Forget about the ridiculous cost of leveling up the profession, or the possibility of the one or two people your guild chooses to level up deciding to go on vacation, or even stop playing the game.
There’s zero information available online about how to build any of the upgrades/buff schematics, so there’s not much evidence to go off of but from talking to a number of guilds and players I think there’s a huge flaw with the way schematics are used and crafted…
From my understanding, when you unlock an upgrade, such as the “Supply Sabotage” ability you get one free charge to use the ability. Now, I’m not certain, but from talking with others it seems your guild scribe has to learn to craft the schematic for the “Supply Sabotage” and once he makes the schematic it’s placed in the guild upgrade queue device.
So, let me be clear here. If you use “Supply Sabotage” on a camp, it’s gone forever, you can’t claim another camp and use it again, unless your scribe has made more schematics and run them each through the build queue. It’s not like activating +5 and being able to claim anything you want for the next few hours, it’s one use only.
Once an upgrade is unlocked it should work like the old system, let us queue it and build as many as we want, but don’t make it require a scribe to add another level of needless complexity.
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