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Best Explanations of the Year 10/10
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magic. . . . . .
200 years of tech that lets them teleport thing as complex as living things so its not too hard to think ammo would be in the same way or you know magic.
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA
Tyria takes place hundreds of millions of years after the ending of Mass Effect in an isolated galaxy with a destroyed mass relay. Everyone is an organic/synthetic due to the green ending. The unlimited ammo comes from secret Asuran embedded mass effect technology.
Simply magical projectiles/axes etc.
GW2 is very unrealistic as it’s a fantasy RPG.
Invisible squire. (not invisible squirrel… those things will drive you nuts!)
Ranged weapons can be called back to the user, using a technology very similar to asura gates and waypoints. Since it’s only powerful enough to teleport small, inanimate objects from short range, the device can be made tiny enough to be carried by combatants — in fact, it’s usually worn underneath a glove or guantlet.
When activated manually, it sends a signal which “calls back” the calibrated object or weapon to a pre-set “home” position. For example, an axe warps back into the thrower’s hand, bullets return to their specified position loaded in a gun’s barrel, and arrows suddenly refill a quiver. So, it’s not that pistols have unlimited bullets or bows have unlimited arrows — it’s that we’re repeatedly firing the same bullets and arrows over and over. They return after each shot via this personal, short-range mini-waypoint, to be fired again.
It’s thanks to the mortal sacrifices of many dismembered test subjects (a high percentage of them skritt, incidentally) that we enjoy this incredibly efficient technology today.
wen you pull the trigger the gun sucks atoms and squizes it into a bullet shape and shoots it right away
Guns and bows: Your toon simply hides the reloading action. Slight of hand, just like pulling a quarter out of your ear.
For spears and axes, it’s quite clear their wielders are exploiting godskull.
A hundread thousand years ago during the protoss and zerg final battle the Space marines arrived and joined the battle. During the battle Zeratul, Kerrigans and the reborn Emperor powers collided and formed an energy sphere which travveled at 10 times the speed of light through the universe, eventually reaching the Covenant which tried using it as a power source.
However they failed and the energy sphere escaped and travelled again in space and time until it reached Azeroth. Here the shaman Thrall wanted to destroy this sphere for it had accumulated too much power in its millenia of travelling. The Lich King however wanted to use it for his own power but failed to contain it and the sphere escaped again. The sphere met a great evil entity named Diablo which almost absorbed the spheres power but in the end the power was too overwhelming.
The sphere travelled once again and reached a weird planet called Tyria. Here the sphere saw Gods giving man and animal great magic and decided to help the creatures. The sphere broke its own energy into ustensiles used by these creatures for war or any other activity. These energy objects are now merely arrows, axes and many more which shall never dissapear from the hero or evil that needs them in this world of Tyria.
The energy sphere therefore became all that we know as everlasting weapons and infinite arrows and bullets which the energy keeps creating until it shall be ended by the very ending of time itself.
The Mists hold the multiverse together. All kinds of weird shenanigans goes on in there. Shoot an arrow, another transports through the Mists and back to your person? Who knows.
Resident Thief
Portals.
Or in this context asura gates.
Recycled electrons
I’ll let you ponder on this one for a while.
Do not click this link!
magic. . . . . .
Yep…a Wizard did it.
Time is a river.
The door is ajar.
Quite simply a weapon is magically bound to an ammo type. There are runes/inscriptions embedded in each weapon bound to a magic spell at creation (including basic weapons that do not have a particular purpose like Berserker or Carrion).
On pulling the string of a bow or the trigger of a firearm the spell forms the respective ammo which is then propelled by the weapon. Missiles adapted with poison and other effects are shaped by the will, concentration and gesturing (when well practiced these are mostly unnoticeable) of the person firing them and these are skills that only each profession can learn.
In addition the most effective weapons rares, exotics , ascended and legendary are more powerful because of the growing intensity of the soulbinding to a single user.
EDIT: Small throwing weapons are returnable but large throwing weapons like spears are held and use the same combination of thought and gesture which magically forms the copy of the the held weapon in the air as it flies at its target.
them due to those less than polite individuals out there and their offensive attitude.
(edited by joneb.5679)
Well my Ranger has a cadre of invisible skritt who follow him around and collect arrows for him. It works out well, skritt are really good at collecting all these bits and bobs and work really cheap; he pays them with tiny bits of shiny tinfoil…
Wipus Frequentus – www.wipus.net
Rock Paper Signet – www.rockpapershotgun.com
gameplay > realism
The world of Guild Wars 2 is a TV show within a dream within a movie within a TV show within a novel within a dream. If we had horses their shoes would be flying off every time they made a turn or crested a hill or jumped over a skritt. Actually, you know what would be really cool? If we heard the sound of squealing tires every time a centaur tried to make a sudden stop. Oh, yeah.
Well my Ranger has a cadre of invisible skritt who follow him around and collect arrows for him. It works out well, skritt are really good at collecting all these bits and bobs and work really cheap; he pays them with tiny bits of shiny tinfoil…
“Master, we wish you’d stop using Barrage on single enem…oooo, shiny!”
Time is a river.
The door is ajar.
The simplest and most reasonable explanation would be “Hammerspace”.
Only one explanation. picture of history channel – aliens
This thread is weird and I regretted clicking it…. until I saw this post.
+1 to you good sir, definitely should be the winner
The same explaination used on boardgames.
When and hero leave the home base, he take enough ammonitions for the journey!
It doesn’t suck your life away and force you onto a grinding treadmill"
LOL
Portals.
Or in this context asura gates.
Now you’re thinking with portals…or rather Asura gates.
Only one explanation.
He wins. I totally believe this one.
Those who have learned or discovered how to combine resources found in the world are able to craft wonderful things.
Bullets:
Magical gunpowder that forms into a single projectile, when it mixes with fire.
Arrows:
Invisible quivers that can carry endless amount of arrows.
Axes:
Ricochet back to you like a boomerang.
Spears:
Has a wire on the end, that’s attached to a spring on your glove, which you can use to quickly pull the spear back to you.
“The learned is happy, nature to explore. The fool is happy, that he knows no more.”
-Alexander Pope
I edited my original post to include small and large throwing weapons
them due to those less than polite individuals out there and their offensive attitude.
Tyria takes place hundreds of millions of years after the ending of Mass Effect in an isolated galaxy with a destroyed mass relay. Everyone is an organic/synthetic due to the green ending. The unlimited ammo comes from secret Asuran embedded mass effect technology.
What green ending? I played through all three of those games many many times and there was never a green ending. There was no blue ending. There was no red ending.
In fact, ME3 didn’t have any ending at all. You get past the boss and are about to make it up to your shiny toy space station and the game just stops right there. Nothing else happens.
But here’s my body – So rez me maybe?