How long to get first precursor
as a drop? if you have played 4500 hours you should know the answer.
from the tp? it took me about 300-500 hours of in game time to earn enough doing wvw
I have a question Anet, how long to get first precursor, i had 4500hours to play this game, tell me
I got my first today after 5K+ hrs of gameplay, bought 50 lvl80 rare greatswords at a little over 57 gold and got dusk on the 10th MF roll, so i’m amazed to say that it does happen.
Mud Bone – Sylvari Ranger
Anywhere from 1minute to 10000000000 years i guess. RNG ftl.
I’ve played about 3000hrs and got Spark from a champ bag last week. It took me about a month of grinding dungeons to buy Dreamer last month so the answer is could be tomorrow could be never it you want a precursor buy it from the TP don’t wait for it to drop and don’t use the mystic toilet or you’ll just end up making another post about how you lost all your money.
That depends on how many mobs you kill and if you have been active during most of your time playing. I played ~5000 hours found 3 precursor drops all in wvw (zap, the hunter, the colussus). Got very lucky with The Legend when I was mystic forging 300g( The Legend was 700g at that time). Bought 4 others with the money I saved up. The most expensive precursor I buoght was the spark 600g at that time.
“Quoth the raven nevermore”
Platinum Scout: 300% MF
I got my first precursor at the Karka event, a couple of months after launch. It was also my last precusor launch. However I did buy three others.
still waiting.
becoming a dinosaur soon
Got mine after playing around 2000h last week as a chest reward in the first instance of LS 2.
At the end of the day it’s RNG. Prices on TP are increasing a lot lately, so unless you’re focused on doing things that earn you a decent amount of gold, TP precursors get more and more out of range. On the other hand, drop chances/mystic forge chances are quite likely not changing, so these remain being attempts at a constant despair rate
Depends. Venom costs about 100g on the TP and Zap is 1k.
Finally succumbed and bought my precursor (The Chosen) off the TP for 380G a little while ago. Played since start, but only casually compared to many with ~1800 hours or so to my back.
Seamarshal Belit / Initiate Xun Tsu / Mistwarden Roshone
Seafarer’s Rest | Northerner @ Dragon Season
Depends. Venom costs about 100g on the TP and Zap is 1k.
In March, Venom was around 30g and Zap around 650g, I just looked it up on spidy. So, prices are definitely rising. If you have a constant source of gold income and you can save, then it might be ok, I guess. For players who are not hunting for gold, it becomes more and more out of reach to buy a precursor from the TP.
Friend of mine got dusk out of a EotM champ bag, the first one he opened. 165 hours into the game
CHARGING INTO EOTM NOW!
6000+ hours, 5 legends, 0 pre from forge or drop. 2200g spent to purchase my 5, including a cheapo after karka event (112 for zap). I’d fall over if I had one for free.
2600 hours. I got dawn from subject alpha. Got 3 precursors (dusk, dawn, zap) for less than 100 gold each from the MF.
682 days, ~5000 in game hours, 12,000+ Achievement Points and as of yet…
No visit from the Precursor Fairy.
If one would drop, that would be nice, but it’s just not a motivating factor for MY GW2 enjoyment.
7k+ hours………………no drops, 1 forge after 4k gold in forge. I find it laughable that some don’t believe there are marked accounts.
I just got my first (from the champ abom that shows up after Plinx; straight drop, not the champ chest), after about 3000 hours. The first thing to register in my mind was the text at the bottom. Best two seconds of my in-game life.
“This weapon is used to craft the legendary harpoon gun”…aw, hell.
Maybe after another 3000 hours I’ll get Venom. /rollseyes
You’ll get your precursor soon*
- Soon: (adapted form Blizzard’s definition of soon). “Soon” does not imply any particular date, time, decade, century, or millennia in the past, present, and certainly not the future. “Soon” shall make no contract or warranty between Anet and the end user. “Soon” will arrive some day, Anet does guarantee that “soon” will be here before the end of time. Maybe. Do not make plans based on “soon” as Anet will not be liable for any misuse, use, or even casual glancing at “soon.”
wrapped up in some crazy ritualist hoo-ha from Cantha.
A real grab bag of ‘you can’t hurt me. They’re called Guardians.
Played 2 months ago. Dropped 4 random dungeon weapons (token weapons) then got Storm.
