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Posted by: eye floater.7140

eye floater.7140

It rattles me when I see a Facebook post about new items in the Gem store. I understand that there are different teams for different content, but when the content that actually matters almost never comes, it’s annoying to keep seeing these kind of posts.
I feel like they could make a lot more money off people if players actually wanted to play the new content.
So, I’m done for now.
Please change your ways Anet! A lot of people do not like the route you’ve taken so far, and I bet you’re losing more people than you’d like!

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Posted by: eye floater.7140

eye floater.7140

…We just had a major patch that actually mattered. I think I can say I’m done with the forums. All we have here is whining about the content or the lack of it, occasionally both at the same time.

The patch was great for some stuff, although traits got sort of kittened; I think 90% of the people on the forums agree on that. If you have a problem with other people having problems with the game, then I’m really sorry! If all you claim to see is people whining about the problems with the game, then… does that tell you anything? Maybe there really are some problems with the game.
I’m getting tired of people complaining about people complaining.

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Posted by: Legend of Rogue.5394

Legend of Rogue.5394

“We really like where the player base is right now, it actually hasnt dropped a significant amount and as of today it is very healthy” -Anet lead designers

ME: yea thats why you put the mega server cause there is just sooooo many ppl

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Posted by: RedStar.4218

RedStar.4218

ME: yea thats why you put the mega server cause there is just sooooo many ppl

Since the game launched players have been asking for “underflow” servers. Some zones have been dead since the beta like Snowden Drift and then at release with Timberline Falls.
It’s not because there’s no one playing, it’s because there’s not a lot to do in those zones.

If something was done to concentrate players for those zones, might as well expand it to everything.

I’m not saying the playerbase has not diminished, but that people should realize something like the mega server has been asked before the game was even released.

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Posted by: Ethics.4519

Ethics.4519

“We really like where the player base is right now, it actually hasnt dropped a significant amount and as of today it is very healthy” -Anet lead designers

ME: yea thats why you put the mega server cause there is just sooooo many ppl

Lol, I was pretty cynical too. I took the mega server, plus the fact that those trait changes were free for ONLY that day in the gem store, as a PR stunt. A month from now they’re going to say “We have X million people log on everyday” when in reality it’s that one day from patch day where they advertised free items for just that day.

RIP in peace Robert

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Posted by: viralthefrog.6130

viralthefrog.6130

…We just had a major patch that actually mattered. I think I can say I’m done with the forums. All we have here is whining about the content or the lack of it, occasionally both at the same time.

The patch was great for some stuff, although traits got sort of kittened; I think 90% of the people on the forums agree on that. If you have a problem with other people having problems with the game, then I’m really sorry! If all you claim to see is people whining about the problems with the game, then… does that tell you anything? Maybe there really are some problems with the game.
I’m getting tired of people complaining about people complaining.

That doesn’t indicate that there are any problems with the game.
That indicates that you cannot cater to everyone.
The whining and complaining is, in about 90% of all these threads, absolutely ridiculous.
About 10% of the threads actually have any sort of constructive criticism.
If people knew how to be constructive with their feedback, we wouldn’t be so annoyed by all the whining and complaining.

Edit: Don’t get me wrong, the game isn’t perfect, but it sure is nowhere near as bad as the forums would lead you to believe. Trust me, I have plenty of gripes, but if I were to vocalize them, I would be constructive.

“We really like where the player base is right now, it actually hasnt dropped a significant amount and as of today it is very healthy” -Anet lead designers

ME: yea thats why you put the mega server cause there is just sooooo many ppl

Or maybe the way the servers used to work just split the players up too much?
Can you prove that they have lost as many players as the forums would lead you to believe? Or do you believe it because that’s the mentality on the forums, and no other reason at all?

(edited by viralthefrog.6130)

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Posted by: Lankybrit.4598

Lankybrit.4598

Well, I don’t mind them pushing the Gem store, because I am buying Gems with gold. And why is a free Magic Find booster a problem?

