I have to wonder about ANet testing changes

I have to wonder about ANet testing changes

in Guild Wars 2 Discussion

Posted by: Amethyst Rose.4367

Amethyst Rose.4367

The June 23 patch effectively lifted condition limits… making world bosses much easier… Anyone should realize that lifting this limit would unlock lots of wasted DPS and make world bosses considerably easier. This should have been evident in any testing they did…. so why was this not corrected before the patch?

Now they have doubled the health of world bosses supposedly and now they are too hard… or well Teq and Triple Trouble at least. Did they even do any testing before picking the numeric value to increase the health pool?

Seems to me like they are rushing to get their changes out… please take your time and get it right so we don’t have these kind of issues in the future. Too little health is better than too much… which is where we are at now.

Right now I am stopping doing my usual events until they sort this stuff out.