Gw2 NPE vs Gw2 Original. (Anet, look at this)

Gw2 NPE vs Gw2 Original. (Anet, look at this)

in Guild Wars 2 Discussion

Posted by: Sages.3496

Sages.3496

Gw2’s New player experience makes the game much more like the other MMO’s such as wow, though still not exactly like it. some of the stuff implemented just made the game feel generic from my experience. personally the old leveling system and skill unlocks made it far different than any current MMO, enjoyable even. Why NCsoft and Arenanet tried to make the Gw2 game more like other games is beyond me, correct me if i am wrong. but wasn’t Gw2 supposed to be revolutionary? or atleast somewhat different?

Gw2 NPE vs Gw2 Original. (Anet, look at this)

in Guild Wars 2 Discussion

Posted by: Rangelost.4857

Rangelost.4857

Don’t expect an answer. No one knows what happened to the decision making behind Guild Wars 2’s design, and it is most likely that no one will ever know.

As far as I can tell, the game is trying to be more reward-driven. As in, everything becomes a reward. Leveling up is a reward, unlocking weapon skills is a reward, gaining new abilities is a reward… ultimately, having fun becomes a reward.

Guild Wars 2 is indeed becoming more and more like a stereotypical Korean MMORPG (which are very unsuccessful in North America, by the way). The backlash from every recent Feature Pack should be a good indicator of what’s wrong with this new direction, but it is being blatantly ignored for the most part.

You have to keep in mind that you’re not a game dev, you’re a player. Thus, you don’t know what’s fun, and what isn’t.

Gw2 NPE vs Gw2 Original. (Anet, look at this)

in Guild Wars 2 Discussion

Posted by: Serophous.9085

Serophous.9085

You have to keep in mind that you’re not a game dev, you’re a player. Thus, you don’t know what’s fun, and what isn’t.

What’s fun?