My Life in Tyria: http://lankygw2blog.blogspot.com/
Updated every Monday

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Posted by: SpyderArachnid.5619

SpyderArachnid.5619

Well, I don’t mind them pushing the Gem store, because I am buying Gems with gold. And why is a free Magic Find booster a problem?

It’s a lot more than a free MF Booster….

https://www.guildwars2.com/en/news/lawless-helm-and-shoulders-in-the-gem-store/

It is rather bad to be seeing them pushing the Gem Store now, especially when they haven’t responded to anything since the release of this feature patch. It’s been a week and we haven’t received a peep from Anet about this. They just keep deleting threads and merging posts and then ignoring everyone.

And especially with all the people still waiting after a week for refunds on Gem Store items? They really think we want to buy more stuff from the Gem Store after what they just did with this feature patch? It’s good to see that our money is funding the Gem Store, and not actual in game content….

A day without sunshine is like, you know, night.
Lady Bethany Of Noh – Chronomancer – Lords of Noh [LoN]

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Posted by: Lankybrit.4598

Lankybrit.4598

Well, I don’t mind them pushing the Gem store, because I am buying Gems with gold. And why is a free Magic Find booster a problem?

It’s a lot more than a free MF Booster….

https://www.guildwars2.com/en/news/lawless-helm-and-shoulders-in-the-gem-store/

It is rather bad to be seeing them pushing the Gem Store now, especially when they haven’t responded to anything since the release of this feature patch. It’s been a week and we haven’t received a peep from Anet about this. They just keep deleting threads and merging posts and then ignoring everyone.

And especially with all the people still waiting after a week for refunds on Gem Store items? They really think we want to buy more stuff from the Gem Store after what they just did with this feature patch? It’s good to see that our money is funding the Gem Store, and not actual in game content….

I know this is going to make me seem like a real fanboi, but oh well:

https://forum-en.gw2archive.eu/forum/info/updates/Game-Update-Notes-April-15-2014

Certainly looks like they’ve done more than just release the patch and sit on their hands.

My Life in Tyria: http://lankygw2blog.blogspot.com/
Updated every Monday

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Posted by: pdavis.8031

pdavis.8031

I’m getting tired of people complaining about people complaining.

Wait, So your complaining about people complaining about people complaining?

My brain hurts trying to think about that.

The forums are mostly going to be people complaining. Thats the nature of forums. Those who don’t care and those happy with the changes and the way things work are GENERALLY not on the forums. They are happily in game doing things. So while it appears there is rampant discontent, the reality is, it’s a small fraction of the entire game population. You’ll find the complainers post multiple times in multiple threads, thus giving the appearance that there is a lot of traffic in those threads.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

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Posted by: Sekhmet.6153

Sekhmet.6153

I’m getting tired of people complaining about people complaining.

Wait, So your complaining about people complaining about people complaining?

My brain hurts trying to think about that.

The forums are mostly going to be people complaining. Thats the nature of forums. Those who don’t care and those happy with the changes and the way things work are GENERALLY not on the forums. They are happily in game doing things. So while it appears there is rampant discontent, the reality is, it’s a small fraction of the entire game population. You’ll find the complainers post multiple times in multiple threads, thus giving the appearance that there is a lot of traffic in those threads.

That not always the case. There are also people who play the game, dislike changes, log off and never say anything negative because they move on as well as players who may complain in-game, which also happens.

I disagree with what you’re saying because in essence you’re saying theres never really going to be a problem that most players will have with a game, which isn’t really true otherwise games wouldn’t die out.

you may believe that there are more people happy than unhappy, but theres no real way of saying one way for sure. There isn’t really a guage for that.

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Posted by: mjhungness.8059

mjhungness.8059

…We just had a major patch that actually mattered. I think I can say I’m done with the forums. All we have here is whining about the content or the lack of it, occasionally both at the same time.

