Guild Wars 2 isn't immersive enough.

Guild Wars 2 isn't immersive enough.

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Posted by: Azure Prower.8701

Azure Prower.8701

For me. The game isn’t immersive at all. Sure it may have been for the first zone of the game. But that quickly disappeared in a combination of load screens, instanced zones, abrupt and instant way point travel, Lion’s Arch being the go-to city for every thing, etc.

After getting eight characters to level 80. To me it seems the game has dwindled into a check list of dailies, monthlies, current living world and gear grind.

The personal story was some what enjoyable until you reach Trehearne. Then it becomes a chore and uninteresting. The story doesn’t engage the player at all. The living story is about the same.

The world completion after the first character is another mundane check list. If it wasn’t for the heart quests. I’d probably do it on more than one character. The heart quests are full of uninspired kill x amount of enemies or interact with x amount of objects over and over. Then you look at how many heart quests you have to complete for world completion. That’s how many times you have to repeat the same tasks over and over.

World vs. World was fun for the first six months. But with little change to spice it up other than minor enhancements. It has lost its luster. Especially when the thrill of excitement of open world PVP is curved by who can enmass a larger zerg. SPvP is in the same boat with lack of change from a king of the hill(s) format.

The only thing left in this game that has me interested in is the jumping puzzles. Unpredictable whether you or your friends are going to make that next jump or not can leave you guessing and add to the thrill of this skill based challenge. This is really the only thing that makes Guild Wars 2 unique and it does it well.

Guild Wars 2 isn't immersive enough.

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Posted by: Mordalus.8146

Mordalus.8146

I personally think it is the most immersive MMO I’ve ever played. Between all the NPC interactions, weather, day/night, etc., it’s completely immersive. Now I do agree that the personal story is crap and it breaks immersion.

My big beef with the game is the grind. I want the ascended and legendary stuffs but the grind makes my eyes bleed and it’s not fun in the least.

Guild Wars 2 isn't immersive enough.

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Posted by: Azure Prower.8701

Azure Prower.8701

I personally think it is the most immersive MMO I’ve ever played. Between all the NPC interactions, weather, day/night, etc., it’s completely immersive. Now I do agree that the personal story is crap and it breaks immersion.

My big beef with the game is the grind. I want the ascended and legendary stuffs but the grind makes my eyes bleed and it’s not fun in the least.

The problem is most NPCs are static and repeating the same lines minutes apart. Weather only occurs in static locations. You can hardly tell the difference between day or night. There is hardly any immersion to be found at all. Especially with the world broken up and not seamless with all the instanced zones.

Guild Wars 2 isn't immersive enough.

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Posted by: Belzebu.3912

Belzebu.3912

The problem is most NPCs are static and repeating the same lines minutes apart. Weather only occurs in static locations. You can hardly tell the difference between day or night. There is hardly any immersion to be found at all. Especially with the world broken up and not seamless with all the instanced zones.

I got a bit curious, which other MMOs have you played?
At least the ones I played never had dynamic NPCs that learned new paths and dialogues.
About the day/night I agree, it is barely noticeable in GW2.

Charter Vanguard [CV] – HoD
Bardy Belzebuson – Ranger Sir Belzebu – Herald
(and the other 8 elite specs maxed too)

Guild Wars 2 isn't immersive enough.

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Posted by: Iason Evan.3806

Iason Evan.3806

The only thing left in this game that has me interested in is the jumping puzzles. Unpredictable whether you or your friends are going to make that next jump or not can leave you guessing and add to the thrill of this skill based challenge. This is really the only thing that makes Guild Wars 2 unique and it does it well.

Do you mean the only thing you find interesting anymore, after a year and a half of playing is the jumping puzzles? Because I would have to think you found the game pretty interesting after leveling 8 characters to max level and playing for over a year.

Leader of The Guernsey Milking Coalition [MiLk] Sanctum of Rall

Guild Wars 2 isn't immersive enough.

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Posted by: Sligh.2789

Sligh.2789

I get the feeling that the game was changed midstream from what the original manifesto aimed for. Certain remaining clues to that original aim persist in the game, but do nothing. When I play, I feel like the game was unfinished and parts were quickly placed to get it to release after the cash cow aspect was discovered by management. I still play every day and I am busy, and yet there could have been so much more if they had followed through on the original vision. This is just my humble opinion.

Guild Wars 2 isn't immersive enough.

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Posted by: Malchior.5042

Malchior.5042

For me. The game isn’t immersive at all. Sure it may have been for the first zone of the game. But that quickly disappeared in a combination of load screens, instanced zones, abrupt and instant way point travel, Lion’s Arch being the go-to city for every thing, etc.

After getting eight characters to level 80. To me it seems the game has dwindled into a check list of dailies, monthlies, current living world and gear grind.

The personal story was some what enjoyable until you reach Trehearne. Then it becomes a chore and uninteresting. The story doesn’t engage the player at all. The living story is about the same.

The world completion after the first character is another mundane check list. If it wasn’t for the heart quests. I’d probably do it on more than one character. The heart quests are full of uninspired kill x amount of enemies or interact with x amount of objects over and over. Then you look at how many heart quests you have to complete for world completion. That’s how many times you have to repeat the same tasks over and over.

World vs. World was fun for the first six months. But with little change to spice it up other than minor enhancements. It has lost its luster. Especially when the thrill of excitement of open world PVP is curved by who can enmass a larger zerg. SPvP is in the same boat with lack of change from a king of the hill(s) format.

The only thing left in this game that has me interested in is the jumping puzzles. Unpredictable whether you or your friends are going to make that next jump or not can leave you guessing and add to the thrill of this skill based challenge. This is really the only thing that makes Guild Wars 2 unique and it does it well.

I’m sorry sir, but that’s usually a consequence of getting 8 characters to max level. You’ve done it all, you’ve seen it all. Also, it’s disappointing the design of further exploration, achievements, and choices is broken down into “checklists.” It’s somewhat a consequence of the limited tech to deliver Living Story, along with the ability to pin achievements to the player’s event UI. It’s always there as a reminder of “what needs to get done today.”

Might I suggest just roaming around some of the lesser visited zones like Iron Marches, Fireheart Rise, or Snowden Drifts? It sounds like you’ve enjoyed the game otherwise you wouldn’t have leveled 8 characters to level 80. Me personally, I only have 1 level 80, with alts ranging anywhere from 60 to 20. My 80 does have World Completion and a Legendary, so I can say I’ve somewhat “seen it all” like you have.

Except still, I can find new dialogue lines or dynamic events, or NPC interactions that I’ve never seen before. Just yesterday I found a new Modus Sceleris event I had never even seen, where the enemy shapeshifted into a rat (like Yanonka, the guild bounty).

If you love Guild Wars 2 and want to continue to find neat things during the holidays, I’d advise to take delight in the little touches, the art, and the atmosphere. Find those hidden secrets, and rare events that you may not have experienced yet. Heck, you could even go crazy and turn off your UI if you want to be truly immersive.

Basically, get lost in the world! I hope it turns out well for you!

Malchior Devenholm

Malchior Devenholm | Proud member of Zealots of Shiverpeak [ZoS] | Northern Shiverpeaks

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Posted by: Phillip.6485

Phillip.6485

If this game is immersive to you in anyway then you don’t know mmos. GW2 does have much going on but immersion is in the least.

The click travels, the instant access, zerg warfare and so forth will make any game less in such category. Housing, mounts, guild halls & alternate advancement in character development past cap, dynamic PvE warfare and reasons as to why you want to exist in that universe are things this game need to become immersive.