Q:
Guild Wars 2 - Character Modeling & Animation
I can’t tell you exactly what tools the artists at ArenaNet use, however in general you’d probably find zbrush and Maya / 3DS Max are very commonly used in the Games Industry…
http://www.autodesk.com/products/autodesk-maya/overview
http://www.autodesk.com/products/autodesk-3ds-max/overview
http://en.wikipedia.org/wiki/ZBrush
This was streamed on twitch last month:
http://www.twitch.tv/guildwars2/c/2925339
It’s a about character creation (It is about new hair styles)
It definitely cover all of their Software but at least a bit.
If you want a free alternative:
http://www.blender.org/
I ve been using it to port/modify… models for Oblivion and Fallout games and while it probably doesnt have all the options and tools like the commercial stuff i think it is a good place to start.
-Mike O’Brien, President of Arenanet