Hide Signet effects from buff bar

Hide Signet effects from buff bar

in Guild Wars 2 Discussion

Posted by: Matt H.6142

Matt H.6142

This is prompted with the introduction of mirage coming into the game. For other professions, hiding these would help tidy up the buff bar. Most signets aren’t so game changing as needing to tell an enemy they should be ready to counter one.

Mesmer is where that changes a bit. Signet of Domination can be traited to be a 4 second stun, and that may not be fun not to see coming, but a Mesmer could stealth during its cast, making that a moot point. Signets are one giveaway between clones and the Mesmer. They are counter-intuitive to add to the skillbar. For a clone build, you’ll want to pick up Signet of Illusions, and then maybe min/max with the trait Blurred Inscriptions, and then add more signets to the skill bar. (The Signet of Midnight rework is brilliant btw.)

Alternatively, I’d like to see Signet of Illusions health buff become baseline, freeing up the passive of this signet to be something else, making it non-essential to a clone build.

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