Happiness makes you rich!

Happiness makes you rich!

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Posted by: terrygodking.1463

terrygodking.1463

dear anet,

i know, there is much rant on the forums lately and i won’t persue such complaining.

But i just want to point out, that you pretty much miss a hell lot of money by continuously ignoring your playerbase and keeping them unhappy. I won’t go into detail, why and where so many ppl are unhappy with how you deal with several issues (just take the recent WvW-rewards as example).

It’s a simple fact: happy people spend more money! If a company makes me happy in any ways, i am more likely to give them money in hopes to increase or sustain my happiness even further.

So maybe you write the letters “HAPPINESS” on your office’s wall; on the one hand, that may keep your staff happy despite what they have to read at the forums and reddit and on the other hand, it may inspire you to make player-friendly decisions, so that you earn even more money and can work on this beautiful game.

Sincerely,
a player.

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Posted by: aspirine.6852

aspirine.6852

Maybe the Anet ceo sat down with robert kotick about what games should be like

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Posted by: Zanshin.5379

Zanshin.5379

I keep saying that they forgot what “fun” is.

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Posted by: g e o.2589

g e o.2589

I keep saying that they forgot what “fun” is.

I’m sure the last time I checked “Fun” meant an emotion mostly provided by grinding out achievements and gold to get that expensive skin from Gemstore.

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Posted by: Jski.6180

Jski.6180

I keep saying that they forgot what “fun” is.

I think gamers over all have forgot what “fun” is any more. If your playing a game for loot your asking for a reward for playing a game that is a reward you eared from living and or working in real life. At best ppl keep flocking to the new thing mainly indie games because its the “hipster” thing to do.

Main : Jski Imaginary ELE (Necromancer)
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA

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Posted by: Mimizu.7340

Mimizu.7340

I agree.
I am an unhappy gw2 player.
I do not buy gems anymore.
When i was a happy player,
I bought gems weekly.
Do the math anet.

Mimizu Heavy Industries [Doll] – Underworld

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Posted by: Zero Day.2594

Zero Day.2594

I keep saying that they forgot what “fun” is.

I’m sure the last time I checked “Fun” meant an emotion mostly provided by grinding out achievements and gold to get that expensive skin from Gemstore.

Nailed it! prep to be infracted .

Thief Nerf/Change Wish List. Advice List
Join the TEEFs!

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Posted by: Cia.7854

Cia.7854

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Posted by: Redenaz.8631

Redenaz.8631

I feel like this thread is dealing with the issue in a very superficial way. I mean, do you really think someone is going to read it, do a spit take, and shout “WHAT? HAPPY CUSTOMERS ARE REPEAT CUSTOMERS? WHAT?”

No; that’s staggeringly obvious. What isn’t obvious is how to maximize sales while appealing to a wide range of players’ likes and dislikes, and everything else that goes into developing a game. It’s not enough just to say “If you respond to players’ complaints, they’re more likely to give you money!” If it were that simple, don’t you think they’d be doing it?

There are a lot of debates about what is done well or done poorly in the game, both as a money-makers and as a fun pastime, but with this thread…What kind of response is there? “No, the game can’t be made more fun?” “No, player enjoyment doesn’t correlate with player investment?” Or is it just fishing for agreement and the mutual validation of a bunch of people nodding at each other and the sentiment “We know better than the out-of-touch company big-wigs” ?

Remember, the people running the show are people, too, and many of them are business people. That they should try to make players happy has probably occurred to them.

~The Storyteller – Elementalist – Jade Quarry~

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Posted by: Mimizu.7340

Mimizu.7340

That they should try to make players happy has probably occurred to them.

And was quickly ignored…

Mimizu Heavy Industries [Doll] – Underworld

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Posted by: terrygodking.1463

terrygodking.1463

If it were that simple, don’t you think they’d be doing it?

well, actually, it is that simple. just compare the company that has made the most popular MOBA-game. recently, they made a contract for pro-players that many people were unhappy with. ppl were mildly upset and it was heavily discussed on reddit; even devs post there and answer question frequently. in the end, they changed the contract and the most upvoted comment was this: “I think it’s admirable that you took your fanbase’s/player-base’s happiness into account.”

i don’t want to compare apples and bananas and yeah, i know, this desire for happniess-oriented decisions may be superficial… but hell, i want to enjoy the few hours i play this game daily.

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Posted by: Yargesh.4965

Yargesh.4965

For every complex problem there is an answer that is clear, simple, and wrong.

H. L. Mencken

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Posted by: angelpaladin.7921

angelpaladin.7921

ibf people start saying the forums are not the majority of the player base.

On topic I agree I login I check on the guild I am in log out. I have watched countless people in our guild just stop logging in cause there is nothing to do.

People have made suggestions on the forums on how to fix this issue. There is no point in going back over all that. I also think arena.net artificial controls server populations making them look abnormally high.

I noticed them controlling server populations when they had that sell on transfers right before wow season 1. Where moving to a medium – high population server was half price. Amazingly none of the servers dropped extremely high population status the entire time that promotion was going on go figure.

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Posted by: Calae.1738

Calae.1738

You need to have fun to be happy. Fun is subjective enough to mean different things to different people.

I’ll give you 100 gold if you can convince an Arenanet developer to come here and describe to us what they think fun is.

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Posted by: mergi.1407

mergi.1407

That they should try to make players happy has probably occurred to them.

And was quickly ignored…

Maybe not so quickly, more of a diminishing return scenario.

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Posted by: Mimizu.7340

Mimizu.7340

Dear Devs,
Can one of you please express your definition of “fun” in this thread so that i can get 100 gold from Calae,

Much thanks!

Mimizu Heavy Industries [Doll] – Underworld

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Posted by: Yargesh.4965

Yargesh.4965

One definition of fun I can think of is being far away from a job on a Saturday night and being able to relax.

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Posted by: Elbegast.6970

Elbegast.6970

I have been playing for almost a year and haven’t spent a single penny in the gem store because of my dissatisfaction with the living story. I refuse to fund that mediocre, carrot-on-a-stick, player-funneling, open-world-killing garbage they release every two weeks.

Holiday festival events are fine. The Living Story releases, however, make me despise this game and everyone who supports them.

P.S. …and the sad thing, I was having loads of fun in this game before ‘Flame & Frost’. I have become increasingly miserable ever since.

(edited by Elbegast.6970)

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Posted by: AntiGw.9367

AntiGw.9367

It’s a simple fact: happy people spend more money! If a company makes me happy in any ways, i am more likely to give them money in hopes to increase or sustain my happiness even further.

It actually works the other way around. Happier population spends less money overall.

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Posted by: Phy.2913

Phy.2913

They need to ignore the majority of players because the majority of players have terrible ideas and suggestions about how to “improve” the game.