How many people are working on GW2?
The wiki does not have a complete listing, there’s 350 people working on GW2.
http://www.eurogamer.net/articles/2014-01-14-you-thought-that-was-it-for-guild-wars-2
As for dwindling investment, it appears to be a myth: ArenaNet had a whopping 300 people when Guild Wars 2 launched, and now… now there are 350 and counting – ArenaNet is hiring.
GW2 is the only game they actively develop.
Realistically…we don’t know. We don’t know how many of that number are subs currently working on this game. We don’t know how many of those are actually involved with working on the game (ie..janitors, receptionists, etc). We don’t know what projects are being worked on. So again we don’t really know.
Thank you Karizee.
I really wonder what all those ppl do all day
Thank you Karizee.
I really wonder what all those ppl do all day
This thread should be deleted as it is likely just another bashing thread in disguise going by this last post.
nothing goes furthur to turn a thread in to a bashing thread in disguise than someone calling it that whether it is or not.
Thank you Karizee.
I really wonder what all those ppl do all day
Work? What on earth did you think they did?
Thank you Karizee.
I really wonder what all those ppl do all day
Stuff
My wife and I flew out to Seattle, Washington, last weekend (for personal reasons, on our own dime!). It was a great trip, in large part because I was invited to visit ArenaNet’s Bellevue headquarters and had the privilege of meeting some of the greatest video game heroes in the industry. I took only one photo — from the roof — because Elder Dragons are notoriously camera shy and I didn’t want to risk catching one of them on film. That’s my story, and I’m sticking to it.
Although I’m bound by blood oath not to discuss any specifics (it’s a Necromancer thing), I can say with certainty that, yes, ArenaNet is working on stuff. It is working very kitten stuff. There is no internal catastrophe or barren office lurking behind the studio’s policy of limited communication as some fans have feared. There are a lot of highly organized developers there doing things I was mostly not allowed to see up close because there are probably nuclear fallout shelters less secure than ANet HQ. But it’s safe to say that they didn’t pull together hundreds of people and tell them to look very busy and enthusiastic and excited about their game just because I happened to be in the vicinity.
I’d like to thank ArenaNet for inviting me to tour the studio, as well as the folks who took time out of their schedules to chat with me, show me around, and say hello. It was truly an awesome experience.
about half of them.
Desolation