The patch was great for some stuff, although traits got sort of kittened; I think 90% of the people on the forums agree on that. If you have a problem with other people having problems with the game, then I’m really sorry! If all you claim to see is people whining about the problems with the game, then… does that tell you anything? Maybe there really are some problems with the game.
I’m getting tired of people complaining about people complaining.

Speaking for myself, the complaining is just endless, ad nauseum. blah blah blah. Some of it is constructive criticism but a lot of it is just, well, complaining. Is the game really THAT unplayable for everyone? I can understand disappointment at a change not going your way. I can understand the desire to make the game better, if not in the mold that you want it to be. What I can’t understand is the endless, continuous stream of complaints. Wow. It just becomes numbing. Again, is it really THAT bad? I’m missing something … or else I’m just entertained easily, for free, playing a pretty solid game.

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Posted by: Markus.9084

Markus.9084

Hello darkness, my old friend
I’ve come to talk with you again
….

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Posted by: Bellizare.5816

Bellizare.5816

Hello darkness, my old friend
I’ve come to talk with you again
….

https://forum-en.gw2archive.eu/forum/game/gw2/Why-we-hear-nothing-but-Silence-from-ANet

Some may not get the song reference.

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Posted by: Sube Dai.8496

Sube Dai.8496

This patch was awesome, and it addressed a lot of things that players have been asking for since launch. Sorry if you don’t realise that…

John Snowman [GLTY]
Space Marine Z [GLTY]

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Posted by: Zepidel.5349

Zepidel.5349

GW2 is the first, and will be the last F2P MMORPG I will ever play.

Basically because there is no subscription, whenever they review / look into new ideas for content with NC Soft they have to ask the question

“How is this going to make us revenue on the cash shop?”

for every single facet of the game. For instance you may not think about it, but why are legendary items BoE, when ascended is Account bound? Simple answer is making legendaries BoE generates more money via gem to gold conversions, and making ascended account bound does as well thanks to it forcing people to level crafts (crafting boosters and a good deal more real money to gold conversion). Then you have the wardrobe changes, which will have people using transmutation stones 10x more, black lion crap…. no new dungeons just new cash shop armor….

But in a sub based MMORPG, they ask this question.

“How can we make the game better month by month so people dont leave?”

The updates are based around making the game better / more fun to play so they don’t lose subs, not adding in cancerous crap tooled to make money off people.

F2P is not the future of MMO’s.

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Posted by: roamzero.9486

roamzero.9486

But in a sub based MMORPG, they ask this question.

“How can we make the game better month by month so people dont leave?”

Sub-based mmos also like throw in a giant helping of “How can we make cancelling a subscription as annoying and inconvenient as possible so people dont leave?”.

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Posted by: Sekhmet.6153

Sekhmet.6153

But in a sub based MMORPG, they ask this question.

“How can we make the game better month by month so people dont leave?”

Sub-based mmos also like throw in a giant helping of “How can we make cancelling a subscription as annoying and inconvenient as possible so people dont leave?”.

To be honest, it still leads to quicker responses to in-game issues for the most part. For all the issues Blizzard gets for being a royal pain to deal with via subscriptions, there aren’t too many in game issues that WoW gets that don’t get rectified rather quickly. GW2 sometimes has problems and glitches persist for months and months before even being looked at.

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Posted by: pdavis.8031

pdavis.8031

GW2 is the first, and will be the last F2P MMORPG I will ever play.

Basically because there is no subscription, whenever they review / look into new ideas for content with NC Soft they have to ask the question

“How is this going to make us revenue on the cash shop?”

for every single facet of the game. For instance you may not think about it, but why are legendary items BoE, when ascended is Account bound? Simple answer is making legendaries BoE generates more money via gem to gold conversions, and making ascended account bound does as well thanks to it forcing people to level crafts (crafting boosters and a good deal more real money to gold conversion). Then you have the wardrobe changes, which will have people using transmutation stones 10x more, black lion crap…. no new dungeons just new cash shop armor….

But in a sub based MMORPG, they ask this question.

“How can we make the game better month by month so people dont leave?”

