of animals. I love them more than I do most
people. Even solo, I am never alone!”
A ranger (full exotic armor) doesn’t stand a chance in WvW when my server obviously does not do WvW. Enemy heavy armors and thieves have too much on a lone ranger (NO PUN INTENEDED). They were in OUR territory and there wasn’t enough of us to defeat them. Like, maybe 5 of us.
I absolutely give up on map completion.
I hope you all are right that WvW will be removed from the WC requirements with HoT.
You pretty much have to wait for your server to rotate to the right areas and for off hours. Otherwise, I agree. WvW needed for map completion is a terrible idea.
However, rumor has it this might be changed in the near future. . . .
I usually starts with my borderland, then only do the places my server owns.
If you have 2 monitors or a tablet or something, keep this open http://wvwintel.com/ to your server so you always know what you can go capture.
Also wvw mapping should be started as soon as possible to avoid being stuck with only that left.
However, rumor has it this might be changed in the near future. . . .
Source plz?
Or speculation?
You pretty much have to wait for your server to rotate to the right areas and for off hours. Otherwise, I agree. WvW needed for map completion is a terrible idea.
However, rumor has it this might be changed in the near future. . . .
I appreciate the input. But I was in Eternal Battlegrounds and my server is currently Blue and I was in Blue territory, trying to get the skill point. There simply wasn’t enough people from my server there to defeat the invaders and they are incredibly vicious. They chase you down even when you don’t fight back and/or are just trying to get away. I know they want loot and whatever points killing enemy players gets them, but seriously… to be THAT vicious. That’s why I do not like any kind of PvP what-so-ever.
It was bad enough that there were natural enemies there too (hylek, krait), and I was pretty much alone.
And yes, I agree… making WvW a part of map completion was a TERRIBLE idea.
I usually starts with my borderland, then only do the places my server owns.
If you have 2 monitors or a tablet or something, keep this open http://wvwintel.com/ to your server so you always know what you can go capture.Also wvw mapping should be started as soon as possible to avoid being stuck with only that left.
I didn’t know until fairly recently that WvW was required and I never intended to do any kind of PvP stuff.
I don’t know. My server does some WvW but we’re definitely not top tier, yet I’ve got world completion on 2 toons and will have a 3rd soon enough. Suggestions:
Check in at odd hours if you can. I did a lot of the harder stuff at like 6 a.m. on a Sunday morning.
Also go to EB or your own BL on reset night and play as long as possible.
Saturday during the day is a good time to go to EB and just run with the zerg for as long as possible.
Find and join ONE mediocre WvW guild that can run with you.
Don’t wait until this is the last thing you need, it will get really frustrating, and it WILL take time. It’s kind of a waiting game of when your side owns stuff, when you change colours, etc.
You can do it. Remember too that ranger does have at least one invisibility skill on LB and you can get away pretty well between that and GS. Good luck! Don’t give up!
You pretty much have to wait for your server to rotate to the right areas and for off hours. Otherwise, I agree. WvW needed for map completion is a terrible idea.
However, rumor has it this might be changed in the near future. . . .
I appreciate the input. But I was in Eternal Battlegrounds and my server is currently Blue and I was in Blue territory, trying to get the skill point. There simply wasn’t enough people from my server there to defeat the invaders and they are incredibly vicious. They chase you down even when you don’t fight back and/or are just trying to get away. I know they want loot and whatever points killing enemy players gets them, but seriously… to be THAT vicious. That’s why I do not like any kind of PvP what-so-ever.
It was bad enough that there were natural enemies there too (hylek, krait), and I was pretty much alone.
And yes, I agree… making WvW a part of map completion was a TERRIBLE idea.
I never understand this sentiment. So what about the WvW people that don’t like PvE? Should they be forced to go into PvE in order to do map completion?
There is NO server that doesn’t have dedicated servers and don’t cahnge colours from time to time. If you just pay attention you’ll be able to get it done and this is with MUCH less time commitment then it requires to do all of the PvE maps.
You pretty much have to wait for your server to rotate to the right areas and for off hours. Otherwise, I agree. WvW needed for map completion is a terrible idea.
However, rumor has it this might be changed in the near future. . . .
