GuildWars 2 Wishlist

GuildWars 2 Wishlist

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Posted by: Zelulose.8695

Zelulose.8695

These are the things I’ve wanted to see since beta and I feel it is about time to share them.

1. A type of armor stat for conditions

2. Reductions of passive shields stab ability and healing in the trait line.

3. Dueling arenas or a player to player dueling option

4. Realistic listing fees in the Trading post.

5. Crafting to make money.

6. A huge skill bank.

7. More traits to chose from per trait-line.

8. 5 vs 5 Death match

9. More active environment. (Stop doting the land with random monsters it is unrealistic. make the path clear and the monsters jump outa nowhere this is what seperates the adventure mmo and the boring grind mmo This does not highlight quests and story as those are fine)

I have more but nine is enough for now.

Lucky Leaf, Ángël, Clergyman, Side Kick -Lets make Gw2 a better game

(edited by Zelulose.8695)

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Posted by: Halandir.3609

Halandir.3609

Exploration and storydriven content, not locked behind time/money/grind gates.

Thats it, really! I would probably return (at least occasionally) though my “new” game seems to already have all that without me begging.

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Posted by: penelopehannibal.8947

penelopehannibal.8947

I’m confused by most of your post.

1. Already Exists Condition Damage and Condition Duration.
2. Unsure what you mean.
3. Already Exists Guild Hall arena & custom arenas set to “Courtyard only”.
4. Already Exists Down to interpretation what “realistic” means.
5. Alreadt Exists There are websites that show you profitable crafts you can try. Don’t expect crafting to give you 300% profit margin though – because if they did, everyone would do it, and the price of the ingredients rocket, quickly making that 300% into 3% or less again.
6. Bigger isn’t better. Can ruin balance.
7. As above.
8. Already exists Guild Hall arenas or PvP Custom arenas set to “Courtyard only”.
9 Already exists Mobs do jump out of ‘nowhere’ and they are strategically places in their respective zones (i.e. Griffons are near nesting areas, bandits near bandit camps etc.).

Blood & Merlot [Wine]

(edited by penelopehannibal.8947)

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Posted by: RoseofGilead.8907

RoseofGilead.8907

1. We have condition stats already. Several.
2. I’m not sure what you mean here, exactly.
3. If your guild has a guild hall, you can build a guild arena. Nice place for dueling. You could also duel players in wvw and in spvp custom arenas. I personally don’t want to see open world dueling, though.
4. I’m not sure what you mean here. The listing fees are realistic and serve a purpose (removing a small amount of gold from the economy).
5. You can already do this, albeit with specific items.
6. No real argument here.
7. I’m currently content with the amount of traits, but I wouldn’t mind more options, I suppose.
8. No opinion.
9. Generally speaking, the paths through maps are pretty clear. I honestly prefer not having mobs jump out of nowhere because, if I can see them, I can try my best to avoid them (which is what I’d do if I were in such a situation in real life). You can get a bit of that in maps with chak and a few other mob types, though.

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Posted by: EphemeralWallaby.7643

EphemeralWallaby.7643

9 Already exists Mobs do jump out of ‘nowhere’ and they are strategically places in their respective zones (i.e. Griffons are near nesting areas, bandits near bandit camps etc.).

Except the Quaggan never stay near the bbq sauce. It’s so inconsiderate of them. No one likes bbq that’s recently been in lakes.

@OP: Penelopehannibal and RoseofGilead have hit the nail on the head… you’ve largely got what you were wishing. So, help a guy out with his wish and assist me in wrangling up some Quaggan.

~EW

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Posted by: penelopehannibal.8947

penelopehannibal.8947

9 Already exists Mobs do jump out of ‘nowhere’ and they are strategically places in their respective zones (i.e. Griffons are near nesting areas, bandits near bandit camps etc.).

Except the Quaggan never stay near the bbq sauce. It’s so inconsiderate of them. No one likes bbq that’s recently been in lakes.

@OP: Penelopehannibal and RoseofGilead have hit the nail on the head… you’ve largely got what you were wishing. So, help a guy out with his wish and assist me in wrangling up some Quaggan.

~EW

Quaggans not staying near BBQ is immersion breaking, I agree!

Blood & Merlot [Wine]

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Posted by: Randulf.7614

Randulf.7614

- A return to campaign style story telling, with big meaty storylines.
- Southson to be beefed up with events and a revamped Karka Queen
- Return of Queen’s Gauntlet
- A build manager, with builds/outfits also bound to keys
- Ele to get out of combat weapon swap
- Gemstore items which are more in keeping with the GW Universe, lore and flavour
- More professions to use shortbow and make the one new legendary this year viable
- Taidha and Ulgoth to be revamped to have mechanics

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Posted by: Fremtid.3528

Fremtid.3528

Realistic prices on invisible shoes, kitten

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Posted by: GameGuard.8610

GameGuard.8610

Bananna outfit id kill for .