I HATE Heart Quests

I HATE Heart Quests

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Posted by: Knote.2904

Knote.2904

I’m not really sure why exactly, but I can’t stand Hearts. I just reached Orr and lvl 80 a few days before the Halloween Event, and I have to say, I actually felt relieved zoning in and see ZERO hearts on my screen. I could just go out, and do w/e I wanted, with events ALL over the place.

All I could think of was “This is how the whole game should’ve been from the start”. I’m actually reluctant to go back and complete lower level zones because all I can think of is running around having to grind hearts with few events happening.

And on top of that, I’m actually encouraged to group in Orr which is nice, although at first I’ll admit when I found I couldn’t solo certain events I got annoyed, but it gives me a reason to group up with someone and just go around finishing stuff and it might actually be challenging enough for us to need some teamwork. It’s great.

Anyone else feel the same?

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Posted by: Critwrench.8432

Critwrench.8432

True fact: Originally there were no Heart quests. Anywhere. They added them because playtesters were too used to another MMO that starts with W and couldn’t figure out what to do for EXP. At launch people were STILL having problems figuring it out until the community bashed it into their heads.

A shallow ocean only contains as much water as a particularly deep bucket.

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Posted by: Ares.3619

Ares.3619

While I understand why they added heart quests (which was mentioned by the devs to be a way to help players who are use to quest hubs in other mmos integrate into GW2) I also hate heart quests reasons being…

-They take longer than most DE’s to complete, sometimes an annoyingly long repetitive objective.

-Most heart quests you actually fight for resources against other players.

With the first reason you could argue that there are multiple ways to complete a heart quest but the objective that fills the bar the most is often the most tedious and the easier objectives, usually the ones that don’t require you to kill anything fill only a sliver at times.

TL:DR
I don’t like them either but you only have to do them once.

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Posted by: Calae.1738

Calae.1738

MMO gamer’s today are too used to following a map with a big flashing symbol on it telling them “YOU NEED TO GO HERE”.

I can’t wait until they make an MMO without a map, no waypoints, no mounts and you walk into a cave and it’s pitch black. You don’t have a torch either.

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Posted by: Ares.3619

Ares.3619

I doubt they will ever take away a map from a game since even in real life people just don’t venture into the unknown without some idea of where they are going. Everything else you mentioned Calae sounds like Elder Scrolls Online. (though I suppose they’d have mounts as well)

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Posted by: Humor.5763

Humor.5763

MMO gamer’s today are too used to following a map with a big flashing symbol on it telling them “YOU NEED TO GO HERE”.

I can’t wait until they make an MMO without a map, no waypoints, no mounts and you walk into a cave and it’s pitch black. You don’t have a torch either.

Keep waiting, no one will buy it, or so few will be interested, and they’ll scrap the project.

It is true now today that people are way too used to “Goto the giant green dot on your map”. But what point is there to playing a game where you can do absolutely anything you want, but you’re not being told to kill 10 goblins. Are you still going to kill 10 goblins? Yes, yes you are, now which sounds more exciting, being rewarded for killing 10 goblins, or just killing 10 goblins on your own without being told to do so, nor being rewarded?

People who complain about games and quests, have no sense as to what is more exciting for the “Majority” of players. You can argue this if you’d like, however, you can’t prove to me, that a game with nothing to do could make millions. Almost every game out there has something to do, or some type of objective to reach, because game designers naturally, have played games, and do play games themselves, and would probably feel bored without any type of objective. Even the simplest of all games i.e; First Person shooters, have an objective “Kill The Opposing Team”.

Of course, if you’re looking for a game with no rewards, a little bit of exploration, no quests, absolutely nothing to do. I suggest checking out Wakfu, entertaining game no doubt (as I am a fan of strategy, and tactics games), but I find it incredibly dull, and boring, just going out on my own, for my own sake, and either endlessly killing things, or crafting. Go play Wakfu, come back, and you tell me which one is more fun, Guild Wars 2, or Wakfu.

- Flame On

Like God…
Only Better…

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Posted by: GreyWraith.8394

GreyWraith.8394

If I don’t feel like doing hearts, I don’t do hearts. When I do, I do. If you approach this as ‘must grind X things’ it’s no wonder you hate it. Play what you feel will be fun to actually play instead of forcing yourself to do something you don’t like.

End of the Dream by Evanescence
unofficial theme song of the Nightmare Court

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Posted by: Knote.2904

Knote.2904

What surprises me though. I’m the type of person that usually doesn’t have a problem with the basic “kill 10 rats” sort of quests. Sometimes I actually sort of enjoyed just sitting down, having my list of 10-15 quests and just get em all done in an efficient manner.