The updates are based around making the game better / more fun to play so they don’t lose subs, not adding in cancerous crap tooled to make money off people.

F2P is not the future of MMO’s.

I thought they made legendaries account bound along with ascended? At least thats what I read in the blog…

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

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Posted by: Garreth MacLeod.4158

Garreth MacLeod.4158

I will not be using the gem store again. I spent real money purchasing gem cards in order to get town clothes for my characters. Those clothes have now been turned in to what I consider useless tonics or one-piece sets that do not allow mix and matching of clothes. And I can’t get my money back. The gem store can rot for all I care.

Leader, Phantom Coven – GW1 & GW2
Garreth (Ra), Elizabeth (El), Fiona (Me), Morrigan (N)
Ceana (G), Briana (Th), Snowbourn (Eng), Onchu (W)

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Posted by: Zardul.3952

Zardul.3952

You are absolutely correct.
all sub based MMOs have 100x better customer service and in game help.

i remember when i had something to report in game in World of Warcraft i would have to wait about 10-20 minutes and then someone from blizzard would speak to me in game.

Anet HOWEVER… ive reported things and posted on forums and nothing has been seen.
the bugs and glitches last for months, the economy is poor, the gems tore sells cosmetics and nothing that really benefits my game play.
the gem store is too " IN YOUR FACE"
there feels like there is no IN GAME staff presence. ( in WoW, i would regularly see Moderators/Devs).

when im done with this game i wont be coming back to Free Online MMOs.
im not entirely sure why i left WoW to be honest… might give that a shot again. i feel like i made a mistake thinking Anet would give the same support

Main: lvl 80 Ranger ,
Alt: lvl 80 Mesmer

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Posted by: Zardul.3952

Zardul.3952

do a bit of research and you can see the player drop since launch.. its steady and falling.

id put money on that its because of the lack of support. and ingame Responses from staff.

Main: lvl 80 Ranger ,
Alt: lvl 80 Mesmer

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Posted by: eisberg.2379

eisberg.2379

“We really like where the player base is right now, it actually hasnt dropped a significant amount and as of today it is very healthy” -Anet lead designers

ME: yea thats why you put the mega server cause there is just sooooo many ppl

No matter how successful an MMO is, so many zones if not most of them become empty as the game ages and the player base is mainly at level cap, this even happened in the most successful MMO in history. Having nearly empty zones is a symptom of having segregated servers, and the reason why having segregated servers was always a bad idea. Mega-Servers is the best way to go, the advantages of it far out weigh the disadvantages.

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Posted by: Izdubar.9540

Izdubar.9540

But in a sub based MMORPG, they ask this question.

“How can we make the game better month by month so people dont leave?”

The updates are based around making the game better / more fun to play so they don’t lose subs, not adding in cancerous crap tooled to make money off people.

I hate to burst your bubble, but the grass ain’t greener there either. Take WoW for instance. I played for over 5 years, forking over $15/mo for updates that were spaced months and months apart. I think I paid about $80+ for each patch. That is terrible ROI. The only sub game that even came close to giving players their money’s worth for their subscription was Rift. Wildstar and TESO are the newest sub games to come out, but I seriously doubt they will be able to release $15 of content every month.

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Posted by: eisberg.2379

eisberg.2379

do a bit of research and you can see the player drop since launch.. its steady and falling.

id put money on that its because of the lack of support. and ingame Responses from staff.

Last quarter their sales revenue for this game raised by 37% compared to last quarter, over through out last year they have been staying pretty steady in revenues, only 29% less in sales in 2013 than they did in 2012 (the year they sold the game). We have no numbers about the population of the game, but the sales revenue does paint a picture of having a pretty steady population.

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Posted by: juno.1840

juno.1840

do a bit of research and you can see the player drop since launch.. its steady and falling.

id put money on that its because of the lack of support. and ingame Responses from staff.

