I don't get Yanonka...
Basically GW2 developers don’t understand what players like. They add mechanics like Yannoka that are just plain frustrating and boring, and they keep adding RNG to rewards.
Well we have one more guild bounty to do to unlock guild puzzles then we never have to touch the stuff like guild Bounties again, terrible idea and not fun at all..
Mayana is the Same, as rat wrangler so actually two were added..
(edited by Dante.1508)
I’ve helped to complete a bounty for a friend’s guild. These bounties basically large bags of hp tied to random encounters. The only thing new about them are the methods of encounter, and even that’s too random to be interesting.
The intention was most definitely “fun” but the execution dissatisfied me as a player and apparently others as well. ANet really needs to learn that there can be a very large and very real disparity between intention and reality.