Have had the game for a year but just started rolling the forge 2 weeks ago for the colossus. 200G in rare hammers got it. Everyone in my guild hates me for it haha, and to make it worst I got an ascended long bow from tequatl last night XD.
Once again…
hours played in game doesn’t matter.
You could be doing 4000 in game playing RP, WvW and sPvP
But that doesn’t give you much of a chance at a precursor.
I have about 3500 hours in game and I picked up four precursors because my kill rate per hour was pretty high (although three of them came from mobs directly)
Once again…
hours played in game doesn’t matter.
You could be doing 4000 in game playing RP, WvW and sPvP
But that doesn’t give you much of a chance at a precursor.
I have about 3500 hours in game and I picked up four precursors because my kill rate per hour was pretty high (although three of them came from mobs directly)
It does to an extent. Someone who has play 10 fold hours of another most likely has killed at least as many foes as long as they are not stationed in la playing tp or spvp.
By your logic on kills even though you have played 1/2 of my hours you’ve killed at least 4 times the foes I have. I’m almost 100% sure that’s not the case.
I’d rather wager that you have a lucky (marked) account and I have an unlucky (marked) account.
(edited by Essence Snow.3194)
Once again…
hours played in game doesn’t matter.
You could be doing 4000 in game playing RP, WvW and sPvP
But that doesn’t give you much of a chance at a precursor.
I have about 3500 hours in game and I picked up four precursors because my kill rate per hour was pretty high (although three of them came from mobs directly)
It does to an extent. Someone who has play 10 fold hours of another most likely has killed at least as many foes as long as they are not stationed in la playing tp or spvp.
By your logic on kills even though you have played 1/2 of my hours you’ve killed at least 4 times the foes I have. I’m almost 100% sure that’s not the case.
I’d rather wager that you have a lucky (marked) account and I have an unlucky (marked) account.
Up until the April patch, I was a hardcore farmer. I guested all the time and farmed the most dense events on the most heavily populated servers. Combine that with max magic find and that gives me the most chances at rolling for rares/exotics and a miniscule increase for precursors. Over the long haul that is a significant difference.
Account luck is all hubris and no one has any proof that such a theory exists. All my luck is because I’m doing everything I can to increase my chances, such as multi server farming, mob prioritization, proper traiting, and most of all, running a staff guardian. (and let’s not forget about rolling 3 more guardians to combat DR)
You could have an exact mirror of my farming habits and tendencies, but if you roll any other class except guardian, you will not have the same chances as me, and again that makes a big difference.
A lot of people complain that they have dedicated xxxx hours in this game while their friend has played xx hours and got a precursor.
One, that’s RNG.
Two, we do not play in a vacuum. It’s unfair to assume that everyone’s habits are equal. For all we know the person who hasn’t got anything after dedicating xxxx hours in game has been farming events with a GS mesmer or a bearbow ranger..
(edited by Vol.7601)
Once again…
hours played in game doesn’t matter.
You could be doing 4000 in game playing RP, WvW and sPvP
But that doesn’t give you much of a chance at a precursor.
I have about 3500 hours in game and I picked up four precursors because my kill rate per hour was pretty high (although three of them came from mobs directly)
It does to an extent. Someone who has play 10 fold hours of another most likely has killed at least as many foes as long as they are not stationed in la playing tp or spvp.
By your logic on kills even though you have played 1/2 of my hours you’ve killed at least 4 times the foes I have. I’m almost 100% sure that’s not the case.
I’d rather wager that you have a lucky (marked) account and I have an unlucky (marked) account.
Up until the April patch, I was a hardcore farmer. I guested all the time and farmed the most dense events on the most heavily populated servers. Combine that with max magic find and that gives me the most chances at rolling for rares/exotics and a miniscule increase for precursors. Over the long haul that is a significant difference.
Account luck is all hubris and no one has any proof that such a theory exists. All my luck is because I’m doing everything I can to increase my chances, such as multi server farming, mob prioritization, proper traiting, and most of all, running a staff guardian. (and let’s not forget about rolling 3 more guardians to combat DR)
You could have an exact mirror of my farming habits and tendencies, but if you roll any other class except guardian, you will not have the same chances as me, and again that makes a big difference.
A lot of people complain that they have dedicated xxxx hours in this game while their friend has played xx hours and got a precursor.