Last quarter their sales revenue for this game raised by 37% compared to last quarter, over through out last year they have been staying pretty steady in revenues, only 29% less in sales in 2013 than they did in 2012 (the year they sold the game). We have no numbers about the population of the game, but the sales revenue does paint a picture of having a pretty steady population.

29% is a rather large drop from one year to the next. Maybe I’m reading your post wrong?

Also I think a lot of their new revenue is from new players. GW2 is fun for about 6 months then the game is tapped. There’s very little new content right now. You can point to all the living story but that’s gone now. A couple hours of new content every two weeks isn’t going to keep your old players around.

Part of me thinks that someone in ANet was thinking “hey, wanna see something funny? Watch this…”

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Posted by: viralthefrog.6130

viralthefrog.6130

GW2 is the first, and will be the last F2P MMORPG I will ever play.

Basically because there is no subscription, whenever they review / look into new ideas for content with NC Soft they have to ask the question

“How is this going to make us revenue on the cash shop?”

for every single facet of the game. For instance you may not think about it, but why are legendary items BoE, when ascended is Account bound? Simple answer is making legendaries BoE generates more money via gem to gold conversions, and making ascended account bound does as well thanks to it forcing people to level crafts (crafting boosters and a good deal more real money to gold conversion). Then you have the wardrobe changes, which will have people using transmutation stones 10x more, black lion crap…. no new dungeons just new cash shop armor….

But in a sub based MMORPG, they ask this question.

“How can we make the game better month by month so people dont leave?”

The updates are based around making the game better / more fun to play so they don’t lose subs, not adding in cancerous crap tooled to make money off people.

F2P is not the future of MMO’s.

Lol. I don’t think you’ve played any P2P games besides WoW in the past 8 years.
If you have… Then I don’t know how you haven’t realize that the statement you just made is wrong on so many levels.

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Posted by: eisberg.2379

eisberg.2379

do a bit of research and you can see the player drop since launch.. its steady and falling.

id put money on that its because of the lack of support. and ingame Responses from staff.

Last quarter their sales revenue for this game raised by 37% compared to last quarter, over through out last year they have been staying pretty steady in revenues, only 29% less in sales in 2013 than they did in 2012 (the year they sold the game). We have no numbers about the population of the game, but the sales revenue does paint a picture of having a pretty steady population.

29% is a rather large drop from one year to the next. Maybe I’m reading your post wrong?

Also I think a lot of their new revenue is from new players. GW2 is fun for about 6 months then the game is tapped. There’s very little new content right now. You can point to all the living story but that’s gone now. A couple hours of new content every two weeks isn’t going to keep your old players around.

Considering 2012 is when the game came out and sold 3+ million units that year, having a 29% drop in revenue the next year for game with no sub fee is pretty dang good. Also seems like every other successful MMO did just fine not putting out new content for many many months, even to year with little to no new content did just find in keeping their old players. WoW survived on giving content to a very very small minority of people every 6 months and nothing for the vast majority.

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Posted by: eisberg.2379

eisberg.2379

But in a sub based MMORPG, they ask this question.

“How can we make the game better month by month so people dont leave?”

Sub-based mmos also like throw in a giant helping of “How can we make cancelling a subscription as annoying and inconvenient as possible so people dont leave?”.

To be honest, it still leads to quicker responses to in-game issues for the most part. For all the issues Blizzard gets for being a royal pain to deal with via subscriptions, there aren’t too many in game issues that WoW gets that don’t get rectified rather quickly. GW2 sometimes has problems and glitches persist for months and months before even being looked at.

um what? I played WoW, and there were plenty of bugs that lasted even for years. I played that game from 2005-2007, and a little in 2008, and there were plenty of bugs that stayed in the game from 2005 through 2008. They might have got them ironed out now, but they also have been working on that game for 14+ years (includes 4+ years of development)

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Posted by: Zepidel.5349

Zepidel.5349

GW2 is the first, and will be the last F2P MMORPG I will ever play.

