Heroes in GW2

Heroes in GW2

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Posted by: Balkanwarrior.5132

Balkanwarrior.5132

So this topic has been brought up many times now, I want some of the negatives of heroes being brought in. As it stands now, Im finishing up my guardian. Started from lv 39 last week and leveled him up through cooking + map exploration.

Now, along my travels, I would come across skill points that I could not solo. Fine, I would just ask in guild chat if anybody could give me a hand and more often then not it would be all good. Id get my skill point, thank the person and move onto the next zone to get 100% in.

Then I started getting into the lv50+ areas. No biggie. Playing alone 99% of the time, maybe seeing 1-2 people around the map I was still able to get the map done, but my god did it ever suck. First, everybody needs to accept the fact that many many zones, are DEAD. I still see people try and dispute this and it baffles me. It’s one thing to clear a gigantic map solo once or twice, but when that’s all you’ve been doing for multiple days, it gets old quick. If I had heroes with me, Id at least be able to clear these maps quicker and not be alone in a volcano overrun by destroyers.

I know the most popular counter argument to heroes is ’’It’ll kill social interaction!‘’ But the trading post already did that and with this many zones dead, I don’t see what social interaction it’s killing. People also say that heroes would replace real players in dungeons and the only thing I have for this point is to make dungeons a wee bit harder. I know asking Anet to actually work on the game is scary to even fathom, but stepping away from town clothes and rng in the gemstore for a second could do this game good. Yeah it’s their business model, yeah they make tons of $$ off it, but I can strongly bet that in the next 6 months, if nothing worthwhile gets done to this game, It will be dead.

I know nobody from anet actually replies to posts that don’t praise them like Jesus, and Im fine with that. If I had the mental capacity of a potato I wouldn’t want to argue with another person either. But just think, You can keep doing the RNG crap and making your money, just as long as you give the player base some incentives to go out there and play

Heroes in GW2

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Posted by: lordkrall.7241

lordkrall.7241

The main issues with heroes is 1: the game is an open world game, and it would be quite silly to have people running around with personal armies.

2: The active combat would make balancing the heroes more or less impossible. Either they won’t be able to dodge/move around and will die really fast. Or they would be able to dodge everything and be superior to regular players, which was a rather big issue in GW1 with interrupts and such (Heroes were vastly superior and more or less never missed an interrupt).

Krall Bloodsword – Mesmer
Krall Peterson – Warrior
Piken Square

Heroes in GW2

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Posted by: Meglobob.8620

Meglobob.8620

People only dispute the game is dead…not certain zones are dead…

In various parts of the game there are hordes of players…

But in zones 20-70, well there are few if any…so those zones are fairly dead…

The living story doesn’t really help because it only brings zones back to life well the living story is there…as soon as living story goes away they return to being dead…especially as the living story is always temporary content…leaving nothing behind…

Bringing heros/henchmen back at some point especially for new players would probably be a good idea…

Heroes in GW2

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Posted by: Drakenvold.9761

Drakenvold.9761

it would be rather awesome if you could “hire” a heroe (not destinys edge or anything,make new heroes) with the points we get by doing stuff,those we see when we log in,or use then as currency to buy trophies,furniture or nps to grant boons for limited time in yur home instance which is dead by the way..nothing happens there

back to the subject,the points would serve to hire said heroes,with a star rating in defence,offense,ranged and close,heal and codition for exemple and have a bank slot like the useless mini pets where you could have them tocollect them,hell Anet likes to milk that visuals and looks kinda stuff so make a gems only heroes on TP!!
the heroes could only be used outside in PVE,dungeons would be a thing to ponder,but it would be rather cool dudes and dudettes

ANET MAKE IT SO!..also,move the story along..

Heroes in GW2

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Posted by: Latinkuro.9420

Latinkuro.9420

What we need is better LFG tool NOT heroes or henchmen, those tinhgs were fine in gw1 and I loved them for it but they do NOT fit in gw2 at all.

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Posted by: Harbard.5738

Harbard.5738

Hell yeah I’d totally go with heroes. Or even better: Have my heroes look like my other characters, Like i’m leveling a warband of my own. Why? Well everything is DEAD. He’s right lest face it. All those kittens do is run CoF and Fracts all day all night and the eventual guild mission. If you’re not gonna give us some AI hand, at least scatter some trinkets and boost their stupid gold/hour ratios across the world so these farmer/speedrunner kittenes would repopulate it and maybe do their “dayjob routine” along with people who is actually trying to have fun in the game, and hopefully make the world look alive in the process. Just that peak of lvl 80 zerging a world event boss here and there doesn’t cut it.

Give me game. Not grind, not gating, not RNG, not +stat junk, not checklists.

(edited by Harbard.5738)

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Posted by: Drakenvold.9761

Drakenvold.9761

Sure the game needs lots of better things..better LFG,better guild monotiring,better housing,better story line….

but the question was regarding the heroes or henchmen,so yeah i think the point we see could actually serve a purpuse in hiring those heroes,who could be customized and some had a event tied to them or something along those lines,like some lines even written that gave them some backstory