Guild wars 2 or is it?
Ignoring Wall-o-Text-much, I kind of agreed. Hearts were always boring, now they’re just more boring, and were designed to help ease traditional MMO players into the mindset of GW2 – as well as direct players to content such as events. Now they’re even more akin to traditional MMO quests. As is the leveling system. And the gear grind. Even the story is starting to feel less and less Guild Wars-like.
Ever since release, it feels that ArenaNet has lost its originality and innovation, and is now just a b2p model of traditional MMO stuff, slowly conforming more and more to it.
I find this very sad. And I don’t say this to complain, but rather that I feel this is what’s happening. And if I were to point a finger, I’d probably point it to Anet’s management from what I’ve heard.
This feature batch had a good amount of improvements, but I’m unsure if it’s worth the downgrading that’s geared towards all the “new players”.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
i completely agree