Basically because there is no subscription, whenever they review / look into new ideas for content with NC Soft they have to ask the question

“How is this going to make us revenue on the cash shop?”

for every single facet of the game. For instance you may not think about it, but why are legendary items BoE, when ascended is Account bound? Simple answer is making legendaries BoE generates more money via gem to gold conversions, and making ascended account bound does as well thanks to it forcing people to level crafts (crafting boosters and a good deal more real money to gold conversion). Then you have the wardrobe changes, which will have people using transmutation stones 10x more, black lion crap…. no new dungeons just new cash shop armor….

But in a sub based MMORPG, they ask this question.

“How can we make the game better month by month so people dont leave?”

The updates are based around making the game better / more fun to play so they don’t lose subs, not adding in cancerous crap tooled to make money off people.

F2P is not the future of MMO’s.

Lol. I don’t think you’ve played any P2P games besides WoW in the past 8 years.
If you have… Then I don’t know how you haven’t realize that the statement you just made is wrong on so many levels.

Every P2P MMO I’ve played got at least 5x as much content as this game has, even the biggest blunder of the decade Warhammer online. Even GW1 could be considered P2P, they cranked out tons of expansions filled lots of content. If you compare what that “F2P” model gave us in 1 and a half years compared to whats GW2’s F2P model has given us it’s sad.

GW2 honestly feels like its been in maintenance mode since release. NC Soft doing just enough to keep it afloat while people come in and out to spend money on the cash shop, I have a feeling we wont ever get an expansion or any meaningful content besides fractals.

(edited by Zepidel.5349)

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Posted by: danbuter.2314

danbuter.2314

This new Trait system feels like Anet is abandoning the US and going all-in on China. If the game does well in China, Anet will be ok. If it flops, welll…

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Posted by: shanan.8594

shanan.8594

So I’m not sure why people say GW2 is F2P. My internet isn’t free, the electric I use isn’t free, my computer wasn’t free… I figure it costs me about $80.00 a month to play GW2. Remember my friends nothing is free. Sure it doesn’t cost me MORE to play but it definitely isn’t free.

GW2 is feeling more and more like a facebook game to me, like farmville, I log on do my dailies and other time-gated stuff then log off. I have a lot of faith in them I hope they can get me excited again.

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Posted by: Sarrs.4831

Sarrs.4831

To be honest, it still leads to quicker responses to in-game issues for the most part. For all the issues Blizzard gets for being a royal pain to deal with via subscriptions, there aren’t too many in game issues that WoW gets that don’t get rectified rather quickly. GW2 sometimes has problems and glitches persist for months and months before even being looked at.

Not really. Vanish was bugged from release up until the start of Cata. Arcane missiles got all through vanilla.

Nalhadia – Kaineng

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Posted by: dkspins.4670

dkspins.4670

I love GW2 and it will always be my first love. The $ I’ve spent in gemstore items has far exceeded the cost of the sub p2p games. I’ve spent 5,000 hrs the past 16 months playing this game. Just wanted to establish that..

FF xiv has been able to add new content steadily at least once a month – having had 3 major patches over the past 4 months adding permanent and temporary (holiday) events (at 1/10 the size of d/l as GW2), and they ALWAYS post when you log in that certain worlds or all worlds will be unavailable at such and such time on a certain date. Their customer service gets back to people within a couple of days.

It worries me that Anet doesn’t respond to the many voices regarding the megaserver issue, esp. for the roleplayers, and seems to be taking a “wait and see” attitude over what happens following this patch. Sadly the community has become increasingly toxic in-game. In map-chat one person told a new player (lvl 6) when he offered to give someone lower than he an insta-level scroll to “read it genius” a couple of times. Whether that is reportable or not I have no idea. If this ignorance in “conglomerated” worlds goes on, I’m certain that alot of people will just leave, esp. new players. I understand why the megaservers were instituted (to save money as well as make it seem that the world of Tyria is more inhabited). But, this has had some repercussions on many levels, including guild missions.

I’m just finding it difficult to want to continue playing.

