Guild Wars 2 Lacks Longevity

Guild Wars 2 Lacks Longevity

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Posted by: XeroFive.7140

XeroFive.7140

It’s not that I don’t like the game. I think it’s a fine game for what it is, but I can’t imagine playing it nonstop for a long time. It lacks a certain hook that all longterm MMORPGs seem to have. I created a video about it that I advise you guys take a look at:

Guild Wars 2 Lacks Longevity

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Posted by: Falunel.7645

Falunel.7645

That’s pretty much the model of the game- the absence of the progression hook is deliberate, given there’s no subscription fee to milk out of players. No gear carrot means you can leave and come back whenever you want without worrying about falling behind- you play because you want to, not because you have to. In that way, I guess you can liken it more to a single-player RPG like Skyrim than to WoW or WoW imitators.

Falunel – Sylvari Elementalist | Falche Graysong – Human Mesmer | Tarnished Coast
Ember Solace [SOL] – A guild welcoming of newbies and those at the margins.
New Player Outreach Thread

Guild Wars 2 Lacks Longevity

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Posted by: TransparentlyOpaque.1824

TransparentlyOpaque.1824

I humored you and listened to your “review” while I was doing some work. Too long of a “review”, not discussing the content of guild wars 2 even 1/2 way through the 45 minute video. I had to stop listening, it was just going on and on. And on.

Can you make a reasonable 5-10 minute video that has a point(s)?

But really don’t, because your just going to say you want a gear grind.

Guild Wars 2 Lacks Longevity

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Posted by: Leohan.1096

Leohan.1096

Guild Wars 1. It was a PvP end game. The PvE in 2005-2006 was to teach you how to play the game, then once you hit level 20 and learned the how to play, you were supposed to start PvPing.
Again Guild Wars 1 was a PvP focused game.

Not having advantage over other people if you didn’t buy Factions or Nightfall? Really did you use the the skills at all? Nightfall Heroes (NPC’s) ruled PvE for many years, even replacing real people. Taking Heroes was usually better and faster to do PvE with.

Eye of the North was steamed from wanting to give players something while they waited for Guild Wars 2. The new game was planned to be made before, while Utopia (Cancelled stand alone game) was being made, which turned into Eye of the North.

Less players? No new players? Guild Wars 1 had new players coming in everyday. Saw this in recruiting for my guild on a day to day bases. New people wanting to learn and know the basics of the game from 2007-2012.

Guild Wars 2 was not mentioned for a few years because why show something that is not finished. So many developers make the mistake of talking to early about their games. Only talking about what you have done/ completed is the correct way to release information.

Why do you think Anet as such a fan base that fellow’s them, maybe because they treat their community with some respect. Anet is not unique in this aspect, but there are not many companies out there that have this community feel around it.

Why do you think, a game needs a subscription fee? Guild Wars 1 was a viable game for 7 years with out one. Subscriptions don’t work anymore. They never really did in the first place. Why do all other MMO’s have backed tracked to have no subs. Star Wars after just a few months of being hardcore subs, went free to play.

You contradict your self, you say you want raiding end game, but can never do it and only can do it over the summer because you do not have the time. If you can’t raid or do not have the time, but you want the exact same mechanic, and content you have no time to play?

What is so wrong with multiple story archs/paths, so when you roll a new toon you don’t have to go through the exact same cut scenes? Really? You have a problem with having the stories branching out and being different for each character you make?

Guild Wars 1 was never about being more powerful, Guild Wars 2 is not about being more powerful. Gear in both games are not important. Ummm games are pointless. What makes a game worth something is the communities you build and the friends you make.

Continued next post…….

Guild: Assured Mutual Destruction [ICBM]
World: Isle of Janthir (NA)

Guild Wars 2 Lacks Longevity

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Posted by: Leohan.1096

Leohan.1096

….Continued from above…

Heart Quests… they are traditional quests, now you do not have to run back and forth anymore, like some sort of track runner or mail man. You want grind and end game, but Heart quests are to long and grindy? Hmm there seems to be a theme here. You wanting grind and then complaining about about grind.

Dynamic Events, leave the kitten area. It is your fault for repeating the same content over and over again. Why are you blaming the game for doing the same escort farmer quest 7 times in a row.

There are raids, it’s called a Dungeons.

You do not like the open concept of Guild Wars 2 to do or go anywhere you want? But you hate linear game play as well. Hmmm, again what do you want?
Where do you go, what do you do? Do your personal story, it leads you to almost every area of the map.

Heart quests do reward you, check your in game mail.

No variety in armor? Have you played the game? Seriously try to do something other than heart quests and dynamic events.

Again this video shows you have barely played this game. Showing your toon skills and having no utility skills unlocked shows this.

To expect a game to to have World of Warcrafts content in 2 months after release is not realistic.

The game does not give you a goal or a carrot to follow to keep you playing? Have you tried to complete any achievement?

42:00 he says the motivation for all his problems. Contradicts himself again saying there is end game, the dungeons ,but you will grind for armor, just for the looks. So it’s not relevant, because the armor is not for more powerful armor in stats. The overwhelming talking over yourself at this point catching yourself as you stumble over your own sentences is what listening to this whole video is like.

WANTING TO HELP IMPROVE AND APPRECIATE THE EFFORT

Yes I watched your whole video and I want you to improve. The concept and counter opinions are there and valid. Just writing everything down and putting them in structured essay form would make this type of video so much better. People are shutting down the video half way through and not earring your positive points because of the rambling that takes place.

This whole video just contradicts it’s self minutes later after a point about something else was made. I suggest you write a script and get your points down on paper. Organize your thoughts better. Which will allow your side, your opinion to come out better for others to understand where you are coming from.

Guild: Assured Mutual Destruction [ICBM]
World: Isle of Janthir (NA)

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Posted by: Kasama.8941

Kasama.8941

That “certain hook” that other MMOs have are just extended events that draws out your time. Guild Was 2 feels different because there are barely anything that wastes your time. But it has exactly as much (if not more) content as other MMOs. This week we just got Halloween, in november we are getting The Lost Shores, and in december we get christmas events. On top of that they are also improving structure PvP for eSport. And I’m sure ArenaNet has more events planned for next year. All of this is ten times better then the content of other MMOs, which does nothing but draw out your time with extended events and raids, until a new expansion is released. And they do all of this while you are paying for a monthly fee! The only problem where are peoples lack of ability to accept a new style of MMO, that doesn’t milk your money and time.

80 Ranger | 80 Mesmer | 80 Thief | 80 Guardian | 40 Engineer
“The learned is happy, nature to explore. The fool is happy, that he knows no more.”
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