Highest condition dps-uptime class?

Highest condition dps-uptime class?

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Posted by: Smokin Dice.9103

Smokin Dice.9103

Note: writing this from a cellphone right now, so there will be Grammar issues for now thanks to autocorrect, editing it later today

Hey guys,
I dont think Heart of Thorns really changed anything for condition builds, but I still spend the Last 2 days trying to find my favorite condition damage class.
I have played an tested all classes trying to get the most dps while half the time playing casually in pve, with mostly exotic gear and no buff food whatsoever beeing in the jungle or doing fractals, and spend the other time in pvp attacking Golems to get compareable results.

Before i share my results with you I want to make clear that:
-i tested all this trying to play casual and still get high numbers without going through crazy rotations, which defenitly has a somewhat high impact in specific classes.
-numbers are not crazy high, because again i did it with exotic gear and no buff Food
-i was aiming for highest sustained dps on a Single target! So not just the highest achieveable Brust number, but rather i was going for an average numbers that i saw on screen for about 30sec-1min.

Also I am VERY interested in your opinions and what you think can achieve high numbers!

Number 1

Mesmer
Average condi dps over 1 min: 5-7k

Surprising, yes.. But i think with the recent changes to minions Not beeing damaged by aoes the Mesmer can do serious damage with a staff and his clones without even attacking himself.
Illusions litterally do not die and therefore Not only do Great amounts of damage but have the best dps uptime in my opinion so far, because you can Focus on dodging or what ever you want while you always have 75% dps uptime.
I focused in bleeding, getting up to 8k bleeds supported by 1-2k burning most consistantly

Number 2

Elementalist
Average condi dps: 5k

I focused on burning with scepter/dagger.
Obviously you can get 3k dps by just pressing 2 every 4 sec. But also the autoattack with a Chance of 3 burning stacks per crit is really nice.
So you can have pretty Easy dps, and in Addition to that ele also has pretty high Burst from Utilities if you Need it, i got up to 10k burnings for splitseconds.

Number 3

Necro
Average condi dps: 5k

The necro really shines in aoe scenarios, Single Target though it really only has bleed with no Burst and a kinda Slow Build-up..

Number 4

Engi
Average condi dps: 3-4k

I know I know, what only number 4?
I know that engi has the highest possible condi dps and really high Burst Too.. BUT.. The rotations are just to much for me, i tried to learn it and it is possible for me to reach the Super high dps numbers but for a Casual player like me i dont think These numbers are reachable all the Time.. Also i think it is really stationairy and really Hard to execute when enemys are moving.

Number 5

Guardian
Average condi dps 3k

Guardian has really high Burst burnings but lacks in dps.. He can dish out 8k burnings in 2 sec but they only Last for 4 sec and then there is only the autoattack burning which ele does better..

Number 6-9
Warrior
Thief
Ranger
Revenant

I think These 4 are not really worth playing a condi Build right now.

I really tried making burn warrior a thing.. But it really only is a Bad Guardian at best

Thief just Lacks in bleed duration and applications..

Ranger requires even more stationairy play then engineer.. Shortbow is Not very effective too.

Revenant is melee only for condition AND has torment as Main condition.. Making it not really effective in any scenario.

So what so you guys think? Did you have similar experiences?
Do you have any suggestions?
Let me know!

Highest condition dps-uptime class?

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Posted by: Aerwyna.2541

Aerwyna.2541

I play a pure condimancer and using sceptor/dagger for single target I sustain conditions very well. Torment and bleeds are insane. Id say 2-3k per tick single target? Not too bad combined with the initial dps hit at around 2k.

Staff as a secondary I do up to 4-5k per tick. It varies.

I never lose stacks either, so its really nice. I think Necro is like the best condi damage class, but I am bias. lol A lot of people will say engineer is the best. But I personally think necro does the best job for my play style.

Renoria Blackheart loves her kitty Kronos. <3
Proud member of the Blackgate community.

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Posted by: Gyler.8150

Gyler.8150

Isn’t ranger with torch like second best damage with an easy rotation?

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Posted by: Mallis.4295

Mallis.4295

Tested Guardian got about 4200 burning DPS over 60 seconds on the PvP golem.

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Posted by: Thaddeus.4891

Thaddeus.4891

These numbers are not worth much sorry.

1) What are the builds? How can we give any credits to this ranking without knowing the build. If you use a terrible build one profession, how can we know? Did you use the right sigil, runes, weapons?

2) You only used condition damage, which is pretty useless. For exemple, guardian is pretty low, but do a lot of direct damage too. Same with Engineer. On the other end, a Scepter Elementalist will have very low direct damage so even if you put him high on the condition damage list, his overall dps will be pretty low.

3) It’s not because you are difficulty to perform the engineer rotation that it will be the same for everybody. What is casual for you? Maybe on the scale you are a terrible engineer, maybe you are just normal, maybe you are decent. We don’t know, so your numbers are only good for you.