7k hr, 13k AP, 16 char, all classes 80 Sadly, 3.5k hr. Ranger

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Posted by: Mal.1670

Mal.1670

Aww I was hoping for a cleverly sarcastic OP based on the thread title but nope, literally just spewing out more discontent lol… I hear ya though, but I mean can you blame them? What the hell dude lol they have to make income and encourage people to buy gems and make gem store purchases, is that thinking too far above your comprehension level?

If you don’t like stuff they post on Facebook then for Christ’s sake you DON’T have to look at their Facebook page! It really is as simple as that. I don’t get how that’s so complicated for people lmao ..

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Posted by: Olvendred.3027

Olvendred.3027

So I’m not sure why people say GW2 is F2P. My internet isn’t free, the electric I use isn’t free, my computer wasn’t free… I figure it costs me about $80.00 a month to play GW2.

So… when you stop playing GW2, you’re going completely cut off your internet and electricity, and sell your computer?

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Posted by: ronpierce.2760

ronpierce.2760

You guys don’t like that there has been like 6 new PVE sets added since release but there has been like 30-40 sets added for gems since release?

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Posted by: Xenon.4537

Xenon.4537

I would just like to see my gem purchase money being put to better use than temporary living story stuff. I want a lot more seriously substantial content that is permanent. New zones, dungeons, etc. Also, more fixing things that are currently in the game but broken or poor quality. Detha still bugs out in AC. If I click Blink over part of the UI it sends me nowhere. Participating in Karka Queen, Teq, or Triple Wurm is insanely inconvenient.

A great example of how massively disappointing a patch can be is last years Halloween. Nothing new except for a 5 minute story instance that introduced an irrelevant character who turned out to do absolutely nothing in the end. And they actually REMOVED my favorite bit of the previous (first) Halloween: Reaper’s Rumble. Lame Lame Lame! I don’t want to spend a bunch of money in the gem store and then get patches like that.

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Posted by: Im Mudbone.1437

Im Mudbone.1437

You guys don’t like that there has been like 6 new PVE sets added since release but there has been like 30-40 sets added for gems since release?

And ALL of them pure garbage.

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Posted by: arjeidi.2690

arjeidi.2690

So I’m not sure why people say GW2 is F2P. My internet isn’t free, the electric I use isn’t free, my computer wasn’t free… I figure it costs me about $80.00 a month to play GW2. Remember my friends nothing is free. Sure it doesn’t cost me MORE to play but it definitely isn’t free.

GW2 is feeling more and more like a facebook game to me, like farmville, I log on do my dailies and other time-gated stuff then log off. I have a lot of faith in them I hope they can get me excited again.

Guild Wars 2 is not Free-to-play because you have to buy the game. There is no without-purchase version. $60 is not free.

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Posted by: Im Mudbone.1437

Im Mudbone.1437

So I’m not sure why people say GW2 is F2P. My internet isn’t free, the electric I use isn’t free, my computer wasn’t free… I figure it costs me about $80.00 a month to play GW2. Remember my friends nothing is free. Sure it doesn’t cost me MORE to play but it definitely isn’t free.

GW2 is feeling more and more like a facebook game to me, like farmville, I log on do my dailies and other time-gated stuff then log off. I have a lot of faith in them I hope they can get me excited again.

Guild Wars 2 is not Free-to-play because you have to buy the game. There is no without-purchase version. $60 is not free.

Which, in and of itself, makes GW2 P2P, imagine that. -LOL

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Posted by: smekras.8203

smekras.8203

wouldn’t that make it B2P actually?

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Posted by: arjeidi.2690

arjeidi.2690

wouldn’t that make it B2P actually?

Yes.

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Posted by: Im Mudbone.1437

Im Mudbone.1437

wouldn’t that make it B2P actually?

Buying means that SOMEONE PAYED for it, so, any way you look at it, it’s still P2P.

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Posted by: arjeidi.2690

arjeidi.2690

wouldn’t that make it B2P actually?

Buying means that SOMEONE PAYED for it, so, any way you look at it, it’s still P2P.