I appreciate the input. But I was in Eternal Battlegrounds and my server is currently Blue and I was in Blue territory, trying to get the skill point. There simply wasn’t enough people from my server there to defeat the invaders and they are incredibly vicious. They chase you down even when you don’t fight back and/or are just trying to get away. I know they want loot and whatever points killing enemy players gets them, but seriously… to be THAT vicious. That’s why I do not like any kind of PvP what-so-ever.
It was bad enough that there were natural enemies there too (hylek, krait), and I was pretty much alone.
And yes, I agree… making WvW a part of map completion was a TERRIBLE idea.
I never understand this sentiment. So what about the WvW people that don’t like PvE? Should they be forced to go into PvE in order to do map completion?
There is NO server that doesn’t have dedicated servers and don’t cahnge colours from time to time. If you just pay attention you’ll be able to get it done and this is with MUCH less time commitment then it requires to do all of the PvE maps.
Please reread what I said about there not being enough people from my server to defeat the enemies invading our territory. I never left our territory.
And in PvE, one only has to worry about naturally aggro’ing mobs that let you go if you run out of their spawn area. Not so when the enemies are other players.
I did the WvWvW part on both my warrior and my thief, and my girfriend too(her first mmo, her second week in the game) it’s not hard, you just have to do everything you can when you can (and yes you will die a lot) and then log in often enough to catch that moment when your server took the points you need.
Maybe you have to log at different hours, on my warrior i finished 100% map completion at 7 in the morning, I stayed up all night long to play with my thief, and by chance i want to WvW when i’ve seen that my server actually managed to take everything from Red i rushed out there with my fat charr warrior like they were handing out free shawormas.
Also maybe you don’t play that well on a ranger, on my thief i can’t get enough to most rangers, they just spot me a mile away and take me down before i realise it.
Keep trying, you’ll make it. There are people with over 5 characters with 100% map completion, you can achieve it on one!
Also the secret is to start early, as early as posible, don’t let the WvW part for last….you do it bit by bit every week
What server are you on?
Maybe your server have a website you can go to and try to organize a wvw exploration group for everyone who don’t want to go alone.
Or you can ask in pve and wvw map chat too. “anyone want to do some wvw map completion together?”
If you’re a group, you’ll have more confidence if you cross path with enemies than if you were alone.
I have full map completion on 4 of my charcters, soon to be 5. I hopped in to get points I needed then went back to completing PvE maps. It’s best not to leave it until last because it will frustrate you, like I was on my first character.
Also try to follow a commander when you can, they may not take the points you need on joining a zerg but it will put you into the wvw mindset. It got me into wvw and occassionally I play my part in the Mist War :P
Just give it some time, the maps periodically rotate so there should eventually come a time when the POIs and vistas you need are held by your server. Alternatively try to get some friends or even pugs to join you at some odd hour of the night and claim the territory you need for your map completion.
Heh, middle of the night gaming in WvW has helped me to get more than a few map items.
And in PvE, one only has to worry about naturally aggro’ing mobs that let you go if you run out of their spawn area. Not so when the enemies are other players.
What about the skill points and such that are guarded by rather strong mobs that can be hard to solo? Orr have a couple of those. In many cases people need help in order to get that done. And you either have to kill them or have someone distract them while you get the SP.
And what about Vistas, some which requires quite a bit of jumping and walking around.
However, rumor has it this might be changed in the near future. . . .
Source plz?
Or speculation?
I’ll try to find the discussion. Essentially you will only have to complete one of the three borderlands maps.
Here are some tips from a player who is horrible at PvP and does not like it enough to get better at it. This also assumes you don’t transfer to another server since server only matters for WvW. And I don’t know about you, but I’m not transferring just for WvW.
1. Ask your guild to run with you. Even if they are a PvE guild, a good guild will be willing to help you to complete your goals. There is strength in numbers. Even if the numbers are bad WvW players.
2. Since I doubt you get queue often for WvW, ask in WvW map chat if they wouldn’t mind helping you get some of the map completed. Or ask to tag along with some stops for you to get skill points and vistas. Offer to pay either in gold or by gifting siege to the commander (or the one leading the group, if none have a tag).
3. If you see a commander’s tag, follow it. They’re typically trying to take stuff. Which means they may open a gate. Even if your group fails to take it, you should be able to at least get the POI inside.
The next tips are for if you do not want to get help or can’t get help at the time.
