How to stop failing event train.
- Tie all loot from events mobs, etc to an event completion chest, rewarded at the end of a successful event.
- Triple an event’s respawn time if it fails.
Done.
I like this idea. Should prevent failing on purpose.
I’d say ANet should just look at which event chains have people regularly failing the event on purpose then just buff the reward for the event that’s at the end of the chain.