(edited by MFoy.3284)
Hey Thanks...
I’m happy with the ability to see the projected profit now by mousing over the price.
I love that each level grants you rewards. =)
I love that each level grants you rewards. =)
Always happy to see someone else not call those rewards useless and actually liking them.
Back on topic, I would also give Anet my gratitude for today’s patch.
The weapon/armor level rewards are useless and cannot be salvaged, only stuck in forge.
As I’ve said in another post, unless the stats are what I need then I have zero use for them :-)
Thanks for switching the skin name with the item name. I know that was a couple weeks ago, but I’m very happy to have the skin names back.
QoL patch?
It’s 95% bug fixes.
thanks for the elementalist nerfs
i love this game more everyday
QoL patch?
It was an expansion ;_;
These jokes… No offence.
RolePlay/PvP/Raid
I do like the new updates to the crafting and the black lion. Now if they can just return the nostalgia of Edna’s pies and the golem chess, I’ll be content.
A Quality of Life patch is not one that fixes 10% of the bugs from the last one.
Only a few bugs from before 9/9 were actually fixed.
I’m usually really sweet… but this an internet forum and you know how it has to be.
/i’m a lesbiab… lesbiam… less bien… GIRLS/
The weapon/armor level rewards are useless and cannot be salvaged, only stuck in forge.
As I’ve said in another post, unless the stats are what I need then I have zero use for them :-)
Kinda how I felt recently when I leveled another Ranger recently (my 11th 80) to give the new NPE ‘a fair shake’.
“You get exotics as you level now!”
“Awesome!”, I thought. In practices I was sorely disappointed though. Literally, EVERY SINGLE ONE of these ‘Exotic quality rewards’ were condition based stats. Rampager’s, Dire, and even Magi’s stats were in the mix in the different Exotics (7 total I think). What was not included? There was not a single damage option among them. No Berserker’s. No Assassin’s. Not even a Soldier’s option. Every single piece was condi based.
I hope all the other ‘great leveling rewards’ aren’t so one-dimensional for the other professions.
Overall, at was a MUCH slower pace than what I would prefer for anyone with the ‘Veteran’ title, but it wasn’t as bad as many have made it out to be. I really do think the rewards need to be redone with a little bit of thought about statistical variety in mind. No, Rampager’s, Dire, and Magi’s is not variety.
(edited by Tman.6349)
The weapon/armor level rewards are useless and cannot be salvaged, only stuck in forge.
As I’ve said in another post, unless the stats are what I need then I have zero use for them :-)
Really? I have a level 63 character on the new system and haven’t bought anything at all from the TP.
Rewards are fine.