1. Spend 30 minutes a day to get 1% of the exact map you’re working on done. Just 1%. Of one map.
2. Repairing is free. Suicide run into camps if you have to.
3. If you feel you’re being ganged up on because of your pet, stow your pet. Yes, he doesn’t grab aggro of the NPC enemies, but it also reduces your hit box to get into combat. Because if the players or NPC enemies hit your pet, you slow down. They can’t hit your pet if it’s stowed.
4. Run with a tonic on. They may stop to realize that you’re just going for map completion and leave you alone. This won’t stop them all, but it will stop probably more than you would think. Yes, you’ll have to pop out of the tonic to do some of the skill points, but at least it will get you a lot of the traveling portion.
5. Until you have Stonemist Castle in Eternal Battlegrounds, periodically check on the status of SMC. If you see you have it, go get it immediately. It flips fairly often, even on good WvW servers. Focus on the Skill Point and Vista first.
6. Keep an eye on map chat. If the zerg is going somewhere you need, run to the zerg and then follow. If somewhere nearby the zerg is something you need, a skill point, a vista, a POI, ask the zerg if they wouldn’t mind going through that area so that you can get it, once they’ve successfully accomplished the task.
You pretty much have to wait for your server to rotate to the right areas and for off hours. Otherwise, I agree. WvW needed for map completion is a terrible idea.
However, rumor has it this might be changed in the near future. . . .
I appreciate the input. But I was in Eternal Battlegrounds and my server is currently Blue and I was in Blue territory, trying to get the skill point. There simply wasn’t enough people from my server there to defeat the invaders and they are incredibly vicious. They chase you down even when you don’t fight back and/or are just trying to get away. I know they want loot and whatever points killing enemy players gets them, but seriously… to be THAT vicious. That’s why I do not like any kind of PvP what-so-ever.
It was bad enough that there were natural enemies there too (hylek, krait), and I was pretty much alone.
And yes, I agree… making WvW a part of map completion was a TERRIBLE idea.
I never understand this sentiment. So what about the WvW people that don’t like PvE? Should they be forced to go into PvE in order to do map completion?
There’s only one thing to understand: when WvW people go into PVE to complete maps, the PVE people don’t kill their characters.
I’ve done map completion twice. Once with a Necro, once with a Mesmer. It’s not that hard if you give it time.
What server are you on?
Maybe your server have a website you can go to and try to organize a wvw exploration group for everyone who don’t want to go alone.
Or you can ask in pve and wvw map chat too. “anyone want to do some wvw map completion together?”If you’re a group, you’ll have more confidence if you cross path with enemies than if you were alone.
Sea of Sorrow’s.
There are more of our servers players in our borderlands. But, in comparison to the enemy players from other servers (individually), we were but a few. I did manage about 65% of our borderlands tonight… with much death and annoyance. I had to leave when my annoyance became stress.
I did manage about 65% of our borderlands tonight… with much death and annoyance. I had to leave when my annoyance became stress.
Well that is the way to do it. Just keep going back and do a bit at a time. When you get burned out and annoyed take a break and check back another time. You can do it I’m sure. Just don’t try to do it all at once.
I did manage about 65% of our borderlands tonight… with much death and annoyance. I had to leave when my annoyance became stress.
Well that is the way to do it. Just keep going back and do a bit at a time. When you get burned out and annoyed take a break and check back another time. You can do it I’m sure. Just don’t try to do it all at once.
Thanks for the encouragement!
Everyone!
You pretty much have to wait for your server to rotate to the right areas and for off hours. Otherwise, I agree. WvW needed for map completion is a terrible idea.
However, rumor has it this might be changed in the near future. . . .
I appreciate the input. But I was in Eternal Battlegrounds and my server is currently Blue and I was in Blue territory, trying to get the skill point. There simply wasn’t enough people from my server there to defeat the invaders and they are incredibly vicious. They chase you down even when you don’t fight back and/or are just trying to get away. I know they want loot and whatever points killing enemy players gets them, but seriously… to be THAT vicious. That’s why I do not like any kind of PvP what-so-ever.
It was bad enough that there were natural enemies there too (hylek, krait), and I was pretty much alone.
And yes, I agree… making WvW a part of map completion was a TERRIBLE idea.
I never understand this sentiment. So what about the WvW people that don’t like PvE? Should they be forced to go into PvE in order to do map completion?
Thats right, they shouldnt have to. Spvp players should also be able to get it from a reward track, and you should also be able to get a gift of battle through pve or spvp, and you should be able to get the dungeon item from doing only wvw.
