…but the associated repair costs and lack of incoming loot to cover those costs is actively preventing me from doing so.
For dungeons, I would like my guild and I to learn them without looking up how-to guides, but at the end of the night, everyone gets increasingly frustrated as repair bills eat into their wallets and they inevitably leave the dungeon with less than they entered with, even on a successful run.
It’s also generating resentment of the game and your fellow players as frustration builds and people start comparing their experiences to those in other games, or start blaming others for ruining their experience.
The same thing happens in WvWvW when you’re on the losing team.
Repairs end up eating into your money and it gets to a stage where you can’t afford to play any more, so you just simply don’t.
That’s two end-game activities I am currently locked out of participating in unless I do as other callous individuals suggest and farm (read: grind) to cover my costs.
I would add waypoint costs to this too, but there’s already a bif enough thread about this.
Fix the fun ANet.
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Therefore I may take some time replying to you.