Hello fellow players of Guild Wars 2 and welcome to my what i think about Guild Wars 2 so far (newbie review)
About six days ago i did a topic on Guild Wars 2 called " The Game ! What a newbie thinks about it ? " about what i through about that game as i started off in it. Since then i have played a bit more of the game and want to say what i think it.
I have not played it as much as i wanted to, because of real life (e.g.work and life) but i have got my main character up to leave 40, Human Warrior. My through on the game has not changed, but i wanted to feel you in with that i think “so far”.
All MMO’s that gets made will get compared to ’ WoW " not because there the first MMO but the first to get it right, so when a game have skills,leaving,quest and other thing the first thing people will think is “oh wow, another WoW clone” but i think this is the one of the first witch you can’t do that to. My reasons for this is, one, questing , questing in Guild Wars 2 is not like other MMo’s ( in most MMO’s you would go to an NPC and get a quest click next,next and next and don’t read a thing, because all you need to know is to kill 40 boars or get him 14 sticks from the pond witch you will see in the quest helper on the screen) but in this game they through what the hell who need them, but then you think what the hell would you do ?
Arenanet has came up with ways around the " questing " in MMO’s and did something new, they filled the wold with number of different things, here are a list.
- Renown Hearts, renown regions or tasks :
They are area indicators within an explorable zone, each renown heart area has a NPCs that haves a local goals that need to be accomplished. Hearts are reminiscent of traditional “quests,” with the difference being that rather than existing as a checklist of things a player needs to do in sequence, they are simply a list of actions or activities that will all contribute to the progress of an area’s heart.
- Vista :
A vista is an interactive object located in the world which triggers an associated cinematic. It appears as a column of light with a scroll floating near the ground. Interacting with the object will cause the camera to pan across nearby scenery. Vistas are intended to showcase locations and their environment art. Before each Vista usually lies a jumping puzzle players have to overcome to reach it.
- Skill challenge :
Skill challenge is a task that can have you fighting a hard monster, giving you something to eat or drink, giving people and many more. When completed, rewards characters with a skill point. The Skill point system in this game is not like most others this skill are not normaly main combat skills, the more side skills or heals, things to help out, they way combat skills work is that each weapon haves a defolt 5 skills they you learn then more you use (the more you use the more it unlocks) this bring a hole new thing to the table with combat, why ? because you can (with 2 handed weapons) mix and mach weapons (e.g. if i put and knife in my left hand and a sword in my right i would get a new set of 5 skills then if i put the knife in my right and they sword in the left i would get a hole new 5 skills) this means for more customization of the character to make it play the way you want it to.
(edited by asrts.9743)