One, that’s RNG.
Two, we do not play in a vacuum. It’s unfair to assume that everyone’s habits are equal. For all we know the person who hasn’t got anything after dedicating xxxx hours in game has been farming events with a GS mesmer or a bearbow ranger..
1) The wvw bonus bug proved that not all accounts are the same. There’s 1 big red flag many ignore.
2) Your assumption that you’re the only one that farms in a comparable manner is shortsighted.
It’s rather questionable if i see the playtimes. 7k hours? That’s more than 10 hours a day, wtf? Another with 1800h sees himself as a ‘casual’.
I am NOT casual (though got job and girlfriend) and played around 2300h and got zero precursor, dropped around 1500g into the forge. I still made 3 legendaries by buying the precursors off of the TP.
‘would of been’ —> wrong
best for sure way to get precusor is to buy directly from TP
just farm gold lol, dont know what else to tell you
If you are good at it, play the TP. that makes more gold than farming events, only if you know what your doing though. It can be risky but there a lot of buy low sell high market players out there and their secrets on what products are raking in money is not really out there, but you can figure it out on your own if you are dedicated in the charts/graphs of the TP.
Casually, just play and farm events/dungs and eventually, you will just be able to buy it with gold.
Don’t ever bank on RNG from forge or drops lol. If you want to take the risk, by all means go for forge, but ppl have spent thousands of gold and could have easily bought a precursor or 2 if they didn’t blow a big chunk in the zom’s toilet
Why do threads actually worth reading get deleted?
I mean we have how many posts dedicated to the 3 exact same things? “muh-tirnity” “MAH preCuzor!” “My quitting Manifesto, a detailed explanation and exposition on why I no longer wish to play Guildwars2”
Meanwhile something like, and I use this as an example because it’s the last thread I was reading, gw2 doesn’t reward healers get scrapped…
Now I don’t know, maybe while I was sleeping some heavy kittening inflammatory kitten was happening that caused the thread to be deleted, but going by this forums record, I doubt.
Just saying.
inb4Anet Gestapo
Lunar Sunset.8742
Rogue.7856
Just hit 4k hours. Bought my first pre-cursor Monday.
1.) WvW rewards being rewarded to certain people and not others is not proof that the bug was caused by an account issue. It could have been caused by a myriad of other things that screwed up the code, not related to the underlying account.
2.) Shortsighted? It’s common sense and a numbers game. How many players play 3-6 hours straight with 3 event API’s active, along with multiple characters in order to comabt DR? I farmed this way for months and I saw only 2-3 regulars across these events, not including a few guildies that I brought along. Not to mention the API program I was using had an active tracker that showed the # of downloads and active users for the multi-server API. Downloads were at about 400 while the active concurrent users never went higher than 5 until I released my guide. There’s your proof.
(edited by Vol.7601)
Farming? There is no farming in gw2 as stated by the devs :p
I found my precursor on day 3 after launch not knowing what it was so i vendored it(storm) to be able to use waypoints………….my account is cursed ever since…/perma cry – 800 gems
1,800 hours in, bought my first Precursor over the weekend.
Yet, I had two Teq’s hoards drop for me within a week of each other.
WvW rewards being rewarded to certain people and not others is not proof that the bug was caused by an account issue. It could have been caused by a myriad of other things that screwed up the code, not related to the underlying account.
2.) Shortsighted? It’s common sense and a numbers game. I farmed this way for months and I saw only 2-3 regulars across these events, not including a few guildies that I brought along. Not to mention the API program I was using had an active tracker that showed the # of downloads and active users for the multi-server API. That number never went higher than 5 until I released my guide. There’s your proof.
1)It didn’t have to be created by an account to have varying effects on accounts. Regardless of what caused it, it resulted in accounts being treated differently and that’s what matters.
2) What’s ya’lls’ favorite coined term? Anecdotal………….
1.) WvW rewards being rewarded to certain people and not others is not proof that the bug was caused by an account issue. It could have been caused by a myriad of other things that screwed up the code, not related to the underlying account.
