Hardcore vs Casual gamers

Hardcore vs Casual gamers

in Guild Wars 2 Discussion

Posted by: SkylightMoon.1980

SkylightMoon.1980

Back in november, when fotm was released, some people actually really liked it. Do you know who did? The hardcore grind community of gw2. Because they got to do cool content, hard content, for rewards like rings.

But…but then came the horizontal progression casuals. Who did have fair arguments because they had to play the game through strictly hardcore pve to get a ring. So to create horizontal progression, Anet had to use a method that was applicable to all players. That was laurels! Because everyone can complete a daily, whether its pve or wvw. Casual or hardcore. Now you could simply obtain the same cool items but in a less cool way.

Now we are here. Ascended crafting. Nearly all the mats are obtainable in very farmy ways. Go kill certain champs, or go do jps, cap towers and camps, or even kill world bosses. You can even buy some of the mats needed. But now there is one big problem. The way that we obtain Ascended weapons is too farm heavy!!!

Instead of introducing new content, say a new dungeon or series of missions to obtain the required crafting materials, Anet had to do this. Because it caters to both hardcore/casual and pve/wvw. Well you guys asked for it. Its kinda sad, because there is also a large part of this community, hardcore players, who would actually love to do a new dungeon that is of liadri difficulty, and be rewarded with items up to that rank, say a really cool skin, or even ascended stuff. A lot of people, hardcore mmoers, dont stay in gw2 long enough because there is no content like this whatsoever. You know why?? What happens if you implement a cool skin thats obtainable through a very high skill level dungeon?? The wvw and casual folk swarm to the threads!!! Because they can’t obtain it and don’t want to try hard enough for it.

So pretty much either way, you will get complaints. You will rather make the casual community mad, or you will make the hardcore community mad. Back in november, anet was able to please the Hardcore community of gamers, but received cries of agony from the casual. Now, with the new ways to obtain ascended gear, Anet has failed to please the hardcore community.

The only foreseeable thing that will please hardcore folk is the tribulation mode in SAB. Only certain skins can be obtained from this super hardmode. But I predict that only a day in, we will see loads of complaints onto the forums(from the casuals) because of the difficulty of the content. We saw it with Liadri. We will see it again.