Guild vs Guild, but not what you think

Guild vs Guild, but not what you think

in Guild Wars 2 Discussion

Posted by: Zephyron.7081

Zephyron.7081

Suggestion:

Guild Wars 2, where all the guilds get along to fight dragons! Why aren’t the Humans and Char fighting each other? Let’s have open world PvP Guild Wars like the name implies.

Use the living story to cause the various factions or guilds of GW2 to fracture and be in conflict; hence, open world PvP other than WvW.

For example, maybe the Humans, and Norns, are fighting against the Sylvari, Asura, and Char. Based on the LS, the alliances can change and be dynamic. Players can vote within their race which guild (faction) they would want to support, so it is player driven like the election we had so long ago. Why not add to this bounty hunters, where players can post bounties on other players…another way to earn gold.

Another possible example: Humans vs. Char, Sylvari vs. Asura, Norn are neutral, then rotate conflicts so the humans are neutral and the Norn are fighting Char, and so on and so on… Add politics to the game, we had an election, and politics always lead to war! Guilds at war!

Simply put, having open world PvP other than WvW would be very interesting. I understand there might be a balancing issue with most players being human and Char almost extinct, so maybe the race (guild, faction) that is smallest in numbers gets a boost like in WvW to even the playing field.

This is a dynamic world and having conflict described above will certainly make GW2 very dynamic and fun!

Thoughts? Comments? Any ideas that could build on this one?

Guild vs Guild, but not what you think

in Guild Wars 2 Discussion

Posted by: Donari.5237

Donari.5237

That post is exactly what I thought from the title. I am sure the link-mavens will be able to find the many other threads that have explained why open world PvP is not a good thing for this game, from basic mechanics issues to social concerns.