Guild World Event Trigger and Shatterer
Idk why you expected it to work, its just a normal world boss like SB, FE and such.
Levi Ironhart, Cassandra Irehart, Lucio Trothart
Discord Gearhart, Naevius Soulhart, Frisk Softhart
Don’t see how this idea helps “random players”, but maybe I don’t understand Guild World Events, never done one.
Idk why you expected it to work, its just a normal world boss like SB, FE and such.
I’ve never understood why KQ was an event seeing as how it’s a totally free-form DPS zerg with zero group tactics, at last the other two require a modicum of organisation, albeit not a great amount.
I can see why Blaeys is thinking the new Shatterer should be, Anet’s description seems to imply it will need some coordination along the lines of Teq. if it isn’t to fail.
(edited by Kraggy.4169)
Don’t see how this idea helps “random players”, but maybe I don’t understand Guild World Events, never done one.
Idk why you expected it to work, its just a normal world boss like SB, FE and such.
I’ve never understood why KQ was an event seeing as how it’s a totally free-form DPS zerg with zero group tactics, at last the other two require a modicum of organisation, albeit not a great amount.
I can see why Blaeys is thinking the new Shatterer should be, Anet’s description seems to imply it will need some coordination along the lines of Teq. if it isn’t to fail.
My thinking is, if guilds are able to trigger more world bosses, they will be active more often – giving random players more access to those fights, especially if those said guilds use LFG to promote activating those bosses (which they would).
This just seems like a natural thing for them to do (not just for Shatterer – but all world bosses, imo).