I find it funny (helping the dead)

I find it funny (helping the dead)

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Posted by: Krosslite.1950

Krosslite.1950

As I go about my sojourn throughout this game. Time to time I see the symbol appear on my map that a player is in a downed state. I give it a few seconds if they are a bit of a ways from me and time to time it goes away.
I cheer to myself, thinking great they beat the bugger.

Then there are times when the worst appears the little skull and crossbones in light blue tint. If I can, which is most of the time. I start to head in their direction. Unfortunately there are a few bad things in my way. So time to time I have to cut or smash some baddies outta the way. Most times this really doesn’t take to long.

Then I know I am a few steps away from coming to their aid and POOF their gone. I sigh to myself, usually saying: “But I was almost there and it’s not even the direction I wanted to go in.”

I frown and then either return to where I was trying to go or get distracted by what had just killed the other person. Then forget where I was trying to get to for several minutes if not longer.

I wish they had a way of showing those that are in the downed state or dead that someone was near by and might be coming to their aid.

Oh, well.

Warriors are those who choose to stand between their enemy and all that he loves or hold sacred

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Posted by: DethLocke.6170

DethLocke.6170

This happens to me all the time. I cant just let a downed/dead player stay that way. Unfortunately, not everyone pays it forward. I have seen plenty of players who will walk right over downed players and do nothing. I have been snubbed several times myself. Because of this, I’m not sure if a system like that would be very helpful. It would tell you a player is coming, just for that player to breeze by without helping : (

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Posted by: XyonicS.9834

XyonicS.9834

Seems that lately there are more and more people that just step over you when you are downed. I have never left a player downed if I can get to them, but sadly not everyone is like that.

A nice feature would be to click on a downed player symbol on the mini map and it told them help was on it’s way, sadly there are those that would like this just so they can abuse it as well, clicking on the symbol and then just going on with what they were doing while having a good laugh at the poor person they feel big about just left sitting there waiting for that help that is not coming.

Shame though.

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Posted by: lorazcyk.8927

lorazcyk.8927

This is one reason I’d like to see players group up (both sticking together and being in a party) this way you’ll be a lot more effective playing the game, and you can count on someone having your back. It’s a lot easier to see their bar go down so you can start walking close to them (blinding, daze, enemies) and start reviving as soon as they go downed.

A lot of times I want to help someone who is downed but … first off, I can’t even see where the downed player is, because of all the animations and dead monster bodies. Then I finally find them and the Search pop-up came up six times before the revive pop-up. So I was just glad they weren’t dead yet, they still had their arm extended, but… instead I start reviving an NPC! So I try to move side to side trying to cancel the revive (practically the only way thou can cancel a revive, pretty kitten in my book, ArenaNet ), finally by the time I manage to revive the actual person, they’re dead already but the player knows it takes too long to revive a dead person, and leaves.

When I am downed, I ping the Bandage skill to /say chat, and hope they have chat bubbles enabled. Bit frankly? It doesn’t surprise me one bit that 99% of the time no one comes to help me, and I can’t help but not blaming them.

(edited by lorazcyk.8927)

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Posted by: Temper.7265

Temper.7265

Be aware of the location and situation of defeated players as a very small amount of downed players are griefers.

Usually partied up with at least one other player who also has a twisted sense of fun by taking advantage of others kindness/generosity.,who might or might not be taking vid footage of the sad affair.

I’ve managed to have this happen once at the Overlords captains event location (without event going).Soon as I got to the defeated player and began a lengthy process to rez (guardian with bubble,rez run repeat) and had sufficient aggro of numerous mobs,he ports out.This was followed by lols and hahas from at least 3 different players in PM.

Won’t stop me from rezzing,but will make me think twice about the location of the downed player.

(edited by Temper.7265)

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Posted by: Ari Kagura.9182

Ari Kagura.9182

I have a tendency to resurrect most downed players by using the Warbanner elite skill that Warriors can use. I would say that 75% of my resurrects come from that ability alone.

As far as defeated players are concerned, I live up to that Combat Medic title and attempt to resurrect them. It just seems like the right thing to do … even if they just happen to be AFK. :|

I have yet to run into downed griefers that Temper has encountered though … probably because I’m also mindful of my surroundings. If they are surrounded by Champions and Veterans, that might be a bit too much to deal with.

“I control my fate!” — Claire Farron
I am Fleeting Flash, in-game dungeon cosplayer of Reddit Refugees [RR] .

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Posted by: Humor.5763

Humor.5763

It would be difficult to do what you want I would think.

How is a player to know that you’re “Friendly” and want to actually help them out? They “Could” just throw a medic icon above any nearby players on the minimap, however, that would get a bit annoying after a while, realizing there are so many icons on your minimap, yet, no one dares try to resurrect the downed player.

Though, it is an interesting idea, and I wouldn’t mind seeing some way of it being thought through, and implemented into Guild Wars 2. Perhaps, they could show the medic icon on your minimap, and the downed player could click on the icon, and it would send a message to someone asking if they could revive a player. Then a selection could pop up saying “yes”, or “no”, to indicate whether that player has time, or “wants” I should say, to help you out. This way the player who is downed would know that waiting it out wouldn’t be such a bad idea. Of course having popup notices would get annoying, so the stuff I am suggestion could just be through the chat box, so it becomes less annoying.

Of course, you still could get “Trolled”, when a player accepts, are notified they’re coming, and they just choose not to show up. It would be a tough system to implement, but a nice feature I would think.

Maybe if you get requested to save a downed/dead player, a small reward could be offered such as experience and gold, (not out of the downed players pockets of course), as more of an incentive to attempt at rescuing them.

Like God…
Only Better…

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Posted by: Twaddlefish.6537

Twaddlefish.6537

I find it amusing that people will ‘troll’ by waiting til you get near then WPing, seeing as it costs to WP when you’re dead.

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Posted by: Dra Keln.2015

Dra Keln.2015

On a separate note I wish there was a button to deny rezzes. Can’t tell you how frequently I’ve died, gone to get some water or something, and come back to find all my armor broken from repeated rezzes

80 ele
Yaks Bend

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Posted by: Rukia.4802

Rukia.4802

What I hate is people going afk in a hostile zone and I rez them and they’re naked rofl. Seriously, it takes 1 second to log out. DO IT.

“I find this rain quite pleasant, it feels as though raindrops are blessing our victory”

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Posted by: Jalliah.7862

Jalliah.7862

The trolling really stinks. It won’t stop me from rezzing people. As a player it’s something I like doing and it goes with the rp of my character that goes on in my head. None of them would leave anyone in a bind.

Usually it’s easy to get to them but sometimes it’s a challenge. I like that challenge. It’s fun. An "I’m coming button’ would be great. Sometimes I try to send a tell so they don’t release as it is a pain to work at getting them just to see them disappear but I don’t let it bug me too much.

I do have a funny story though. I was speeding along and saw two blue circles so took a detour. It was an event. Saw the downed people near a vetran surrounded by half a dozen minions. "Ah this will be tricky,’ I thought. So I edge up near them hoping to not pull aggro. I revive one person and prepared to do the next when that now alive person ran forward to attack and pulled them all. Bam now I’m dead and he’s dead again. "Moron,’ I thought myself. Not to be stopped I released and ran back. I rezzed again and bam…the same thing. Gah! Okay now I’m determined. Release, run back and rez the other person. Maybe they’ll be smarter but no, they ran in too!

So I start typing out some instructions to politely explain that a good strategy was to get out of the way until both of them are rezzed so we can group and attack together.

Clickity clack, clickity clack…..

Oh…

Wait….

They’re NPCs…..

facepalm

Who is the moran now? lol