Q:
How does server population work in GW2?
A:
It does not include offline players — only online players. If it says “full”, then that server is capped at it’s maximum of online players that are concurrently online.
The servers seems to be pretty balanced in terms of population.. if they say “high” of “full” that’s fine by me. Last few weeks have been pretty packed.
I don’t think ANet released how many people per server can be online at the same time, but I’m glad the servers are packed.
so..does the high or full indicate how many players in the server at that moment in time? or instead, high or full means the total server population(online players+offline players)?
But I dont think a cap would make sense though, I dont know about you but I have never encountered a queue to log in. This makes me think that they take the people that are online, add a bunch of empty spots to account for players that might come online and then substract it from a limit maybe.
[OHai] – Northern Shiverpeaks
That’s because there are no queues in GW2. If the area you log into is at max capacity players for your server, you are moved into overflow.
You generally don’t encounter overflows in map zones since everyone is spread out around the world, only in Lion’s Arch.
That’s because there are no queues in GW2. If the area you log into is at max capacity players for your server, you are moved into overflow.
You generally don’t encounter overflows in map zones since everyone is spread out around the world, only in Lion’s Arch.
You are right, I didnt even take overflows into consideration.
[OHai] – Northern Shiverpeaks
Thanks for the the answer. From the look of it, after 3 month since launch, GW2 is still going strong. Hopfully this trend can keep it going.