It would be nice if that were made possible in the expansion. I got map complete pretty easy a year ago, but I can imagine how much it would suck to be on a high pop server and have to go through this. Hard to say if thats more difficult than a wvw player being forced into pve+dungeons, but it doesnt really matter which one is worse since the whole system is poorly designed.
However, rumor has it this might be changed in the near future. . . .
Source plz?
Or speculation?
The livestream showed this….
You pretty much have to wait for your server to rotate to the right areas and for off hours. Otherwise, I agree. WvW needed for map completion is a terrible idea.
However, rumor has it this might be changed in the near future. . . .
I appreciate the input. But I was in Eternal Battlegrounds and my server is currently Blue and I was in Blue territory, trying to get the skill point. There simply wasn’t enough people from my server there to defeat the invaders and they are incredibly vicious. They chase you down even when you don’t fight back and/or are just trying to get away. I know they want loot and whatever points killing enemy players gets them, but seriously… to be THAT vicious. That’s why I do not like any kind of PvP what-so-ever.
It was bad enough that there were natural enemies there too (hylek, krait), and I was pretty much alone.
And yes, I agree… making WvW a part of map completion was a TERRIBLE idea.
I never understand this sentiment. So what about the WvW people that don’t like PvE? Should they be forced to go into PvE in order to do map completion?
Thats right, they shouldnt have to. Spvp players should also be able to get it from a reward track, and you should also be able to get a gift of battle through pve or spvp, and you should be able to get the dungeon item from doing only wvw.
It would be nice if that were made possible in the expansion. I got map complete pretty easy a year ago, but I can imagine how much it would suck to be on a high pop server and have to go through this. Hard to say if thats more difficult than a wvw player being forced into pve+dungeons, but it doesnt really matter which one is worse since the whole system is poorly designed.
That’s been my take on this too. WvW-exclusive players will often respond with “but we have to be forced into PvE, so suck it up”. But I’d rather they have it so that you can acquire everything you need for a legendary even if you exclusively only play one kind of content. They could set it up so that it would be faster if you did all the game modes, but that it was still possible to get it by only playing WvW, for instance.
The funny thing is that a lot of WvW people I know that own legendaries do PvE stuff quite regularly, and then their counter argument to sentiments like the OP’s are “well we were forced to do PvE”. But they would’ve done that stuff anyways, so they weren’t actually forced into it. The WvW players I do know that don’t give a toss about PvE also don’t give a toss about legendaries.
I can understand from a design perspective why they did it this way. They wanted legendaries to be reserved for those who explored all facets of the game, and thus they would have a mark of prestige to them. Thus you would know that someone with a legendary explored the entire PvE map, had their share of fights in WvW, and won numerous PvP matches… oh wait, scratch that last one.
I think the problem they did with WvW though is that they forced you to discover PoIs. How does this link to an “accomplishment” in WvW? In fact, you don’t have to actually cap anything or kill anyone to finish the WvW side of getting a legendary. If your in a matchup where your server just completely dominates everything, you just cycle your characters through the PoIs that the other people on your server already capped, and tick that off the list. If you want, you can just do jumping puzzles in WvW over and over again to farm up the badges you need for the gift of battle.
If anything, I think WvW people should be complaining that the stuff they are required to do in their game mode to earn a legendary is silly and useless. It prompts players to not work together as a team and put their own priorities over others (i.e. getting a PoI/skill point on the map instead of helping your comrades defend a location). I feel like they just built the game that way without really giving it a lot of thought, and now it’s stuck that way.
Hopefully we’ll see some change in the future that lets you acquire all the necessary components exclusively in one game mode. They’ve already made a few steps towards that by letting you get things like clovers and crafting materials from PvP reward tracks, maybe we’ll see more of that in the expansion.
(edited by Yamsandjams.3267)
The problem isn’t map completion in WvW, it’s that WvW is nothing like it used to be. Nobody care about PPT anymore when the matchup are that unbalanced, and there is no rewards for winning.
When the game was released the objectives would flip much more frequently. And there was the super amazing orb to run around with.
#transfer2goldleague
#transfer2goldleague
If WvW is not your favorite, spending the money or gold to transfer to a better tier server is pretty expensive. What you get for WvW map completion as well as world map completion may not be worth that amount to the person.
And in PvE, one only has to worry about naturally aggro’ing mobs that let you go if you run out of their spawn area. Not so when the enemies are other players.