2.) Shortsighted? It’s common sense and a numbers game. How many players play 3-6 hours straight with 3 event API’s active, along with multiple characters in order to comabt DR? I farmed this way for months and I saw only 2-3 regulars across these events, not including a few guildies that I brought along. Not to mention the API program I was using had an active tracker that showed the # of downloads and active users for the multi-server API. Downloads were at about 400 while the active concurrent users never went higher than 5 until I released my guide. There’s your proof.
just because you farmed hard and got results doesnt mean everybody would. There is no way to tell, besides if you had a very large sample group of people doing the exact same thing you were, if the results you got were normal, below normal, or above normal.
And this is one of the big flaws with these type of systems. They can never really be tested well. It would be virtually impossible to prove if there was a bug, or not a bug, without data that you would be very unlikely to ever gather.
so for all intents and purposes, what you can say is this. You may get it, you may never get it, (from regular drops) time invested cannot be proven to be relevant, and even if it could, fact is every kill is in that instant the same improbable chance.
1.) WvW rewards being rewarded to certain people and not others is not proof that the bug was caused by an account issue. It could have been caused by a myriad of other things that screwed up the code, not related to the underlying account.
2.) Shortsighted? It’s common sense and a numbers game. How many players play 3-6 hours straight with 3 event API’s active, along with multiple characters in order to comabt DR? I farmed this way for months and I saw only 2-3 regulars across these events, not including a few guildies that I brought along. Not to mention the API program I was using had an active tracker that showed the # of downloads and active users for the multi-server API. Downloads were at about 400 while the active concurrent users never went higher than 5 until I released my guide. There’s your proof.
as essence snow says. It does prove that it is possible for some type of code to effect some players and not others. Doesnt really matter if its based on account or not. It could be base on charachter names, zones they hang out, specific behavior patterns, doesnt really matter, all that matters is some bugs can consistenly effect some players and not others.
this opens up the possibility (not necessarily probability) that certain players could have some bug reducing their chances by some means or another.
Its also basically highly improbable to prove one way or the other
Either way, the onus of proof is on those who suspect there is something fishy going on with accounts, not the other way around, but I don’t find the proof provided to be sufficient or relevant.
WvW rewards being rewarded to certain people and not others is not proof that the bug was caused by an account issue. It could have been caused by a myriad of other things that screwed up the code, not related to the underlying account.
2.) Shortsighted? It’s common sense and a numbers game. I farmed this way for months and I saw only 2-3 regulars across these events, not including a few guildies that I brought along. Not to mention the API program I was using had an active tracker that showed the # of downloads and active users for the multi-server API. That number never went higher than 5 until I released my guide. There’s your proof.1)It didn’t have to be created by an account to have varying effects on accounts. Regardless of what caused it, it resulted in accounts being treated differently and that’s what matters.
2) What’s ya’lls’ favorite coined term? Anecdotal………….
Re #2…yes let’s ignore the snippet about the tracker.
Here is the website which would have more users had the April patch not happened:
http://geekleet.net/gw2/
Hardly anecdotal when you have a stat tracker.
I’ve only got like 1,4K hours. Guess I can’t expect a precursor anytime soon :P
Either way, the onus of proof is on those who suspect there is something fishy going on with accounts, not the other way around, but I don’t find the proof provided to be sufficient or relevant.
I gave proof that accounts can be treated differently. You have not given any that they are not.
Re #2…yes let’s ignore the snippet about the tracker.
Here is the website which would have more users had the April patch not happened:
http://geekleet.net/gw2/Hardly anecdotal when you have a stat tracker.
It’s anecdotal because of the very very small sample size not the accuracy of it. Btw are those allowed?
I have a 100% guaranteed way to get a precurser of your choice:
Enter in you Credit Card information into the gem store, buy gems, convert to gold, buy precurser of your choice.
No matter how many hours you’ve played, how many alts you have, how much MF you have, how much farming/forging you do this is ALWAYS be the best way to get one. 100% drop rate.
Better hurry before this gets nerfed. Good luck!!
It’s the chain I beat you with until you
recognize my command!”
I don’t have onus of proof, you do. It’s a concept used in courts where in general the person who is making the accusation/insinuation is the one who needs to provide proof. You suspect that something is out of the norm with accounts, then that’s on you to prove. You initially stated that there are accounts marked as lucky and unlucky and you have yet to provide proof that this is the case. You may have provided proof that some accounts are hit by bugs, but that’s not proof that Anet has intentionally or unintentionally affected the drop tables for players. Again, these bugs could have been caused by a myriad of combinations at the game level, not the account level.
