Hats off, Camera Changes finally!
My question regarding the upcoming camera changes is this (because it is really the only thing that bugs me about the current camera system).
Will it reduce or eliminate camera bouncing in tight places? It’s incredibly hard to do anything when your view is bouncing and shaking all over the place.
of animals. I love them more than I do most
people. Even solo, I am never alone!”
My question regarding the upcoming camera changes is this (because it is really the only thing that bugs me about the current camera system).
Will it reduce or eliminate camera bouncing in tight places? It’s incredibly hard to do anything when your view is bouncing and shaking all over the place.
I believe I read one of the features will be a slider to adjust how much stuff needs to be between the camera and your character before the camera snaps in front of the obstruction. At least, that’s how I interpreted it, and I really hope that is the case.
My question regarding the upcoming camera changes is this (because it is really the only thing that bugs me about the current camera system).
Will it reduce or eliminate camera bouncing in tight places? It’s incredibly hard to do anything when your view is bouncing and shaking all over the place.
Yes.
In the video the dev showed that you can now adjust how much the screen needs to be blocked for the camera adjust itself.
(and the other 8 elite specs maxed too)
My question regarding the upcoming camera changes is this (because it is really the only thing that bugs me about the current camera system).
Will it reduce or eliminate camera bouncing in tight places? It’s incredibly hard to do anything when your view is bouncing and shaking all over the place.
Yes! Bogotter covers the changes here (in a very entertaining way)
My question regarding the upcoming camera changes is this (because it is really the only thing that bugs me about the current camera system).
Will it reduce or eliminate camera bouncing in tight places? It’s incredibly hard to do anything when your view is bouncing and shaking all over the place.
Yes that’s basically one of the issues that’s bin addressed. & about time to. It’s called camera collision where the camera of your character hits an object making it snap back & forth. Theoretically it should be adjustable so this effect is reduced to nothing. Being less of a headache. I’m not saying there might not be some bugs about it but the big plus is they are addressing it. This is gonna be awsome change for spvp’ers
Awesome! And that video demonstrated exactly what I was talking about. Very glad it will be resolved.
of animals. I love them more than I do most
people. Even solo, I am never alone!”
I’m actually considering to get a 500$ massive 120mgh led screen so i can pull the camera as wide as possible so i can get the best world wide view possible. That’s how happy i am.
I’m actually considering to get a 500$ massive 120mgh led screen so i can pull the camera as wide as possible so i can get the best world wide view possible. That’s how happy i am.
After you’ve played using a projector throwing a 20 ft image on your wall, there’s no going back.
I’m actually considering to get a 500$ massive 120mgh led screen so i can pull the camera as wide as possible so i can get the best world wide view possible. That’s how happy i am.
After you’ve played using a projector throwing a 20 ft image on your wall, there’s no going back.
That is cool. but i’m talking about an L.E.D ..120 megahertz 50inch giant computer screen. Nothing up to date can beat that…youall!
(edited by Vieux P.1238)