What about the skill points and such that are guarded by rather strong mobs that can be hard to solo? Orr have a couple of those. In many cases people need help in order to get that done. And you either have to kill them or have someone distract them while you get the SP.
And what about Vistas, some which requires quite a bit of jumping and walking around.
A ranger can often use their pet to distract foes.
Not sure how one can compare getting a vista to being outnumbered in PvP.
The best solution would be to make WvW map completion separate from PvE map completion, with each giving a Gift of Exploration.
WvW needs to be deleted from the map completion achievement. It’s akin to the pro-choice debate: there’s no excuse for it. You shouldn’t do it. You shouldn’t have to do it.
That was a stupid comparison Rethmar.
dude you got through the heart quests probably the worst traditional questing experience of my gaming life and you gonna stop on wvw? NO! YOU HAVE TO CONTINUE! YOU CAN DO IT!
Punkinkatt, speaking as a very similar player to yourself (100% PVE, only doing PVP content like WVW grudgingly due to the gating mechanisms in this game), I’d advise that you consider what you’re trying to gain by map completion. If it’s just the gold star and Been There Done That title, by all means, keep at it. With care, odd playing hours, and as many weeks as needed for your server to rotate through all three colors, you’ll get there.
However if your goal is a legendary, I’d advise giving up now and never going back. Legendaries also require the Gift of Battle = WVW rank 14. That’s about five months of doing the easy Master of Ruins/Land Claimer type dailies. During which time you will inevitably get ganked periodically by groups you never see coming. Totally not worth it.
It’s not really much of a loss anyway, ascended weapons are just as good and vastly easier to get (though still quite grindy; such is the nature of GW2).
I’ve needed one vista for completion for nigh on six months now, and I’m kitten ed if I can get it. The fort where it is is never in my servers hands.
Punkinkatt, speaking as a very similar player to yourself (100% PVE, only doing PVP content like WVW grudgingly due to the gating mechanisms in this game), I’d advise that you consider what you’re trying to gain by map completion. If it’s just the gold star and Been There Done That title, by all means, keep at it. With care, odd playing hours, and as many weeks as needed for your server to rotate through all three colors, you’ll get there.
However if your goal is a legendary, I’d advise giving up now and never going back. Legendaries also require the Gift of Battle = WVW rank 14. That’s about five months of doing the easy Master of Ruins/Land Claimer type dailies. During which time you will inevitably get ganked periodically by groups you never see coming. Totally not worth it.
It’s not really much of a loss anyway, ascended weapons are just as good and vastly easier to get (though still quite grindy; such is the nature of GW2).
I’m sorry but this is just bad info. You can buy ranks in WvW with laurels and badges of honor, without doing any WvW at all. You never have to WvW even a little for a gift of battle or level 14, because you get so many badges of honor with achievement point chests (and laurels aren’t that hard to come by either).
The real issue here is that the OP wants to get those skill points at a specific time. I tried and I was killed. I guarantee you those skill points aren’t camped 24/7. They’re not even camped all day prime time every day. If you can’t get them one time you can get them another.
The problem is it’s frustrating and people want it done on their schedule. That’s just not possible with WvW.
Gift of Battle = WVW rank 14. That’s about five months of doing the easy Master of Ruins/Land Claimer type dailies. During which time you will inevitably get ganked periodically by groups you never see coming. Totally not worth it.
You can gain 14 ranks in literally 1 day of k-training in Edge of the Mists. Do not let this stop you from getting a legendary.
You don’t have to actually pvp to get any of those, a healthy wvw match up will have ebbs and flow of who owns what points, so log on and check it consistently. Also if your server is out matched then the next match up will adjust for that.
ALSO who is associated with which team color changes from match up to match up. It will take time, but I did my world completion with almost no wvw at all. If we didn’t own a point I didn’t’ bother it. I think I karma trained with a group once or twice just to get a keep or two, but for the most part I solo ran.
Sure I died and got ganked, some fights I came out on top, but mostly I avoided conflict and just did my thing. Worst I ever had it was in the wvw JP, but that is it’s own map now and I almost never see anyone in it camping jumpers.
Maybe wait until the next WvW tournament thing, punkinkatt. There’s all sorts of crazy action then. Go for your completion and get some rewards at the same time. And you know what? You might find you actually enjoy a little bit of WvW. Its not as bad as it seems. However, if you don’t like it then that’s fine too.
