I honestly have trouble putting into words

I honestly have trouble putting into words

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Posted by: mangarrage.1062

mangarrage.1062

how refreshing this game is for me. I could honestly write a book of what is in this game. The playstyle of this game and how it is so refreshly different and exciting to play.
Sure there are hiccups, but I am always amazed at certain things everyday. I have put quite a few hours into this game. I’m over 200 hours and I still find things which I just cannot believe.
Coming from a predominant pay per month game background and playing in this genre pretty much since there was this genre, I can say this is is so far superior in just about everyway any 2nd gen game I have ever played.
The exploration, the underwater graphics, the dynamic events, the scaling levels, the puzzles, the extras like Keg Brawl, the muliple pvp options (Spvp, Tpvp, or wvw), the story which btw I found alot more interesting and much more fun then that other game who made it its cornerstore feature.
I honestly think the only thing I feel is missing is a larger group possibility for WvW, it would just make it alot better to organize guilds and alliances
But honestly considering I sit at 99% world completion and crafted my exotic armor and I still am finding little things to poke my head in that I didn’t see before.
I havent had a feeling like this about a game since Everquest and I played that for almost 8 years.
So refreshing to see how much quality got packed into this game because what we have seen for quite awhile now in this genre is one horrible fail after another and this is an all out win

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Posted by: saintdiddy.4175

saintdiddy.4175

+1

Really is amazing how this game was able to shed some of the stereotypical MMO mainstay ideas but also stay within the genre of MMOs.

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Posted by: daemonlama.5413

daemonlama.5413

I love what they have done here.

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Posted by: Sera.5634

Sera.5634

Agreed. Well put, sir.

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Posted by: Zeldain.5710

Zeldain.5710

+1

Really is amazing how this game was able to shed some of the stereotypical MMO mainstay ideas but also stay within the genre of MMOs.

That’s really pretty subjective to be honest.

GW2 didn’t really “shed” ideas as much as re-package them (nothing wrong with that), and I also feel the lack of true group play hurts it’s potential as blockbuster MMO. I’d like to see more class synergies and larger-scale content that could represent true teamwork and strategy, and serve as a mark of progression.

I know people will say “go play WoW” but that’s not what I’m asking for here. There are a few holes that could be filled to make the game more appealing to more player types.

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Posted by: Arodin.2614

Arodin.2614

What gets me is how obvious many of the improvements are in GW2. Some of them make me literally slap my forehead and say “yes, of course!” Like putting bank access right into the crafting interface. How many times have I run back and forth between crafting areas and banks and mailboxes in other MMO games.

I guess some people like the pseudo-realism of having to physically go to the bank all the time, but really it’s silly. AN had the audacity to say “no forget that, we’ll just stick a bank tab right here.” Thanks, AN!

Other things like this:
Quest NPCs happen to be standing next to where you actually do the quest.
Fast travel that actually is fast instead of making you fly stupid zig-zags on the back of a bird.
Different skills based on weapon — amazing to think GW2 might be the first MMO to realize you don’t attack with a sharp dagger exactly the same way that you attack with a giant 50lb hammer.

No, GW2 is not a total revolution of the MMO, but I think it’s the first real evolution since WoW.

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Posted by: Bigtimmbo.8409

Bigtimmbo.8409

I agree and applaud for ArenaNet thinking out of the same ol’ MMO box. Some things I dont like about the game, but hey Im still having fun. I REAAAALLY like that Im not pressured to just get on and level as fast as I can in order to compete with end game content. I am enjoying taking my time and just taking it all in.