How lvl80 killed the game for me {spoilers and belligerant rant included}
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How lvl80 killed the game for me {spoilers and belligerant rant included}
Posted by: Thesalesman.8350
I see you missing the point and that is: looks > everything else!
How lvl80 killed the game for me {spoilers and belligerant rant included}
Posted by: Manifoldgodhead.2356
Sorry to see you go, buddy. But it has been stated since day one that top tier gear is a single tier that changes only aesthetically. They are trying something new instead of copying the same old same old tier after tier raid system.
A lot of people like aesthetics and it has always been one of my ideas for how to provide for the grinder and still bring balance and fun to MMO endgame so I am just happy to have a working example. However, it obviously will put off a portion of the community no matter how well implemented.
How lvl80 killed the game for me {spoilers and belligerant rant included}
Posted by: The Moment Ends.1635
I don’t really understand why gear progression being only aesthetic is such a big deal to people.
Ok here is how the gear treadmill works.
Even bad players can keep bashing their head against content, occasionally getting gear with better stats. These better stats give you a slight advantage which eventually culminates in an increase significant enough for you to get through hard content that’s been designed to not let you through until you have that slight advantage. You run content so… so you can run different content?
Here’s how Guild Wars works
You get better, its all you. You actually have to become a better player to improve your performance and if you don’t, you don’t. If you do, you get to make your character look cool and the pride of being awesome. You run content because you want too.
WoW was fun, great couple years but it’s over for me and my friends which is why we are here. If it wasn’t we would we playing WoW and rolling around in our piles of +’X’ gear.
Tldr; Read the box before you buys things
Rocksors: 80 Guardian, Althalus: 80 Thief, Birigitte: 80 Ranger, Roacsors: 80 Warrior
Shouldn’t even the bad people get to experience the content they paid for, even if its only eventually? Once they have slowly crawled through accumulating enough gear to do it way behind the curve?
I’m disappointed about being forced to play WvW for 100% map completion and haven’t logged in since I learned this or had the desire too. I loved exploring the map more than the story and levelling up (not yet tried the dungeons). Now my favourite part is all but pointless, I find myself reading my Kindle instead.
I could play WvW but I only play PvP gametypes when crosshairs are involved. And I bought this game for the PvE.
Yes, they should experience it. Their level of proficiency should be higher than when they began playing though. There is nothing wrong with being bad, only in staying bad.
Also, you’re missing the point. What I was getting at is that the fundamental difference between the two is that the vanity rewards system is more about progressing the player than their toon.
Rocksors: 80 Guardian, Althalus: 80 Thief, Birigitte: 80 Ranger, Roacsors: 80 Warrior
(edited by Rocksors.7830)
How lvl80 killed the game for me {spoilers and belligerant rant included}
Posted by: Dark Savior.7589
I am not bothered by progression in stats capping, and the epic stuff being aesthetic. I am very bothered by not making enough silver to cover repairs when running the dungeons. That is a diminishing return that will cap my ability to have fun running the dungeons.
Also I wish the dungeons used a shared currency so when I begin gathering set tokens I could run a variety of dungeons, not just one over and over again. I don’t want to end up hating content due to repetition and monotony. My thoughts so far. I am all for Anet trying something new with the progression plateau, but the diminished rewards (especially on money which is already kind of hard to come by) seems a bit too much.
How lvl80 killed the game for me {spoilers and belligerant rant included}
Posted by: Death Aggro.9602
Paul.4081
I’m disappointed about being forced to play WvW for 100% map completion and haven’t logged in since I learned this or had the desire too. I loved exploring the map more than the story and levelling up (not yet tried the dungeons). Now my favourite part is all but pointless, I find myself reading my Kindle instead.
I could play WvW but I only play PvP gametypes when crosshairs are involved. And I bought this game for the PvE.
September 19, 2012 02:12
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Me too
How lvl80 killed the game for me {spoilers and belligerant rant included}
Posted by: Death Aggro.9602
I’m disappointed about being forced to play WvW for 100% map completion and haven’t logged in since I learned this or had the desire too. I loved exploring the map more than the story and levelling up (not yet tried the dungeons). Now my favourite part is all but pointless, I find myself reading my Kindle instead.
I could play WvW but I only play PvP gametypes when crosshairs are involved. And I bought this game for the PvE.
I actually just wrote a post on this.
Please tell me to what end do you feel you need to have some sort of progressive gear treadmill? If you’re following the typical MMO trend, you’d probably say something like “So I can stand out from everyone else.” or " So I can clear content easier." Obviously number 2 is a stupid answer, and a completely invalid one on all fronts. But if you mean something like number 1…it’s all the same thing.
Someone saying “Yeah I just got this sick sword, it’s got x stat and does y on proc.” That’s the exact same thing that one would try to achieve in this game. MMOs are about prestige. You know this. You achieve it by having or doing things that others can’t or don’t do…making you stand out. So tell me…what is it that you don’t understand that this gear model is the exact same as all other gear models??
You have a full set of exotic armour and weapons within a couple of days of hitting 80? kittens I must be slow
- Colin Johanson while spamming key 1 in GW2