How does gw2 hold up vs gw1 (Reddit post)
Guild Wars 1 was what made me buy Guild Wars 2.
Let’s say a decade from now ArenaNet releases a Guild Wars 3, I can’t say I’d buy GW3 no matter how much they hype it and claim it’s “revolutionary and unique.”
Just imagine that Guild Wars 3 Manifesto. “Guild Wars 3 takes everything you loved about Guild Wars 2..” YEAH GOOD LUCK WITH THAT LOL
Guild Wars 1 was what made me buy Guild Wars 2.
Let’s say a decade from now ArenaNet releases a Guild Wars 3, I can’t say I’d buy GW3 no matter how much they hype it and claim it’s “revolutionary and unique.”
Just imagine that Guild Wars 3 Manifesto. “Guild Wars 3 takes everything you loved about Guild Wars 2..” YEAH GOOD LUCK WITH THAT LOL
There wouldn’t be much of a game left, would there?
First Reddit will always play to the new thing being worst then the old there is a saying “you can never go back” meaning if you did something before your remember of that something you did becomes as if it was every thing when you look back on it.
Next GW1 was not an mmorpg GW2 is there are a lot more ppl who like non mmorpgs then thoughts who do like mmorpg that alone will push such placses in favor of GW1.
Next on the mmorpg part there are just simply truths you must deal with namely economically you can sell and buy from and to ppl over the GW2 reason servers there is a lot of factors that go into this and keeping a good set up is keep for making an mmorpg to work. In non mmorpg you can fling items at the players with out a thought.
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA
A real well thought out story would be pretty awesome.
With the exception of graphics and sound, GW1 is way better than GW2.
Just bring back Jeff Strain already.
If Original Guild Wars just had more players, I would be playing that instead.
Guild Wars 2 recently has been a very big disappointment for me. It was fun at first, but as they started to introduce the living story, I became less and less interested. As an earlier poster mentioned, the living story is shallow.
The living story is boring. It doesn’t have an interesting plot, and to me, it’s the same thing over and over every two weeks. I gave up on trying to do the achievements because there’s not much incentive for me to do them. They’re boring, and once I finish them, I get what? An account-bound mini pet to sit in my storage?
Guild Wars 1 never had me bored after one year of playing. Sure, I wouldn’t always be in the mood to play it, but there was something that always kept me coming back and being engaged for another few months.
I would much rather Anet stopped this living story, waited 6 months, and released a brand new expansion. In this expansion we could see a new plot that actually involves some other dragons that Guild Wars 2 was created around! Why do we all of a sudden stop caring about dragons like Jormag? Instead we’re busy farming their minions and fighting pirates! We would also be able to see new professions, new skills, new maps, and if we’re lucky, an entirely new continent, like Cantha or Elona that helped make Guild Wars 1 so diverse and interesting!
Anet now, I have noticed, have been way too involved in their profits and their gem store, and a whole lot less about their players. I understand that money has to be made, but at this point they’re doing it just because they want it, not because they need it. Guild Wars 1 was much more focused on making the players happy. They made their money on original game sales, expansions, and sometimes their store where I could buy extra character slots. Anet now is much more involved on seeing what they can put on the trading post to make money, and then develop living story content around that.
Having playerbase growing is a good thing. But does it really speak for the success of the game? Of course that people will get interested in all this hype, fantastic trailers, promises of living world. But after they played a bit will they acknowledge that all this was truth? That this game is a blast? I thought that in the beginning. And still I think that beginning of the game is great. But after they maxed the first character what will remain? Maxing another. And another. Now, where’s originality in this?
Everyone can be fooled but should this be how the game is treatening players? Lure them and then let them down? Especially these who came here after many months of playing GW expecting better game?
Why on this world only new clients matter?
Really, how can I recommend anyone the game where in the end you need to construct powerful weapon but there’s nothing that it can be used against?
Or rather – you can craft this weapon and you should if you want anything to do after reaching max level. There’s nothing worse than ending which sucks.
GW2 needs more time before people can say which is better. Anet is still fixing mistakes from bad decisions. This is their first attempt at making real mmo.
I’m sure Anet has a huge amount of permeant content that will be released this year. As they fix the problems with the open world.
GW2 needs more time before people can say which is better. Anet is still fixing mistakes from bad decisions. This is their first attempt at making real mmo.
I’m sure Anet has a huge amount of permeant content that will be released this year. As they fix the problems with the open world.
The comparison was between both game’s first years. Your defense is invalid.
GW2 needs more time before people can say which is better. Anet is still fixing mistakes from bad decisions. This is their first attempt at making real mmo.
I’m sure Anet has a huge amount of permeant content that will be released this year. As they fix the problems with the open world.
The comparison was between both game’s first years. Your defense is invalid.
the current defenders of gw2 will never fully open their eyes and see what is really happening to this game so its not really worth proving anything to them
GW2 needs more time before people can say which is better. Anet is still fixing mistakes from bad decisions. This is their first attempt at making real mmo.
I’m sure Anet has a huge amount of permeant content that will be released this year. As they fix the problems with the open world.