If you’re on SoS, there have been numerous weeks when it has dropped down into a T3 matchup where it completely dominates the other two servers and owns most of everything on the map. It is really clear you’ve literally stepped foot into WvW for maybe 10 minutes, couldn’t get your objective because there happened to be a fight nearby and have come straight to the forums to whine. GG.
Being on a T2 server is probably one of the easiest places to be for map completion right now as all of them are rotating in and out of T3/4 matchups due to there being 4 T2 servers.
I’m sorry but this is just bad info. You can buy ranks in WvW with laurels and badges of honor, without doing any WvW at all. You never have to WvW even a little for a gift of battle or level 14, because you get so many badges of honor with achievement point chests (and laurels aren’t that hard to come by either).
Ah, you’re talking about http://wiki.guildwars2.com/wiki/Taste_of_Liquid_World_Experience
apparently. I’d never noticed that before – only visited the WvW laurel vendor for my first ring (didn’t realize I had WvW badges back when I got my amulet) and assumed they just carried the same stuff at slightly different prices from the regular laurel merchents. You’re right, the math does work out for this easily bumping one to rank 14 pretty much at will. Thank you, that’s good to know!
Getting a legendary (a portion of which is the only real reward for 100% map completion) was intended to involve all game modes in which the legendary could be used. That’s why you have to do open-world PvE exploration. That’s why you have to get a lot of dungeon tokens. And that’s why you have to do WvW exploration and get your Gift of Battle. It was supposed to indicate all-around achievement.
But what’s that? Getting a Gift of Battle only requires 500 Badges of Honour (which you easily get from AP chests) and lvl 15 WvW rank (which can be gotten by pure PvE k-training around EotM, or simply buying them with laurels)? Well, yes… except that originally, the only way to get Badges of Honour was by killing enemy players. And the drop rate evened out at maybe 1 BoH per kill. So basically, that requirement has been watered down immensely.
They also changed it so that servers change colours somewhat randomly, to allow people to get completion more easily. Whereas once, server colour was dependent only on rank.
In terms of the WvW requirement for a legendary, doing map completion is a much tinier and much easier portion of what was originally required. And yet people still want it watered down further.
I’ve needed one vista for completion for nigh on six months now, and I’m kitten ed if I can get it. The fort where it is is never in my servers hands.
I’m pretty certain if one looked over the data, that fort has been held by your world many times over in 6 months.
I have been in wvw since I noticed I needed it for map completion.
Yes it can be a problem… BUT I learned so I took my alts to wvw much earlier. To a point where I sometimes unlocked the whole wvw before I was halfway done with the PvE side.
Prblem arising can be you are always the same border… (borders change weekly, based on server performance… If you are allways spot 1 you will always have green…)
It happens for the bottom ranked and the top ranked I guess, though I generally am able to cap almost everything EXCEPT enemy garrisons (well a.k.a. their main keep)… the rest is flipped quite often, or I just tried to sneak in behind an enemy zerg (works well on thief and mesmer) with stonemist and towers you only need a poi in this can be timesaving… )Those garrson keeps are generally only available on (color) switch, or on server with a lot of potential…
I used build wit a high amount of swiftness, and stunbreaks & condition removal. getting cripple or chillled… well tends to be fatal. In case of no swiftness use invulnerability (aegis/stealth or invisibility)
And where you canot hope to beat enemy zergs, you can alweays try to sneak by. You need 2 ppl to capture enemy camps, but if you only need the PoI you can just run through it.
I learned quicly that defeat in wvw isn’t as bad as dying in PvE. Most builds are build to last and with most pve builds you are way out of wvw leagues… As all builds are based on a lot of power AND a lot of toughness.. leaving a PVE Full DPS (often glass) build at a disadvantage. For roaming condition builds work… for co-operating in the zerg use some added toughness, glass will fail not only yourself but will be a big problem for the people who you are running with. You’ll need at least 2300-2400 armor to have some survivability. (unless you are a thief I guess)
The skillpoints are easily captured and the waypoints are given freely, leaving you only with the vistas… which tend to be problematic. during mornings you can be quite succesfull capping vista’s running ssmall roaming parties with guild cata’s… (expensive though, and a bit frustrating on fail)
Now have 8 times world completion on 15 chars
And last: fighting 1vs 1 can be ok, but as an enemy you tend to be points, and loot, so enemies will flock to fights and sometimes hunt you (especially if you are not fast), and there is no shame dying to the enemy zerg, 1 vs * …. well GG… You will not avoid your death, die honorably, fighting and enjoy and laugh if you manage to get one down… as it shows you are more powerfull then * of them.
