I Don't Want to Farm Anymore
The Manifesto promised ‘no grind’.
To me, this means I should be able to access content in the game without needing to do any excessive farming (excessive: repeating any piece of content more than three times, and for any reason other than I find it fun and want to do it).
This game is nearly 95% farming. I’m still working on outfitting my 7 (soon to be
characters with a full set of exotic gear plus sigils and runes. I have no legendaries, no ascended.
Bosses – whether they be world, or dungeon – should have chances to drop exotic, and even legendary, items. The chance should be high enough that we shouldn’t have to repeat content more than two or three times to get it. Dungeon token rewards should be higher, or not capped every day.
GW2 was promised to NOT be a treadmill of any kind – but it IS.
Hey, we have the same definition of grind. And guess what: I haven’t felt any need to grind stuff out. Ever. I guess that means, at some fundamental level, you just don’t like the content in the game. And that’s fine — the game can’t possibly be awesome for every player.
I feel bad that you aren’t enjoying anything enough to want to repeat it. I hope you find another F2P game that you like more.
You don’t want to farm? Simple. Don’t.
Translation: Move on to a new game, don’t spend any money here.
Oh come on, really? So many people have already said farming is a choice and you continue to insist that it’s not. I choose not to farm. I don’t farm. I’m still playing this game.
Therefore your translation is in error.
If you’re playing, you’re farming, because there isn’t anything else to do in the game, except farm.
So if I RP that’s farming? If I play Southsun Survival because I enjoy it, that’s farming. If I’m doing jumping puzzles for the fun of doing them, that’s farming? Give me a break.
If you’re playing, you’re farming, because there isn’t anything else to do in the game, except farm.
I think you’re playing the game wrong.