The comparison was between both game’s first years. Your defense is invalid.
the current defenders of gw2 will never fully open their eyes and see what is really happening to this game so its not really worth proving anything to them
You can not compare a CO-OP game to a real open world MMO.
GW2 needs more time before people can say which is better. Anet is still fixing mistakes from bad decisions. This is their first attempt at making real mmo.
I’m sure Anet has a huge amount of permeant content that will be released this year. As they fix the problems with the open world.
The comparison was between both game’s first years. Your defense is invalid.
the current defenders of gw2 will never fully open their eyes and see what is really happening to this game so its not really worth proving anything to them
You can not compare a CO-OP game to a real open world MMO.
I can’t, am i? Im sorry but gw1, not even an official mmo had more mmo elements to it than gw2… GW2 is more of a free facebook title than a real MMO.
GW2 needs more time before people can say which is better. Anet is still fixing mistakes from bad decisions. This is their first attempt at making real mmo.
I’m sure Anet has a huge amount of permeant content that will be released this year. As they fix the problems with the open world.
The comparison was between both game’s first years. Your defense is invalid.
the current defenders of gw2 will never fully open their eyes and see what is really happening to this game so its not really worth proving anything to them
You can not compare a CO-OP game to a real open world MMO.
We’re comparing what the company promised and how well they delivered on it, so yes, it can be compared. As it stands they’ve completely done a 180 with their design philosophy over the course of this year.
GW2 needs more time before people can say which is better. Anet is still fixing mistakes from bad decisions. This is their first attempt at making real mmo.
I’m sure Anet has a huge amount of permeant content that will be released this year. As they fix the problems with the open world.
The comparison was between both game’s first years. Your defense is invalid.
the current defenders of gw2 will never fully open their eyes and see what is really happening to this game so its not really worth proving anything to them
You can not compare a CO-OP game to a real open world MMO.
We’re comparing what the company promised and how well they delivered on it, so yes, it can be compared. As it stands they’ve completely done a 180 with their design philosophy over the course of this year.
180* are pretty popular this year lol look at MS and their X1 and EA/Ubisoft with their stupid online passes
GW2 needs more time before people can say which is better. Anet is still fixing mistakes from bad decisions. This is their first attempt at making real mmo.
I’m sure Anet has a huge amount of permeant content that will be released this year. As they fix the problems with the open world.
The comparison was between both game’s first years. Your defense is invalid.
the current defenders of gw2 will never fully open their eyes and see what is really happening to this game so its not really worth proving anything to them
You can not compare a CO-OP game to a real open world MMO.
They are not, they are comparing it to GW2.
Guild Wars 1 was what made me buy Guild Wars 2.
Let’s say a decade from now ArenaNet releases a Guild Wars 3, I can’t say I’d buy GW3 no matter how much they hype it and claim it’s “revolutionary and unique.”
Just imagine that Guild Wars 3 Manifesto. “Guild Wars 3 takes everything you loved about Guild Wars 2..” YEAH GOOD LUCK WITH THAT LOL
This is funny.
This game needs more temporary garbage content……….
I wonder if anyone could point one game, just one game with the next number in series that was made “different”, not “better” and was liked my majority?
Example of different: X-Com Enemy Unknown (imo this is exception – pretty good game but buggy), Diablo 2->3.
Example of better: Torchlight 1->2, Diablo 1->2.Any vets of previous game ever loved “different” next installment?
Resident Evil 1-3 compared to Resident Evil 4. 4 was phenomenally different, and was liked by almost everyone. Metroid Prime. Grand Theft Auto 3. I could keep going…
GW2 needs more time before people can say which is better. Anet is still fixing mistakes from bad decisions. This is their first attempt at making real mmo.
I’m sure Anet has a huge amount of permeant content that will be released this year. As they fix the problems with the open world.
The comparison was between both game’s first years. Your defense is invalid.
the current defenders of gw2 will never fully open their eyes and see what is really happening to this game so its not really worth proving anything to them
You can not compare a CO-OP game to a real open world MMO.
Sure you can. Heck, you can even compare a board game to an MMO. It depends on what you’re comparing.
At any rate, I don’t think that the exact technical definition of Guild Wars really matters. Insisting that it does is just a way to steer people away from the heart of the discussion.
It doesn’t. GW1 was magic: the gathering to this game’s solitaire. The only thing this has that’s better than GW1 is the mobility/combat system. They could have made this so much better, but they made a hack n slash instead.
-Skill hunting is gone.
-Build diversity is gone.
-Easy best-in-slot gear is so gone it’s laughable (hi ascended 100 day minimum weapons, 3 month minimum trinkets!)
-The story is gawdawful. The only people I could envision enjoying it are the folks who think Twilight is high literature. It’s terribad.
- They forgot how to animate cutscenes? (we got 3 good ones during F&F) current cutscenes look like an art students first year attempt at computer generated entertainment.
- We were supposed to only have purely cosmetic grind – lolwut? Power creep! Power creep everywhere to satisfy the game-locusts! (only comparable grind in GW1 was the LB/SS titles, and they were optional!)