4) Ranger is the second best Condition build for PvE right now. Why did you put it so low? You probably didn’t use the right rotation. Did you made sure to swap weapons before using bonfire? Quick Draw is really important for that skill. Did you use the right build? These numbers are questionable. You really really need more transparency about your numbers. Video or at least builds are a must.

Thaddeauz [xQCx]- QC GUILD

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Posted by: Zania.8461

Zania.8461

I think this post has value. It gives a glance at the damage outputs on a non min-maxer with un-optimized builds/gear/consumables/rotations. Which is to say, pretty much an average person you pick up in an open world and honestly trying to do their best.

Highest condition dps-uptime class?

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Posted by: Smokin Dice.9103

Smokin Dice.9103

Isn’t ranger with torch like second best damage with an easy rotation?

it does pretty good damage, but I cant get very high dps uptime on it.
Also it is VERY stationairy and therefore almost useless in the jungle where everything is moving and you still have to be in melee range which is also very dangerous.

These numbers are not worth much sorry.

1) What are the builds? How can we give any credits to this ranking without knowing the build. If you use a terrible build one profession, how can we know? Did you use the right sigil, runes, weapons?

2) You only used condition damage, which is pretty useless. For exemple, guardian is pretty low, but do a lot of direct damage too. Same with Engineer. On the other end, a Scepter Elementalist will have very low direct damage so even if you put him high on the condition damage list, his overall dps will be pretty low.

3) It’s not because you are difficulty to perform the engineer rotation that it will be the same for everybody. What is casual for you? Maybe on the scale you are a terrible engineer, maybe you are just normal, maybe you are decent. We don’t know, so your numbers are only good for you.

4) Ranger is the second best Condition build for PvE right now. Why did you put it so low? You probably didn’t use the right rotation. Did you made sure to swap weapons before using bonfire? Quick Draw is really important for that skill. Did you use the right build? These numbers are questionable. You really really need more transparency about your numbers. Video or at least builds are a must.

1. The ranking is just what I personally tested, you can assume that I tested every class with diffrent builds trying to get the maximum out of it. If you have a build that can do more dps let us know! Also we can talk about the builds I used if you want.

2. yes I focused on condition damage only, this thread is not about best dps overall.
But one thing I have to say is that scepter ele does really good direct damage on scepter with skill 2 and 3 on a very low cooldown, similar to a guardians damage imo.

3. I guess I am not that good when it comes to engineer condi builds as I find them pretty hard to execute, espeically in the jungle where melee is dangerous and everything constantly moves.. maybe I am just bad at it though.

4. I am not saying Ranger does low damage, yes I did the weapon swap build and yes I do get 4-5K burnings on the target if it stands still (we can talk more about the build if you want), but while testing it in the jungle I came to realize that it is pretty hard to get high burning on a target because they are moving so much. In addition to that I had a hard time surviving because you need to be on top of the enemys to deal damage, which is really dangerous in the jungle too.. there fore it is not really viable for me I think.. It is still good in fraktals and stuff, but not for the content to come..

Highest condition dps-uptime class?

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Posted by: Smokin Dice.9103

Smokin Dice.9103

I think this post has value. It gives a glance at the damage outputs on a non min-maxer with un-optimized builds/gear/consumables/rotations. Which is to say, pretty much an average person you pick up in an open world and honestly trying to do their best.

this is exactly what I tried to do here
Thank you

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Posted by: Ryn.6459

Ryn.6459

Can we stop using this nemesis’ dps uptime, pls? It has no sense at all.

Learning English, any correction is very welcome.

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Posted by: Daharahj.1325

Daharahj.1325

Isn’t ranger with torch like second best damage with an easy rotation?

And just when I thought my 9k burning ticks were something extraordinary, mesmers were already hitting harder.

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Posted by: Chaszyrr.6479

Chaszyrr.6479

Hey guys, I play condi thief, have for a long time and seeing it dismissed here is really puzzling.
In TD today I was fighting HP bosses and meta bosses and had opportunities to stack condis on high health enemies.
I found that my bleed dps never went below 7k once it had built up to that and would spike up to over 10k. Combine this with about 5 torment and near constant whirl finishers that can add extra vuln/burn/confuse/poison, and we have anywhere around 8k to 13k PBAOE! damage every second.
The build I was using wasn’t even min maxed for pve sustained condi (bleed duration about 84%) and I feel that I could still get close those numbers while sharing poison and torment to a party also, by switching out to Shadow Arts.
The damage on Death Blossom is insane in a long fight, my tool tip right now says about 6.5k bleed damage per use, with no might.
Now that Daredevil gives us extra condi damage to our dodges, supplemented by caltrops, we can perma-evade strong enemies while SUSTAINING massive pbaoe damage, and the kicker? Very easy rotations, you are pretty much spamming 3 and dodge and replenishing ini and end wherever you can.

(edited by Chaszyrr.6479)