Pay-to-play has traditionally (always?) meant to imply a subscription model. You continue to pay to continue to play. B2P simply means you buy the game to play it. Yes, you do pay money in both scenarios but there is a difference between a one-off exchange of money/goods and a subscription model.

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Posted by: Im Mudbone.1437

Im Mudbone.1437

wouldn’t that make it B2P actually?

Buying means that SOMEONE PAYED for it, so, any way you look at it, it’s still P2P.

Pay-to-play has traditionally (always?) meant to imply a subscription model. You continue to pay to continue to play. B2P simply means you buy the game to play it. Yes, you do pay money in both scenarios but there is a difference between a one-off exchange of money/goods and a subscription model.

Then, shouldn’t P2P games be called C2P2P.

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Posted by: juno.1840

juno.1840

I would just like to see my gem purchase money being put to better use than temporary living story stuff. I want a lot more seriously substantial content that is permanent. New zones, dungeons, etc. Also, more fixing things that are currently in the game but broken or poor quality. Detha still bugs out in AC. If I click Blink over part of the UI it sends me nowhere. Participating in Karka Queen, Teq, or Triple Wurm is insanely inconvenient.

A great example of how massively disappointing a patch can be is last years Halloween. Nothing new except for a 5 minute story instance that introduced an irrelevant character who turned out to do absolutely nothing in the end. And they actually REMOVED my favorite bit of the previous (first) Halloween: Reaper’s Rumble. Lame Lame Lame! I don’t want to spend a bunch of money in the gem store and then get patches like that.

And that’s why you shouldn’t buy gems until ANet provides content you want. The most powerful feedback comes from how players spend their money.

There’s a reason for 40+ armor skins being sold over time in the gem store.

Part of me thinks that someone in ANet was thinking “hey, wanna see something funny? Watch this…”

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Posted by: juno.1840

juno.1840

wouldn’t that make it B2P actually?

Buying means that SOMEONE PAYED for it, so, any way you look at it, it’s still P2P.

Pay-to-play has traditionally (always?) meant to imply a subscription model. You continue to pay to continue to play. B2P simply means you buy the game to play it. Yes, you do pay money in both scenarios but there is a difference between a one-off exchange of money/goods and a subscription model.

Then, shouldn’t P2P games be called C2P2P.

Making up terms is not useful. F2P, B2P, and P2P are not ambiguous. GW2 is solidly B2P. Unfortunately they haven’t provided any more content to buy. In addition, the LS content is time limited so new players will never see it. It’s like it never existed. So new players don’t get any added value to their purchase.

Part of me thinks that someone in ANet was thinking “hey, wanna see something funny? Watch this…”

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Posted by: eisberg.2379

eisberg.2379

wouldn’t that make it B2P actually?

Buying means that SOMEONE PAYED for it, so, any way you look at it, it’s still P2P.

Pay-to-play has traditionally (always?) meant to imply a subscription model. You continue to pay to continue to play. B2P simply means you buy the game to play it. Yes, you do pay money in both scenarios but there is a difference between a one-off exchange of money/goods and a subscription model.

Then, shouldn’t P2P games be called C2P2P.

Lets not make up terms when there are already well established terms for this genre (MMOS). There is F2P, P2P, and B2P, and each of these terms mean something specific. Guild Wars 2 is in the B2P (Buy to Play) area, WoW is in the P2P (Pay to Play) area, and games like SWTOR, AoC, Lord of the Rings are in the F2P (Free to Play) area.

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Posted by: shanan.8594

shanan.8594

So I’m not sure why people say GW2 is F2P. My internet isn’t free, the electric I use isn’t free, my computer wasn’t free… I figure it costs me about $80.00 a month to play GW2.

So… when you stop playing GW2, you’re going completely cut off your internet and electricity, and sell your computer?

I think you missed the whole point of my post. My point was it isnt “Free” to play if I didn’t pay for internet, electricity or computer I COULDN’T play GW2.