(edited by PaxTheGreatOne.9472)
OP, when I started playing GW2 I felt like you. I hated PvP due to the bad experience I had in the games before, so I hated the idea to need to go to WvW for map completion. But I wanted that golden star and eventually meet the requirements for that legendary (and gaining 500 BoH was way more complicated back then).
I went there. I died. I had to pay for repairs. I hated it more.
I read an advert to join my servers TS in map chat. I thought ‘well you only need to listen, give it a try’. I joined the TS. I listened. At first, I didn’t understand anything but I ran with them and I didn’t die all the time anymore. We captured a few towers and I saw a chance to do map completion finally. I relaxed.
I read a bit more about WvW, thought about a build. I finally learned how my class plays on a level that PvE never would have tought me. I started enjoying it. I joined my guild’s WvW group, I built a character specifically for a task, I became a reliable front line fighter.
These days I have 4 chars with 100% map completion, a few more already have the WvW maps, I am not afraid to go to where it hurts, I understand way more about this game than before, I sit on 11.000 BoH although I constantly spend them, it has changed my view on this game significantly. And I hated it so much in the beginning.
This surely is not the story of everybody else. It just shows you what may happen if you give things a try.
People in this game often think they will get everything with minimal efort.
It took me half a year to complete my first map completion due wvw and yet i didn’t wrote a forum topic about it. I waited out the switches and completed it. After that i did 3 more world completions and am working on the fifth which is allmost over. Patience is the key, zerg joining on resets and stuff like that.
Prblem arising can be you are always the same border… (borders change weekly, based on server performance… If you are allways spot 1 you will always have green…)
Incorrect. There is a randomised element to what colour you get each week.
For instance, NA T1 current Glicko rankings are JQ 1st, TC 2nd, BG 3rd. Coincidentally, that’s also the placings they had in last week’s matchup. Based on scores, JQ should be green, TC blue, and BG red. Instead, BG is currently green, JQ is blue, and TC is red.
9 World completions. Two more characters working on it.. WvW maps done on both.
No sympathy.
You don’t want to jump through the hoops, save your gold and buy the legendary outright off the trading post.
It’s not that much more expensive than crafting, especially considering the time it takes to do the world completions, karma, etc.
Getting a legendary (a portion of which is the only real reward for 100% map completion) was intended to involve all game modes in which the legendary could be used. That’s why you have to do open-world PvE exploration. That’s why you have to get a lot of dungeon tokens. And that’s why you have to do WvW exploration and get your Gift of Battle. It was supposed to indicate all-around achievement.
Where is PvP in this “all-around” deal? And why can people just bypass the whole thing and buy the final weapon? Maybe it’s time for ANet to either follow through or concede that the original vision has become a joke and make the appropriate changes.
It’s already bad enough that people can just spam EotM or SW chest farms to get all 3 ascended mats for vision crystals, while any non-mindless content will always lack one of them.
My ranger is the only of my 9 characters that has map completion. Honestly, if you can get past the “i don’t want to wvw” bit, it’s not that hard.
To move around, grab a greatsword and trait it for lower cooldown. GS3 will speed you up a lot, and GS4 will help you get away from pew pew. Equip Signet of the Hunt if you’re not running Traveller runes. On swap, either go longbow for LB3 stealth, or sword/warhorn for some additional mobility with S2 leaps and WH5 swiftness. Get a siamoth (i think) pet and trait faster F2 to get lots of feathers, giving you that bit more stealth to disengage. Eventually, craft yourself 6 Superior runes of the Trapper and run traps for even more stealth and speed.
If that still doesn’t work, put your alarm clock at 4AM, the maps should be emptier.
Finally, if you’re having trouble, make sure you focus on doing the third of each map that your server is on for the week before doing anything more. Your server will swap to the other colours eventually, giving you much easier access to the other thirds. The exception is Stonemist: try and do it as soon as your server owns it.
And if everything fails, buy enough gems to transfer to a winning server and follow their zerg around. Considering the total cost of a legendary, a few more hundred golds for gems won’t make a significant difference.
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