(edited by Sir Alymer.3406)
Guilds and Their Various Problems
Not even a response pointing out that I only stated the obvious or that there’s a thread already dedicated to this?
Wow.
It might have been the time you posted it.
Anyway, I totally agree. Good news though: the next CDI might be on guilds!
And all who stood by and did nothing, who are they to criticize the sacrifices of others?
Our blood has bought their lives.
It’s pretty embarrassing that these things aren’t already there, especially stuff like Guild mails.
For a game that calls itself Guild Wars, there’s hardly any focus on it.
for there you have been and there you will long to return.
It’s pretty embarrassing that these things aren’t already there, especially stuff like Guild mails.
For a game that calls itself Guild Wars, there’s hardly any focus on it.
True!
- Guild banners are nice.
- Guild missions, well…
- Claiming objectives in WvW is awesome, imo, but almost nobody gets to do that (limited to leaders).
- Guild UI is subpar, outdated and a waste of the immense budget put into this game.
Depending on wether you get to lead a successful guild and on your preferencies, I’d say guilds in Guild Wars 2 are no more than a basic ingame friendlist with access to special food.
Everything OP suggests has to be implemented as a first step. However, it’s even more important that anet starts freeing ressources for such polish and fixes not in 1 year, not in several seasons, but NOW. I don’t mean they should release it now, but they should start working on it so we can expect something within the next months at least.
edit: Formatting.
(edited by Escadin.9482)
I hope their major feature patch (that’s not due for quite a while) will finally address guild issues.
Because after 2 years, I find it extremely annoying that you can’t get any “last logged on” information. I thought this was a standard in game that have guilds >.>
Would it be in bad form to make this a faux CDI thread on guilds? I’d love to hear some other people’s ideas on the guild system as a whole.
yes, allow non representing guild members to contribute influence too! this would help a lot!
representing members should contribute 100% more though, not just 10%.
or maybe, let non representing members contribute -50% influence perhaps?
For a game that calls itself Guild Wars, there’s hardly any focus on it.
This bull-kitten, again…
“Guild Wars 2,” the game, is named what it is for marketing reasons, to ensure that the players of the first game would know that this was a “continuation” of the original “Guild Wars,” Co-OpRPG. The original “Guild Wars” was named as such because of it’s original design, that being a PvP-based MMO, but was changed during its development into a PvX centric game (with PvE eventually taking the spotlight).
Additionally, lore-wise, both games are named after an event which predates their timelines, that being the Guild Wars. The Guild Wars were a series of wars fought by some of the largest guilds on continental Tyria, with the last one ending due to Ascalon entering into serious conflict with the Charr.
“Guild Wars 2” isn’t named the way it is due to a focus on guilds, that content was never meant to be a focus of the game. It was named after its predassosor who kept its original name despite it having its original design elements changed.
So a game that has lore that focuses on guilds isn’t supposed to have guild UI and features?
Forget I asked because this will just lead this thread tragically off topic.
Honestly, this game should have never been named Guild Wars anything.
All it does is soil it’s predecessor name.
I’ll add guild halls and LARGE, back-slot guild banners. Why can’t we show our colours properly in a battle. The current back banners are pitifully small and anyone in front of you cannot see them.
I agree that the roster needs work and an option for guild-mails / messages would be great. Also guild halls would be very much appriciated. And more guild missions.
But I really disagree with the influence problem. My guild normallyhas 5-10 active members online, on best days, we might reach 12 or 13 and we have fully build every guild upgrade possible, we have almost always full guild marks and our influence is getting more and more since we earn more then we spent… so while same changes in the influence system could be nice, I would prefer it, if the devs invest their time in other guild features then this.
Remove the option for players to be in several guilds at the same time, make it like gw1.
(edited by Aeolus.3615)
Remove the option for players to be in several guilds at the same time, make it like gw1.
I disagree, I’d rather be in five different guilds that are actually specialized and decent at what they do than one jack-of-all-trades guild that is only average and only has the promise of a large roster.