GuildMission: Oasis

GuildMission: Oasis

in Guild Wars 2 Discussion

Posted by: diggance.3956

diggance.3956

Hello lovely GW2-Community and lovely Anet-Team,

I sadly realised this week, that you removed the Event on the WvW-Borderlands in the Middle, therfor you removed the Guildmission, which required you to collect some Cores. You had the ability to do it on your own. Now to the Problem: Where should I know get my Favor for the Guild? My small Guild consists of 7 Players, who sadly are not that activ anymore as at the beginning, why we are not able to be online at the same time anymore. Although I was able to farm Favor for the Guildhall-Upgrades on my own all along.
Now, PvP-Missions have been and are nearly impossible to achieve, when you are a bunch of total-PvP-Noobs, nevertheless, it would be hard enough for Players who activly play PvP some time in the week. So no Thanks.
Secondly, PvE-Missions: The GuildWars2 Community is one of the greatest of all the Games I have played, allthough I have to admit that the will of People, to help others when it comes to missions is not a great as I might thought: It is hard enough to rally enough ppl to do the Bounty, But now that you instanced the Sprint etc. PvE-Missions where a nogo for a guild that small, without having to desperatly ask people to join.
Thats why we focused our Power into the WvW-Missions. In the beginning we always could rally 3 ppl out of the guild to do so, but for the last 2 months I have been sitting in the oasis and did these Missions myself.
So did I waste 4000 Gold in the Guildhalls all along? I don#t want to complain about the costs of the Guildhall, but rather I complain about not beeing able to do missions on my own. Why should it require 3 members to cap one camp, but it only takes one Member to go into the middle of a WvW-Map and then do the event there, against 2 servers?
Thats why i plead for the removal of the Member-Requirement in WvW-Guildmissions, since it should not be a difference if one Guy does it or 3. There is no Realation to it. You might consider this in other Modi too.
More power to smaller Guilds!

With lots of Love

PS.: There might be guys, who think the same Way and I would like to hear your stories here.

GuildMission: Oasis

in Guild Wars 2 Discussion

Posted by: Deedrick.4372

Deedrick.4372

from patch notes:

"World vs. World

Disabled the Desert Borderlands “Into the Oasis” meta-event due to the performance impact it was having on the rest of the map.
The associated guild missions for this event have also been disabled. If your guild rolled an easy, medium, or hard oasis mission this week, it will be rerolled."

I far suspect more people are affected by not being able to WvW without the lag than your 7 people in the guild not being able to do one type of mission. Before we started recruiting, we were getting plenty of favor with 4 - 5 people to keep up with the contributions. I don’t see this as a problem. PvE guild missions are mostly soloable.

Secondly I see many LFG’s for help with guild missions. So either you can pug for your missions, or recruit more to build your guild back up. Small guilds who want to stay small, can’t use that as an excuse for having it rougher than larger guilds with more contributors.