But hearts…. I don’t know I just can’t do it, they drive me nuts lol.

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Posted by: vespers.1759

vespers.1759

i don’t mind them at all. most can be finished in about 2 minutes. granted there’s a few that take way too long ( the one where you paint frogs blue comes to mind) or are extremely repetitive ( catch the barrels of ale which is impossible or rouse 60 drunken patrons) but overall i enjoy them. some of them are fun and original ( take food back from rabbits).

Bristleback can’t hit anything? Let’s fix the HP bug instead.

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Posted by: Shajin.5492

Shajin.5492

I agree with the events being way cooler than the heart quests. I think we need things like points of interest and vistas to encourage us to travel to the far corners of the map, but when there is a choice between kill 20 rats and help these guys set up mortars to assault this tower, the second one will always win.

Its possible the dynamic events seem more interesting is because they are allowed to have a concrete beginning middle and end, and connect with past and future events. While heart quests are static and have to always be able to be completed.

That said, some of them are interesting, like drinking beer and passing out and stuff. But they could just make that something you can just interact with and get some experience from (the first time of course, not repeatable). Would also kind of give some rewards to roleplaying. Reading lore and interacting with the world giving small bits of completion or experience actually sounds pretty fun. I have gone off on a horrible tangent, sorry!

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Posted by: Knote.2904

Knote.2904

i don’t mind them at all. most can be finished in about 2 minutes. granted there’s a few that take way too long ( the one where you paint frogs blue comes to mind) or are extremely repetitive ( catch the barrels of ale which is impossible or rouse 60 drunken patrons) but overall i enjoy them. some of them are fun and original ( take food back from rabbits).

I think they could’ve made them more like mini-games or something that could’ve made them alot more fun to do, especially if they actually had unique rewards. Like that one quest in the norn starting area where you have to dodge the rabbits.

Sylvari versus Risen has some great Plant vs. Zombie potential. =p

Or a Sylvari Plant Turret Tower Defense mini game, etc.

Most hearts are just a boring grind.

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Posted by: szar.9054

szar.9054

i don’t mind them at all. most can be finished in about 2 minutes. granted there’s a few that take way too long ( the one where you paint frogs blue comes to mind) or are extremely repetitive ( catch the barrels of ale which is impossible or rouse 60 drunken patrons) but overall i enjoy them. some of them are fun and original ( take food back from rabbits).

I think they could’ve made them more like mini-games or something that could’ve made them alot more fun to do, especially if they actually had unique rewards. Like that one quest in the norn starting area where you have to dodge the rabbits.

Sylvari versus Risen has some great Plant vs. Zombie potential. =p

Or a Sylvari Plant Turret Tower Defense mini game, etc.

Most hearts are just a boring grind.

sylvari vs rien is used about 2 dozen times in the game….

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Posted by: Chessrook.8643

Chessrook.8643

MMO gamer’s today are too used to following a map with a big flashing symbol on it telling them “YOU NEED TO GO HERE”.

I can’t wait until they make an MMO without a map, no waypoints, no mounts and you walk into a cave and it’s pitch black. You don’t have a torch either.

I think that’s called Second Life…

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Posted by: Sirevanac.3178

Sirevanac.3178

so, take out hearts and what…? Make of Guild wars 2, Lineage 2? kitten grinding forever?

I like helping the city to maintain the centaurs out of cities, i like to go stealth through a camp full of stealth seekers, i like to help someone to do something…

Its the concept of submerging you into the game. If you just say “oh, i could be doing something else to get exp faster”, you are just meta-gaming this game. Like playing D&D with numbers and figurines and skipping the role part. Complete waste, and yourself complaining how the game lacks of things that you are just not wanting to see.

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Posted by: Sinphul.3091

Sinphul.3091

I must be in the minority. I love them. Some of them are quite hilarious like the bunnies knocking feed out of your arms. Something do do as I cruise leveling up hunting events and mats. I’m a farmer at heart so things like that appeal to me.

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Posted by: Jski.6180

Jski.6180

@Calae that would be fun back to the old make your own map! It could add in a true feeling of randomness like D2 where each time you would get a new map lay out (sadly they lost that in D3) but i could see this in dunges to keep ppl from “speed” running them and messing up loot for every one else.

Main : Jski Imaginary ELE (Necromancer)
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA

I HATE Heart Quests

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Posted by: mulch.2586

mulch.2586

The hearts are my least favorite pve component, too. But I do ’em for the map completion, and sometimes for the karma vendor. They tend to feel like chores (a lot of them literally are chores).

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Posted by: Sprinkles.6748

Sprinkles.6748

Some of them can just take too long…that’s the only time I really get bored of doing them.

http://www.pwnzerfaust.com/ – Dragonbrand