How To Design an Achievement
I did it on a Ranger. Having an innate +25% speed boost, a pet that draws instant aggro from enemies, Healing Spring for condition removal and regen on the NPCs, and a 1500 range Longbow to start attacking enemies from a long way away all helped.
Might have to get my ranger through. I got to the two guys by the base of the tower in plenty of time…I just couldn’t kill everything fast enough. One or the other of them would die.
But yes, my ranger kills stuff MUCH MUCH faster than my mesmer does. There’s no comparison. I’m sure if I were on my ranger, it would be done already (and I wouldn’t have known to complain).
The one you really want to kill ASAP is the Tendril. That poison volley it launches is capable of one-shotting the NPCs. Reflects can help with this, but the Tendril has ver few tells before it launches said volley. The best way to keep the NPC safe is to draw the Tendril’s aggro onto you (or your pet) so it fires the poison volley at dodge-capable you rather than the “I tank everything!” NPC.
You also want to get down to the river ASAP to save the Caravan Guard. The Thrasher does a lot of damage and the Guard will stupidly chase the Thrasher around through its poison trails. CC the Thrasher as much as you can with Fears, knockdowns, pulls, anything.
The third NPC up in the tower is pretty safe, so after rescuing the two at the base (you may be able to kill the Tendril, one of the roots, and then leave Braham/Rox behind to mop up the last one) head over to the Caravan Guard. The other NPCs have long “Adrenaline Rush” durations and are usually in no danger.
I did it on the ranger, one shot, no problems. Had I done it on the ranger first, I’d not have even known there was a problem.
The thing is, I did it on the ranger and when I got to the guys by the tower, nothing at all was attacking them. Not one thing. They were never in any danger at all.
Only the very last guy I got to was being attacked by a single husk (which I knocked back and killed).
So yeah, it’s a very weird experience. How can there be that much difference from profession to profession. Why this time was nothing attacking the guys who died before?
Yeah, that’s a strange bug I’ve noticed on occasion too. I can’t figure out why that happens. On the 4 or so attempts I did to get the achievement (all of them on the Ranger), sometimes the tower guys would be under attack, sometimes not. I couldn’t discern a reason for the difference.
Well I got the achievement but I’m not feeling satisfied about it. lol