I find repop speed insane

I find repop speed insane

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Posted by: Tom.3981

Tom.3981

Hi,

I wonder if ArenaNet tweaked something about repop recently. There are places where it is just insane: the time you kill a couple of enemies, the onesyou just killed already respawned. Therefore sometimes you are faces with an infinite battle from an infinite wave of mobs. This is not challenging, this is boring.

I find repop speed insane

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Posted by: Rukia.4802

Rukia.4802

Their response is pretty much: “You’re wrong. Our data does not show what the entirety of GW2’s population is experiencing.”

But no it’s always been this way..

“I find this rain quite pleasant, it feels as though raindrops are blessing our victory”

I find repop speed insane

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Posted by: Ummeiko.5318

Ummeiko.5318

I think, for the most part, it’s toned down to be fairly reasonable except in some key places. And these places are nearby to whatever the popular levelling/zerging spots are.

For example, there’s a skillpoint in wayfarer just north of where the Maw event takes place. It’s far enough out of the way that the Maw zergs don’t go there, but apparently close enough that the people afk waiting for Maw are being considered when the game determines respawn rate vs how many people are around. Fighting to that skillpoint, I have had mobs respawn one second after I’ve killed them. There was one or two times it just became a cycle for me, where you are constantly fighting at least two mobs at various levels of health. Stuff spawning behind you that you don’t realize or accidently back into because in your mind it should still be dead.

There are some similar spots in Kessex south of the bridge farm and centaur camp. The bandits respawn quickly, the Krait in the lake respawn quickly, etc.

I understand the system – if you have to kill a named mob or x number of mobs for a heart, but they’re on a fixed timer and there are 20 other people trying to kill the same mob/mobs, so you can’t find any to kill… that’s no fun either. However, I don’t know if it’s possible but the criteria needs some tweaking… either some way to discount afk people and people chilling by a waypoint, some way to lessen the area of influence of an event zerg group, some way to tell who’s ACTUALLY in combat with the same mobs you are. I’m not a programmer. I don’t know what numbers can be tweaked, if any, but as an outsider, that’s just how I see things.

Marumari – Asura Warrior
Ummei – Asura Ele

I find repop speed insane

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Posted by: Halanna.3927

Halanna.3927

It’s really tough in Orr and Cursed Shore and those areas. When you are trying to run around, get a view of a vista’s location, respawn respawn respawn. You can’t even take the time to try and figure anything out.

Do they want us to just youtube vista’s instead of playing the game? Because that’s what’s happening, for me anyway.

POI’s are the same way. You can’t even take the time to figure out how to get up top in some areas because the respawns are so fast. you just fight in the same area making no progress.