-PvP modes! GW1 pvp was superior to any other pvp I’ve ever played. What we got for PvP in GW2 is just… sad. Worst part is they believe it’s an e-sport. There could have been hope with WvW, but they’re unwilling to take steps that would burst the zergs and make people actually PLAY instead of spamming 1 mindlessly.
I could keep this up for a while, probably 4-5 pages, but I’ll only end up depressing myself.
I wonder if anyone could point one game, just one game with the next number in series that was made “different”, not “better” and was liked my majority?
Example of different: X-Com Enemy Unknown (imo this is exception – pretty good game but buggy), Diablo 2->3.
Example of better: Torchlight 1->2, Diablo 1->2.Any vets of previous game ever loved “different” next installment?
Resident Evil 1-3 compared to Resident Evil 4. 4 was phenomenally different, and was liked by almost everyone. Metroid Prime. Grand Theft Auto 3. I could keep going…
Did any of these games were simplified, deprived of content like GW in comparision to GW2? Like Diablo 3 in comparision to Diablo 2?
I think not. What I’ve tried to show is that only the company that took the succesfull formula further created a good game. They added to it, not substracted.
GTA3 was so much bigger than GTA2 in every term.
Resident Evil 4 took a nice step forward.
These next installments were not inferior in any way. Or rather in any major way. This is why they were well received.
Here we lack so many things that we hoped for. Slowly maybe we will get them. But how long must we wait? Did this passing year was promising in terms of improving the game? Not really. Today, yes. But these are only two drops in a ocean of things to do. Tequatl is cool but he won’t change much. It will be only one a bit more enjoyable feature and beyond that – same, old, modest Stagnant World we have now.
The people that made GW1 are not the same people that made GW2.
That much is clear.
Agreed. I’ve been saying this for a year now.
twitch.tv/mdogg2005
The funny thing was that I gladly paid the extra cash for the expansion because I wanted to spend money on GW1.
Two new classes, a new story line with a completely different continent and atmosphere by itself were worth it.
I dunno, when I look at both lists, the GW1 list is simply more appealing and had more substance to it.
Also the expansion added a complete new dimension to the game with new classes and faction pvp. It just refreshed the game. I don’t get that with these small updates in GW2.
@Gehenna:
Small updates is precisely what we get.
I’m beginning to think that there won’t be any substantial updates at all. Just some revamps from time to time and LW content which will be pushing story one mission at a time and having temporary (or partly temporary) fillers to appease the crowd.
Any gamechangers there? I doubt it.
That’s what the passing year accustomed me to.
But I still hope for a patch that will have a jawdropping list of changes and additions. Stupid me
@Gehenna:
Small updates is precisely what we get.
I’m beginning to think that there won’t be any substantial updates at all. Just some revamps from time to time and LW content which will be pushing story one mission at a time and having temporary (or partly temporary) fillers to appease the crowd.
Any gamechangers there? I doubt it.
That’s what the passing year accustomed me to.But I still hope for a patch that will have a jawdropping list of changes and additions. Stupid me
yeh the biggest problem with these constant small updates si that they can’t revitalize a game like an expansion can. Now it doesn’t even have to be a full blown expansion but this stuff is just too small to really make a memorable impact in my view.
If Anet thinks that the updates we got revitalise the game, they are simply wrong. They add very small things that are just time-takers. I’ve done them only for Achievement Points.
GW2 could really use 10-15 revamps like Tequatl right now. That could change the game. But if we really have to wait another weeks for anything with minimum of substance and impact crafting our Ascended weapons in meantime then I have one question:
If the game took 6-7 years to be in state we have now (so from scrap, through every possible stage of creation), why after one year we haven’t received at least 1/6 of content we have now?
What would that be:
4 new, complete maps, 10-15 new mobs, new class or 2, new race or 2, new personal story missions (I’d say about 10-12 ), one or two new world bosses, new skills, new crafting profession, new music, some WvW content (not these mastery lines, which are fillers imo). PvP could use a lot more resources than this 1/6.
All these holiday events, temporary stuff imo MISSED SO MUCH what the game needed I lack the english words to describe it properly.
If Anet thinks that the updates we got revitalise the game, they are simply wrong. They add very small things that are just time-takers. I’ve done them only for Achievement Points.
GW2 could really use 10-15 revamps like Tequatl right now. That could change the game. But if we really have to wait another weeks for anything with minimum of substance and impact crafting our Ascended weapons in meantime then I have one question:
If the game took 6-7 years to be in state we have now (so from scrap, through every possible stage of creation), why after one year we haven’t received at least 1/6 of content we have now?
What would that be:
4 new, complete maps, 10-15 new mobs, new class or 2, new race or 2, new personal story missions (I’d say about 10-12 ), one or two new world bosses, new skills, new crafting profession, new music, some WvW content (not these mastery lines, which are fillers imo). PvP could use a lot more resources than this 1/6.
All these holiday events, temporary stuff imo MISSED SO MUCH what the game needed I lack the english words to describe it properly.
Because making AAA games are inexpensive and take no time at all.
twitch.tv/mdogg2005
@TehPwnerer:
My post isn’t as stupid as you think. Read it again and come with intelligent answer.
I’m comparing developement time of original game and every other piece of content we received. And something is amiss.