Guild Wars 2 : Grind or Not to Grind?

Guild Wars 2 : Grind or Not to Grind?

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Posted by: Thereon.3495

Thereon.3495

My two cents(pennies, whatever!):

Its an unusual time for me in GW2. I’m so used to the max level and equipment grind that many other MMOs employ. So used to it in fact that I enjoyed grinding the same area to death. Put some music on and so long as I could see I was getting somewhere it was enjoyable for me. Now a week or so back I reached the point where I was happy with my character. I decided early on not to try for a Legendary because I saw very little plus points to owning one other than bragging rights and i’m not a showy person. I figure in a few months they’ll be commonplace and i’ll no longer feel special. Because of that I now like the unique look of my character, am full exotic and am other really requiring a second Bloodlust axe to build up Power faster in WvW. I could buy one but I may as well farm one from a dungeon. I’ve got 100% world completion and all that shiz so what is keeping me playing?

Well apart from the fact im recording Jumping puzzles for my Youtube channel not much except for the love of the game really. That is the point. If you enjoy grinding then grind your kitten off! If you want a legendary but dont enjoy grinding then take it easy and youll get there eventually. You should be enjoying yourself at every stage of the game and I think GW2 enables you to do that.

So many people are fixated on being the best but that isnt possible in GW2 outside of PvP. So many people are fixated on farming for gold but for what? I have XXg sitting in my account with nothing but fun to spend it on…this is a different breed of MMO and you cant really compare it directly to others. I see this as a good thing. I’ve got literally no need to grind and although I do enjoy it im happy that I dont have to as I can play other games, have a life outside of an MMO. Past MMOs I didnt want to sleep for longer than 4-5hrs a night because I could be spending that time farming. GW2 is the first ive played where im happy to get a good nights sleep.

One final thing- everyone keeps mentioning…or more precisely giving advice to ArenaNET on how they need to be running their business but there are two important things you are forgetting. The first is that its been less than 3 months since launch. If GW2 is going to be as popular as predicted we can expect a few years of content ahead of us and IF there is a problem dont sweat it, ArenaNET will see that problem and aim to correct it. They have more invested in this game than we do. Secondly…do you really think that they employ idiots? Those in all the relavent departments are the cream of the crop and they will do whatever it takes to make this game the best it can be. It may take longer than some people would hope but as I mentioned before, they have more tied up in this than we do and the top dogs over there will have employed the best people for the job. What if their grand scheme for the gem store isnt constant sales, its a huge influx of buyers at key events where they make their money? We saw it at the Halloween event, its sure to happen again.

Trust in the powers that be to bring the best that they can and stop moaning! The game is still in the infant stage…plenty more to come which is why im happy to stick around.

Thereon Avenrise – former [Noes] Officer – Piken Square (EU)
Retired and living in a shack. Relaxing!

Guild Wars 2 : Grind or Not to Grind?

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Posted by: Mik Hell.8206

Mik Hell.8206

I dont know why you are so bothered by a quote, if I agree with someone I will say so whether he is expressing his thoughts with a single line or a multiple pages long post.

This game has no need for a, as you call it, more realistic grind, you want a different grind.

I dont.

This is a matter of preference which is fine, anyone has the right to standy by his opinions.

But guess what this game was specifically made so there wouldnt be a gear grind, the people who created it openly declared so.

I have nothing against you or those who ask for a gear grind, it would be like hating someone because he prefers a peach to a strawberry: pointless.

I am just happy about the way GW2 handles equipment.

Edit: I’m not english, so sorry for my bad grammar

(edited by Mik Hell.8206)

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Posted by: Sylosi.6503

Sylosi.6503

It seems the OP (And a few others) are playing a differnet game to me and must have played very few MMOs, GW2 is the least grindy game out there.

Levelling is ridiculously fast compared to most games (LOTRO, Everquest, etc), then at max level the only thing that is grindy is legendary weapons, which of course you don’t need, all you need is exotics which you can get in many ways (dungeons, AH, crafting, WvW, Karma) and ridiculously quickly compared to most games top sets, where you have to go through multiple tiers of gear to get there cope with raid locks, etc.

Nor do you have additonal grinds like Rep or things that give small increments in stats like PA in Rift or weapon progression systems like you get in games (LOTRO legendary weapons for example).

Nor is there any need to grind rank in structured PvP unlike other games, you have the best weapons/gear available from the start.

Really it is the least grindy MMO out there.

(edited by Sylosi.6503)

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Posted by: penatbater.4710

penatbater.4710

I expect at some point we’ll have daily dungeons or daily pvp maps (maybe weekly) like the Z-key guys in GW1.

What are you talking about? I thought they already have monthly for dungeons.
Or are you talking about making dungeon and pvp a daily thing? In that case I welcome the notion. Extra reward is always nice, and it’ll help ease the problem for a while.

As for those who are too lazy to read the wall of text I have posted, here is a summary of the design issue i found. Problems. Not problem. So there’s not just one issue here. There are two:

First the reward for the grind. 50 dungeon runs for better gears with better stats and rune? Sure. 50 dungeons for some skins that has the same stat as other exotic? Well if it’s animated ones like the flame legion set I guess its ok. 50 dungeons for non-animated armors? No thanks. If it’s the same as all other exotic armor I’ll make do with flame legion. This, my friend, isn’t really a good design. A good design will make you want to do every dungeons and more. If every dungeon set has some cool animations to them, people would’ve stayed a bit longer.

Second the DR that comes with the grind, which is a mix signal that Anet sends. The DR unnecessarily prologue the time of grinding, which should have been like pulling off a band-aid. The sooner yo get it done the better. But in GW2 the DR has made it seem like SLOWLY pulling off a band-aid and it hurts like hell.

Actually, imo, a good design is one wherein you wanna keep on doing dungeons over and over again, in part because it is fun and challenging, and in part because of the tokens you’ll get. At the moment it is fairly easy (or rather, doable) to get a dungeon armor set you want.

Also with the DR: I mentioned this on some other post but I’ll mention it again. I think Anet’s intention with the DR is not necessarily to discourage grinding, but to encourage you to do different activities within a day. They once mentioned that they didn’t like other mmo models where a player logs-in, stays in one spot for 6 hours farming, and logs out. While this may appeal to some players, they realized it wouldn’t appeal for a casual crowd.

On-topic: You’re kinda forced to grind somehow. It’s just that you don’t do them all within a day or you don’t do them all in one go. You do a fraction of a grind a day. A fraction goes to dungeons, a fraction goes to karma farming, a fraction goes to loot farming (in whatever map you want), etc.

Don’t disturb me, I have a cat in me at the moment.

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Posted by: vespers.1759

vespers.1759

there’s no endgame progression. I miss working towards gear to complete a huge raid intance. i think giving everyone the same gear works wonders for spvp and could be applied to wvwv as well to avoid gear imbalances in it while also providing endgame gear progression for PVE.

as it is now, if you don’t like wvwvw there’s nothing to do at endgame.

So let me get this straight -

You miss gear progression.
Spvp has no gear progression.
You want wvw to be like spvp.
But you miss gear progression.

O…kay.

if you read my post you’d see that i want gear progression in PVE but not PVP.

Bristleback can’t hit anything? Let’s fix the HP bug instead.