about this. And it’s not uncommon.
It is exactly those people that have changed the world. Because, unlike older people, they have little to lose and a lot to gain.
Right, young guys change the world. No old people ever do anything. I’m pretty sure they guys who formed the USA and broke away from England weren’t “young guys”. I’m pretty sure John Adams was in his 40s when he signed the Declaration of Independence.
Many people don’t really make a huge difference until they’re older. The world has changed, grasshopper.
I don’t believe I said “no old people ever do anything”. Can you point to that post?
I do believe you said that “Actually, a lot of people when they’re in their 20s are young and idealististic. They think they’re going to change the world.”
I was just saying that, yes, they have changed the world – often for the better. Although, I guess that would an opinion too.
Too late to argue with you pointless stuff like this…it’s off topic Clay and time for me to get some sleep.
None of this has anything to do with your THEORY about why the blog posts were taken down. It’s an interesting theory.
But it’s just a theory. I won’t be able to reply again, because I’ll be, hopefully, sleeping.
I’m impressed with the amount of disdainful arrogance Vayne manages to cram into each of his posts. Self-importance at its finest. Well done, sir.
Because it’s easier to go with a completely unproven theory than to not judge.
Yup.
Edit:
They’ve been very very quiet and when they insulted the population after 5 months of us trying to tell them there was something wrong with the drops in this game, they suddenly removed those threads too, very quietly I think they are going thru and removing all evidence of their 7 year manifesto.
I assume these are the drop rate threads you referred to?
Original
Perception… x-files level conspiracy
ResultEpic reading… for anyone interested in getting to know the “real” Arenanet. :-)
If by “real” you mean “like all human beings, people at arena.net are prone to mistakes”, then yes. If by “real” you mean “arena.net actually has the guts to admit mistakes and apologize”, then sure.
If you consider either bad practice, then you’re either infallible (like the pope) or dishonest. Arena.net apologizes for mistakes, that’s already a big difference with other companies, a difference I respect.
Since you seemed to have missed it somehow, Marnick, if you truly read all three threads you’ll notice not once was there an apology to the people for them telling us everything we were experiencing was perceived, and not once was there an apology to their players for calling this an x-files conspiracy. They simply swept it under the rug like it didn’t happen which is what we’re talking about in this thread. Evidence being removed or being hidden now that things have completely changed brought on not only by the fact that they changed this game into something they promised us it. would. never. be. thru the 7 years of interviews prior to launch but also brought on by making open comments about their playerbase when they were in fact at fault not only for the problems we faced shortly after launch but also for telling us that these things were our imagination like we wouldn’t notice that loot was missing suddenly en masse.
I wouldn’t bring this up if they did actually apologize but they didn’t and that’s unforgivable imo even other companies with large player population know when to apologize for saying things like this for their B2P game titles, and they certainly didn’t apologize to us for going back on their design by making this a grind heavy gear treadmill with a massive dungeon focus that continues to destroy this community day by day.
We brought this up shortly after those posts were gone and nothing came from them not even a “sorry bare with us” response.
The blog was removed from technical reasons and it will be back eventually. Or at least that’s what they say.
The blog was removed from technical reasons and it will be back eventually. Or at least that’s what they say.
“Tivac Lead Web Programmer 10 points 1 month ago
It’ll be back eventually. Some technical hurdles we didn’t have time to finish clearing just yet.”
A month? Wow, spectacular technical issues… seeing as my grandma can create blogs ‘at will’. Or maybe the problem is anything but technical.