We’ll agree to disagree about the 2nd point since that hinges so much on the first..
And yes it is allowed since it is constructed using the API and it is merely an overlay. It’s no different than the boss timer overlays or a TS3 overlay. Of course though, Anet will never give express consent that they would allow/disallow such use of programs.
I don’t have onus of proof, you do. It’s a concept used in courts where in general the person who is making the accusation/insinuation is the one who needs to provide proof. You suspect that something is out of the norm with accounts, then that’s on you to prove. You initially stated that there are accounts marked as lucky and unlucky and you have yet to provide proof that this is the case. You may have provided proof that some accounts are hit by bugs, but that’s not proof that Anet has intentionally or unintentionally affected the drop tables for players. Again, these bugs could have been caused by a myriad of combinations at the game level, not the account level.
We’ll agree to disagree about the 2nd point since that hinges so much on the first..
And yes it is allowed since it is constructed using the API and it is merely an overlay. It’s no different than the boss timer overlays or a TS3 overlay. Of course though, Anet will never give express consent that they would allow/disallow such use of programs.
Once I provided proof that not all account are treated the same the onus shifts back to you since the only proof supports accounts being treated differently.
I only ever gotten 2 precursors both the same one the colossus and got them from the mystic forge first time I got one I did 100 rare hammers in the mf and I got it only cost 12g for the rest of the mats to make the 100 rare hammers and the second time I got the colossus I tossed 4 exotic hammers in the mystic forge that I got from doing pvp and getting the weapon boxes so it cost 0 gold for the second one still have it in my bank waiting till im closer to finishing bifrost to sell it
I assume that they’ve checked the code for drops pretty closely, so anything that wasn’t very small would have been caught, and I would imagine it would be fairly simple for them to test that drops are working correctly.
Crafting is designed for gear accessibility, not profit.
you probably just want to have one drop just because… thats how i am if one dropped id just sell it anyways
but let me guesstimate…. assuming that they can drop inside dungeons and that ive spent 2000 cough cough hours inside dungeons and four other players were there too and that surely they would have linked a precurser had one dropped…. possibly more than 10,000 hours… lol…. so ive personally witnessed 10,000 hours of no drop…. an infinite amount of time due to rng is possible
im going to make another wild guess…. for a while it seemed that I saw legendaries every where and on every player… im assuming that many players consider that their endgame… im assuming that they have quit and im assuming that the drop rate has been lowered as a result… i got my tinfoil hat on so hard i had to cut eyeholes in it
i think i earn 5g per day and gw2spidy says dusk is 1300g so 260 days for dusk… adjust for inflation
a quick estimate says that probably 1500 gold has flowed through my fingers that I can remember since launch… atm i have 2g in wallet… haha… lollol…. waaaaa sob… LOL
I assume that they’ve checked the code for drops pretty closely, so anything that wasn’t very small would have been caught, and I would imagine it would be fairly simple for them to test that drops are working correctly.
i wouldnt assume anything of the sort, in fact assuming that the code for drops would be where problems would occur is a kittenumption.
That said here is what we do know.
Overall, whether it is fate, proper luck, bugs or not, Precursors drop very rarely, and there is never any guarantee that you will get one no matter how hard or how not hard you play.
No one will ever identify a bug, because overall, the distribution of precursors, whether some players are cursed or not, is still happening as they plan.
Even if the system worked well, there would be some players who would fall into the lucky side of things, and those who fall into the unlucky side.
the answer to the OP question, is it is not a function of time, it is a function of luck, and somewhat a function of focus.
Could be today, could be never… RNG is RNG. I have been playing since pre-release and from a few months after release I had forged literally thousands of level 80 rare weapons back when they were very cheap. I forged 4 precursors out of all those thousands of rares. My best friend got on one day and bought 12 rares on his 2nd forge he got a precursor.
There is only one sure way to get it right now, save and buy it. By the way, I just got my first BL chest key from a mob last night EVER. And many people have never been dropped a precursor including myself. So yeah, welcome to RNG.
Reap The Weak[Reap] – WvW 5-man havok
-Blackgate
Yarr! I be keeping me pirate runes, Matey. Yarr! You’re welcome. Yarr!
I got no precursor for 2 years of grinding and wvw guild zergs.