Guild battles, Dungeons to 8 players
To be honest, I never played Guild Wars enough to give my voice on most things. But I know larger player cap dungeons are something I have been wanting. I want to do more things with my guild with more people. Meta events don’t cut it.
where is the original Guild wars 1 team? (my honest opinion)
<—— guild wars 1 fan 100%. Guild wars 2 fan 45%Face it, guild wars 2 is not yet close to its prequel. Yes better graphics, a jump added, and strafing, but the core of what made " Guild wars" is missing.
I must admit that I share this feeling.
I really long for content with bigger groups and more complexity like The Deep or Urgoz’s Warren.
more ppl = more problems
more crashes/disconnections, more “brb”, more time to finish a run …
no tnx.
It depends on rewards.
If it will be like the current exp dungeons, but harder then no one will do them.
On the other hand, if this dungeons will give unique rewards and would require a total dedication from player to complete – could be interesting.
They can increase party cap but IMO it’s a bad idea without a scaling system first. We already have empty dungeons because you can’t find 5 people who want to go.
Every dungeon is constantly being run? Which server are you on?