How many times are you guys dieing in dungeons?

How many times are you guys dieing in dungeons?

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Posted by: Swagman.9013

Swagman.9013

I’m curious as to how many times you guys normally die in dungeons. A lot of people are talking about how they don’t see dungeons worth the effort cause their repair bill is so high. I still see dungeons as the best source of income especially since choosing different explorable paths or different dungeons lets you avoid any diminishing returns on the completion bonus.

You get a few rares that have a chance to give up to 3 globs, sometimes you get lucky and find an exotic, and the runes and green gear can sell for a few silver each on the TP. Not to mention the orbs and cores you can sell. Plus you get the enjoyment of overcoming the challenge.

I’ve done almost all the story modes and several explorables and I die 1-2 times maybe, in each one. And I play a warrior and not a ranged warrior, I see people also qqing that melee is so hard.

How many times are you guys dieing in dungeons?

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Posted by: Account.9832

Account.9832

Actually, I find melee significantly easier in dungeons (though ranged is easier in the open world).

But yes, even as ranged I always make far more money than what I spend on repairs.

- Al Zheimer

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Posted by: lethlora.1320

lethlora.1320

If their repair bill is super high in dungeons then they’re simply not doing it right. Even in a very difficult dungeon, you don’t get a high repair bill unless your entire group is wiping constantly, and if that’s happening, then the content simply isn’t being approached correctly.

I don’t die that often in an average dungeon.

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Posted by: Kana.6793

Kana.6793

Not much. Generally they’re pretty profitable, even on explorable.

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Posted by: Waffles.3629

Waffles.3629

If you want to farm a dungeon. My suggestion is to do Arah. You can run through 2 bosses without dying in about 7-10 minutes. You can simply walk pass all of the mobs without aggroing them. I gotten a couple exotics 2 hand weapons from the chests. You are always guaranteed blue/green loot and shards of zhatain which can be used to buy exotic items.

How many times are you guys dieing in dungeons?

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Posted by: Kristov.6724

Kristov.6724

I play a melee warrior as well, and honestly it depends on the dungeon.

Dungeons just seem hit or miss at the moment. Some of them are extremely easy, some are brutal. It feels like the risk to reward on some of the dungeons needs to be adjusted. While I agree that dungeons can be profitable, not all of them are equally profitable.

Some of the explorable modes can’t be completed yet (unless the blocking issues have been fixed as of this latest patch). I’ll give it time, but I think there’s a lot of work left to do with balancing the difficulty and risk/reward ratios of the dungeons is all.

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Posted by: Swagman.9013

Swagman.9013

Kristov please help me understand this. And I’m being serious. Tell me exactly how completing, just completing, these brutally hard dungeons is in no way a reward in of itself? Why is it that after overcoming such a challenge that getting a white item completely negates the hard fought and won battle for you? I’m not being a kitten I want to know. My entire gamer life has been about the reward of a hard fought and won battle.

When I beat ninja gaiden (for Xbox) on hard there was no thought of a shiny trinket at the end, and it being single player no one was watching. Yet I felt a huge sense of accomplishment for getting through such an unforgiving difficult game.

From contra and street fighter to gw2 explorables just beating these “impossible” challenges is so much fun and rewarding to me that if I got no loot I’d still do it.

Please help me understand the other side of the coin.

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Posted by: DusK.3849

DusK.3849

In my recent explorable CM run, Asura path, I died about 6 times, and each time I realize what mistake I made right after it happened. In story mode dungeons, I’ll die maybe once, usually not at all.

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How many times are you guys dieing in dungeons?

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Posted by: Account.9832

Account.9832

In story mode dungeons, I’ll die maybe once, usually not at all.

You clearly haven’t done the current “random number generator” version of CM.

- Al Zheimer

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Posted by: ZannX.4058

ZannX.4058

I don’t usually die at all.

This doesn’t magically make the content enjoyable nor does it solve any of the issues with Dungeon tokens or dungeon design.

How many times are you guys dieing in dungeons?

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Posted by: Tradewind.6913

Tradewind.6913

I’ve mostly done them on my elementalist and I’m stupid about it half the time, so I die more often than anyone else, which is still maybe 1 or 2 a run. But whatever.

wtb colorblind mode.