Guild Wars 2: Factions

Guild Wars 2: Factions

in Guild Wars 2 Discussion

Posted by: Brother Dulfite.5793

Brother Dulfite.5793

Guildwars: Factions introduced something very unique that appealed to a very specific, yet growing, group of gamers (including myself). It introduced town controlling and ways to obtain better towns to own/lose towns that you own. It was competitive, it introduced politics the likes of which I have never witnessed in an mmo (outside of EVE Online), it made doing boring things (FFF, HFF, MTSC, JQSC, etc) a WHOLE lot of fun because everyone was working towards something and crushing rival alliances. It encouraged people to actually communicate on ventrilo and get to know one another (because that’s what made doing the mindless task of FFF so much fun; getting to know people).

The reason I bring this up is because I don’t feel satisfied with Guild Wars 2 when it comes to this topic. Gw2 is a fantastic game (love the story, graphical style, dungeons, wvw, the pvp sounds awesome) but the thing that made me love gw1 so much was Faction and the competitive and political world it created. Politics in gw2 consist of war strategies over what guilds are going to attack on which battleground. Areas are captured and captured so frequently it makes aquiring them in the first place seem trivial. I was hoping that holding these points would be the new “city controlling” aspect for gw2, but it hasn’t turned into it because of how quickly things are done.

Again, I have no problem with wvw but I just want some kind of city controlling/guild centered/politically minded focus aspect introduced into this game (maybe in it’s first expansion).

Guild Wars 2: Factions

in Guild Wars 2 Discussion

Posted by: jayvux.4128

jayvux.4128

I loved and still love gw1 factions, hopefully it will somehow be reintroduced in gw2.

GM of Leaders [LEAD]
Server: Darkhaven (fb.com/groups/guildwars2darkhaven)
Youtube: https://www.youtube.com/user/TheJayvux

Guild Wars 2: Factions

in Guild Wars 2 Discussion

Posted by: ShiningSquirrel.3751

ShiningSquirrel.3751

Hated factions. Worst part of GW1. All it did was create guilds that required minimum amounts of factions be donated each day by members. Hope to never see anything like that again in GW2.

Guild Wars 2: Factions

in Guild Wars 2 Discussion

Posted by: Devata.6589

Devata.6589

I think there first expansion (whether they release it as a real expansion or not) will be factions. Thats because the living story seems to be going towards that. Scarlet has set up multiple alliances and there was always one or more playable races involved in that. By not all races have been involved.

In addition to that the Tengu Yuki Honestcrest says:
This is our dwelling, the Dominion of Winds. We keep watch from this perch as power shifts and the world is transformed. We must soon determine with whom we will fight and with whom we will ally.

What also seems to point to factions. We do not know Scarlets goal or vision but why would that not be something you as player could be in favor of? If so then you basically have your factions.

The question then is how they will implement it.

Guild Wars 2: Factions

in Guild Wars 2 Discussion

Posted by: Adine.2184

Adine.2184

Devata you are aware that Tengu are native to Tyria not Cantha right?

Guild Wars 2: Factions

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

Devata you are aware that Tengu are native to Tyria not Cantha right?

I thought the sensali Tengu were native to Cantha.

Guild Wars 2: Factions

in Guild Wars 2 Discussion

Posted by: Zalman.8719

Zalman.8719

Hated factions. Worst part of GW1. All it did was create guilds that required minimum amounts of factions be donated each day by members. Hope to never see anything like that again in GW2.

Nobody forced you to do it. Why didn’t you join a guild whose members were dedicated to that?

Guild Wars 2: Factions

in Guild Wars 2 Discussion

Posted by: Adine.2184

Adine.2184

Devata you are aware that Tengu are native to Tyria not Cantha right?

I thought the sensali Tengu were native to Cantha.

Although there were 2 tribes in Cantha the Tengu were not native to it .

From the wiki
“When the Great Tsunami of Zhaitan’s rise occurred, the tengu across the world saw it as a sign to return home and traveled to Tyria, a descendant of Talon Silverwing leading a charge through Zhaitan’s risen forces. When they reached Tyria, they built the Dominion of Winds which resides in Kryta over what was once known as Sanctum Cay. Out of fear of a repeated past, they constructed a great wall to encircle the Dominion of Winds. Non-tengu are not allowed to enter their city.1

Guild Wars 2: Factions

in Guild Wars 2 Discussion

Posted by: Mada.5319

Mada.5319

Devata you are aware that Tengu are native to Tyria not Cantha right?

