How many people do you think are working?

How many people do you think are working?

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Posted by: Essence Snow.3194

Essence Snow.3194

Just wondering how many people are working on the “game”. I know there are plenty working at ArenaNet, but how many of those are actually working on the “game”?

On PvE? (my guess 24)
On WvW? (my guess 12)
On sPvP? (my guess 10)

My guess the majority dedicated to gw2 are not actually working on the product side, but working on the business side……ie more working on sales, customer relations, marketing, etc than on content, bugs, format, etc…

What do ya’ll think? Reason I am asking ya’ll is b/c there is not a snowball’s chance in or a precursor drop chance in, that there’d be any official reply outside of closing the thread.

Serenity now~Insanity later

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Posted by: ilr.9675

ilr.9675

PvE: a bunch of Nexon transplants + Hrouda to do all the actual building
WvW: Devon Carver and Habib and…thats’ about it.
sPvP: well obviously their entire Balance team who don’t do any other modes.
Bugs: umm lol … Depends on character race and whether the bug is in LS, or Orr.

PS: is this a speculation thread? I feel like I’m being entrapped here while just making satire

(edited by ilr.9675)

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Posted by: Pandeh.5248

Pandeh.5248

They have around 300 employed. Believe it or not.

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Posted by: Gehenna.3625

Gehenna.3625

They have around 300 employed. Believe it or not.

Sure but they aren’t all game developers. There’s a lot of support staff as well, so who knows really?

It’s a game forum. The truth is not to be found here.

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Posted by: Kyrel.8942

Kyrel.8942

They have 4 different teams working on different Living Story stuff with the writers trying to oversee all 4 story wise.

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Posted by: ilr.9675

ilr.9675

Well if we’re gonna be serious… that number was at peak of production where atleast 80 of them were artists and another 50 were some sort of “strike team” handling all the logistics of Beta… (and right about now is when Reggie usually corrects me just to score a few more points)

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Posted by: champ.7021

champ.7021

Living World AKA casual pandering: a ton of people
dungeons: 0 people (well except for that one guy in the office that nobody likes who keeps saying, “Hey colin do you think we should look at making some actually hard dungeons, or at least can we fix some bugs”, he always gets shot down though)
:(

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Posted by: Knote.2904

Knote.2904

Living World AKA casual pandering: a ton of people
dungeons: 0 people (well except for that one guy in the office that nobody likes who keeps saying, “Hey colin do you think we should look at making some actually hard dungeons, or at least can we fix some bugs”, he always gets shot down though)
:(

If that’s true this game has no hope. =/

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Posted by: JustTrogdor.7892

JustTrogdor.7892

Mac Beta Client = 0 aside from when there was a bug that wouldn’t allow Mac users to buy gems and I think they tossed the entire team at it.

The Burninator

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Posted by: Trixie.7614

Trixie.7614

Mac Beta Client = 0 aside from when there was a bug that wouldn’t allow Mac users to buy gems and I think they tossed the entire team at it.

For a good reason. If they hire 1 person to help mac users, they would have hired more people than players who actually play on Mac.

Glorious Human Master Race

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Posted by: Neural.1824

Neural.1824

Probably around 15 developers, and 285 employees dedicated exclusively to monetization.

Where are my gem sales? I want gem sales! Nerf EVERYTHING!