How about making junk items useful?
What you ask for is already implemented. You SELL junk loot, and BUY what you want with the money you make.
Now before you try to rebut what i say, and prolong this pointless thread, lets look at the definition of the word “junk”…
junk
Noun
Old or discarded articles that are considered useless or of little value.
" I don’t discriminate. I hate all of you equally…"
If anet went with this they would do it via the mystic Forge I would imagine.
The good: More ways to gain fine mats/other items.
The bad: Needing more space to hold all these extra items since you would need to hang onto them until you had the specific amount to do whatever you wanted to with them.
Then they wouldn’t be junk
On a serious note, how is this significantly different from selling the 50 Porous Bones to buy crafting material from TP?
There’s already an excessive amount of “token merchants” in this game.
(edited by Orion the Cursed.1206)
I like the logic behind your idea, CharrGirl, but as the others have pointed out, you could do the same by just selling the junk and using the coin to buy the mat you want.
From a design perspective, junk items are obviously there only as a “consolation prize”. They offer a pittance compared to what you could be getting, but the mere fact that you “got something” from a dead enemy means that it bypasses the “I killed another enemy and got nothing!” rage-meter in your brain. It’s quite clever, actually.
throwing any 4 random items into the MF should give you 1 random item.