How to perma stealth?
they need to rework stealth.
Stealth for 13 seconds =/= perma stealth.
That’s not permanent unless you’re directly next to another person that you can help you and you have to also hope that your blast finishers don’t hit anything and reveal you.
This is not even an issue.
Resident Thief
Funny, I thought this was just going to be a joke about moving more than 20 feet from your target during a WvW zerg clash.
@Phy
You can re-apply it ad infinitum, as long as there’s no enemies in your blast radius!
13 seconds stealth is not perma stealth, and more importantly, this cannot be used in the same way in combat. Once you engage an enemy, weapon switch gains a cooldown timer.
So don’t anyone even begin crying for thief nerfs. Or rather “why thief can do this while my class can’t”. Stealth is like the signature skill of thieves.
omg so someone have found how comboes work..impressive..
we need now a video about combo fire and blast which gives aoe might
we need now a video about … oh wait….we need just to read and l2p..
http://wiki.guildwars2.com/wiki/Combo
:(
Thieves are so OP it’s not even funny
They can permastealth and backstab you, do killer dps and summon four extra thieves that hit like a herd of rabid velociraptors
Oh well at least they’re a glass can.. OHWAIT no they can just stealth away and there’s absolutely nothing you can do about it since this broken game has no stealth detection
PS: They also have the most overall evasion and lifesteal (lol)
That doesn’t even warrant a response. You’re an idiot.
Resident Thief
Nice find, but it will probably get nerfed.
“The learned is happy, nature to explore. The fool is happy, that he knows no more.”
-Alexander Pope
As I have(maybe had) a ranger main, it makes me envious as one of our abilities was going to be a permanent stealth that was removed with doing anything at all. Still bitter they removed it, but kept this.
That’s not permanent at all. And notice you can’t attack anything while it’s active. Otherwise you get the “revealed” condition which means you can’t stealth again for 3 seconds.