I thought the sensali Tengu were native to Cantha.

Although there were 2 tribes in Cantha the Tengu were not native to it .

From the wiki
“When the Great Tsunami of Zhaitan’s rise occurred, the tengu across the world saw it as a sign to return home and traveled to Tyria, a descendant of Talon Silverwing leading a charge through Zhaitan’s risen forces. When they reached Tyria, they built the Dominion of Winds which resides in Kryta over what was once known as Sanctum Cay. Out of fear of a repeated past, they constructed a great wall to encircle the Dominion of Winds. Non-tengu are not allowed to enter their city.1

This wiki segment does not have the right source. So keep looking.

Guild Wars 2: Factions

in Guild Wars 2 Discussion

Posted by: Ashabhi.1365

Ashabhi.1365

Correct… Sensali Tengu are from Cantha. There are, however, sects of Tengu and Avicara all over Tyria. Most notably the evil ones just north of Droknar’s Forge.

OT: While I liked Factions for what it was, the idea of having to gain a bazillion guild influence in order to purchase a town (or qualify to fight for it) sounds like one more currency (guild influence) grind this game doesn’t need. No thank you.

IF they ever release some “Canthan” content, I do think it would be a hoot if we were to find the Kurzicks and the Luxons were still duking it out for territory. That way the option to “control” a city or town would be optional, and it wouldn’t affect too many who didn’t want to participate.

Level 80 Elementalist

Guild Wars 2: Factions

in Guild Wars 2 Discussion

Posted by: Dante.1508

Dante.1508

Factions was what made the Guildwars Franchise it is today, Nightfall actually made me stop playing Guildwars funnily..

Guild Wars 2: Factions

in Guild Wars 2 Discussion

Posted by: ShiningSquirrel.3751

ShiningSquirrel.3751

Hated factions. Worst part of GW1. All it did was create guilds that required minimum amounts of factions be donated each day by members. Hope to never see anything like that again in GW2.

Nobody forced you to do it. Why didn’t you join a guild whose members were dedicated to that?

If I just said I did not like it for that reason, why would I join a guild that did that then? Your suggestion makes no sense.

But to answer your question, I was and still am a leader of my own guild in GW1. I did not like the way some guilds forced their players to farm faction daily to remain members so there was no way I would ever quit my own guild and join another guild that I did not like.
Factions was not a fun area to play in. Parts of it where just plain ugly and depressing to play in, and the whole idea of “factions” was poorly implemented and added nothing to the game.

Guild Wars 2: Factions

in Guild Wars 2 Discussion

Posted by: Mad Queen Malafide.7512

Mad Queen Malafide.7512

Personally I always felt that Factions was the most rushed of all the Guild Wars campaigns. The story was disappointing and shallow, and a lot of the explorables were packed way too tightly with annoying enemies. Also, all the bosses received a damage buff (boss damage was effectively doubled for Factions enemies), that caused a lot of wipes.

How ever the setting was beautiful, and I loved having access to oriental weapons and armors (Factions had some really good outfits). I also liked the Afflicted, who were a pretty original enemy to fight. The idea of territory control was nice, although the constant grinding for faction, was tedious. Factions did bring us The Deep and Urgoz Warren, which were really good dungeons. I’d love to see Cantha return for GW2.

If you’ve never played GW Factions, watch the cinematic opening for that expansion on youtube. It is awesome.

“Madness is just another way to view reality”
(https://www.youtube.com/watch?v=D-On3Ya0_4Y)

Guild Wars 2: Factions

in Guild Wars 2 Discussion

Posted by: Aeolus.3615

Aeolus.3615

Hated factions. Worst part of GW1. All it did was create guilds that required minimum amounts of factions be donated each day by members. Hope to never see anything like that again in GW2.

Kurzick and Luxon got defeated by the imperial army.
If something like Cantha expansion get realeased in the future you probably gona get a civil war, becouse other non human species got also banned from Cantha.
The commeback of the tengu do cantha? :P at least somedy Anet might use it for LS and starting add parts of cantha to the map same with Eona

1st April joke, when gw2 receives a “balance” update.