Gw1 to Gw2 and the future.

Gw1 to Gw2 and the future.

in Guild Wars 2 Discussion

Posted by: Zelulose.8695

Zelulose.8695

I do not know why I did not see it. But thus far Gw2 has followed a similar trend to gw1 in content. The only things we lack are guild halls guild vs guild, renamed classes, some weapons, and no class combinations.

The got me wondering. Would class combinations be good for the game at this point in pve or pvp especially since right now balance in all areas if far from over. Perhaps it would give them a chance to re balance the game around exponentially more content in builds.

Lucky Leaf, Ángël, Clergyman, Side Kick -Lets make Gw2 a better game

Gw1 to Gw2 and the future.

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Posted by: IndigoSundown.5419

IndigoSundown.5419

ANet went with Elite Specs for profession development. They’re not going to throw that all down the Mystic Toilet to put in dual classing such as was in the original GW. Given the time between balance passes and the complaints that that is too much time, I don’t think the player base has the patience for exponentially more build options — which could of course cause exponentially more balance issues.

Gw1 to Gw2 and the future.

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Posted by: Astra Lux.2846

Astra Lux.2846

Elite specialisations seem to be their compromise. Each one adds a cross profession skill type. If you’re hoping for a rebirth of touch rangers or warriors with pets or whatever, I don’t think they’re going to blow up their whole system any time soon to implement anything like copy-pasting whole profession skills or mechanics.

Gw1 to Gw2 and the future.

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Posted by: Ramoth.9064

Ramoth.9064

Well its the second expansion now. There’s every chance they’ll call it quits and announce GW3. Just like last time.