I hope the Land Spear/Polearm use same skin

I hope the Land Spear/Polearm use same skin

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Posted by: Knighthonor.4061

Knighthonor.4061

I hope the land spears/ polearms use same skins are sea spears when they release them.

because I just spent some of my limited gold on Spear skins which I never get to see currently because I never do underwater content in the game.

I hope they dont make them separate skins like they did for Tridents and Staffs in the game which share same models for many weapons.

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Posted by: Jski.6180

Jski.6180

If they do that odds are they will use the same skills from underwater but on land. Though that is an ideal how would underwater skills work on land?
If not well could the current skills be modded to work on land say sink becomes a knock down and a float becomes a knock back/ knock up.

Main : Jski Imaginary ELE (Necromancer)
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA

(edited by Jski.6180)

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Posted by: draxynnic.3719

draxynnic.3719

Personally, I’m expecting them to be different, as that allows them to cover a wider range of weapons under the class (I think there’s also a halberd in Canach’s scene, for instance). It’s possible that they could just use it as an excuse to make a wide range of weapons as underwater ‘spears’ as well, but that would start getting people to ask why they can’t just use the same weapon both above and below water, rather than having to get an underwater and above-water instance of what is effectively the same thing.

To those who think Scarlet hate means she’s succeeded as a villain:
People don’t hate Scarlet like Game of Thrones fans hate Joffrey.
They hate her the way Star Wars fans hate Jar Jar Binks.

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Posted by: Crimson Clouds.4853

Crimson Clouds.4853

If they do that odds are they will use the same skills from underwater but on land.

I don’t understand how you jumped to that conclusion.

I’m no programmer, but I would assume that it is entirely possible without much difficulty for the devs to sort something out, considering your skill bar automatically switches to underwater skills if you go beneath the surface/come out of the water anyway.

The weapons would just be programmed to have one skill set above water when equipped in a normal weapon slot or a different skill set when equipped in the aquatic weapons slot and when below water.

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Posted by: Jski.6180

Jski.6180

If they do that odds are they will use the same skills from underwater but on land.

I don’t understand how you jumped to that conclusion.

I’m no programmer, but I would assume that it is entirely possible without much difficulty for the devs to sort something out, considering your skill bar automatically switches to underwater skills if you go beneath the surface/come out of the water anyway.

The weapons would just be programmed to have one skill set above water when equipped in a normal weapon slot or a different skill set when equipped in the aquatic weapons slot and when below water.

It would be the same wepon that the thing skins are only allowed to be put on the same wepon type or we would be able to put out GS skins on our staffs. Think of it form that point of view. There are rules in the game where you can see what could be done.

Main : Jski Imaginary ELE (Necromancer)
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA

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Posted by: mrauls.6519

mrauls.6519

They’re really doing this or is this just speculation?

Mes (Guardian)
I make PvP & WvW videos

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Posted by: Vikkela.7261

Vikkela.7261

They’re really doing this or is this just speculation?

Pure speculation unfortunately, based on items used in artwork – which is not the first time, waypointing to Timberline Falls gives the same reason to speculate as the new artwork :/

9 Guardians later…

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Posted by: Knighthonor.4061

Knighthonor.4061

If they do that odds are they will use the same skills from underwater but on land.

I don’t understand how you jumped to that conclusion.

I’m no programmer, but I would assume that it is entirely possible without much difficulty for the devs to sort something out, considering your skill bar automatically switches to underwater skills if you go beneath the surface/come out of the water anyway.

The weapons would just be programmed to have one skill set above water when equipped in a normal weapon slot or a different skill set when equipped in the aquatic weapons slot and when below water.

yeah utilities already work like that when it comes to water skills and land skills. the bar changes

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Posted by: Palador.2170

Palador.2170

They’re really doing this or is this just speculation?

Wild speculation based on something that may have been artistic licence.

Sarcasm, delivered with a
delicate, brick-like subtlety.

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Posted by: Knighthonor.4061

Knighthonor.4061

They’re really doing this or is this just speculation?

Wild speculation based on something that may have been artistic licence.

http://youtu.be/5yUExT2SSA0?t=47s

clearly Anet hinting at Polearms in Heart of Thorn trailer.

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Posted by: The Tee Why.4807

The Tee Why.4807

I hope the land spears/ polearms use same skins are sea spears when they release them.

because I just spent some of my limited gold on Spear skins which I never get to see currently because I never do underwater content in the game.

I hope they dont make them separate skins like they did for Tridents and Staffs in the game which share same models for many weapons.

Why in the world would you spend some of your limited gold on, of all things, spear skins.

Leader of [iLL] iLLuminatriots. | Gate of Madness

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Posted by: Moldur.6275

Moldur.6275

My guess is that HoT will introduce Land Spear 1h (ranged, melee or both), Great Axe, Halberd (it functions similarly to a 2h spear)

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Posted by: Orpheal.8263

Orpheal.8263

How people think, that because they just saw something in a trailer (or believe they saw something in a trailer), that the trailer is some kind of “confirment” is way beyond me ….

All this thread is – is just typical wild speculations and wish thinking mixed together and nothing else.

I believe in it, that GW2 will get Polearm Weapons first at the moment, when an Anet Dev officially announces them either here in the Forum, on the Website as Blogpost or live on a tradefare like PAX South or Gamescom there together with an Announcement Trailer, what is something completely different, than a Game’s Story Trailer, which is just only a piece of art and nothing, that confirms any new game features or any new game content by any way …

Personally I like the idea behind sub classes ~ quoted from Chris Whiteside

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Posted by: Sariel V.7024

Sariel V.7024

I hope the land spears/ polearms use same skins are sea spears when they release them.

because I just spent some of my limited gold on Spear skins which I never get to see currently because I never do underwater content in the game.

I hope they dont make them separate skins like they did for Tridents and Staffs in the game which share same models for many weapons.

Due to the way skins work in this game, what you are really asking for is for the same WEAPONS to be used above-water. ANet has no problem with copying skins onto different weapon types and making you rebuy them, as you yourself noted.

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Posted by: Moldur.6275

Moldur.6275

How people think, that because they just saw something in a trailer (or believe they saw something in a trailer), that the trailer is some kind of “confirment” is way beyond me ….

All this thread is – is just typical wild speculations and wish thinking mixed together and nothing else.

I believe in it, that GW2 will get Polearm Weapons first at the moment, when an Anet Dev officially announces them either here in the Forum, on the Website as Blogpost or live on a tradefare like PAX South or Gamescom there together with an Announcement Trailer, what is something completely different, than a Game’s Story Trailer, which is just only a piece of art and nothing, that confirms any new game features or any new game content by any way …

The HoT cinematic was a pure teaser, don’t you think it then would be appropriate to add the teased things to the game also? Might take away the use for a teaser if they don’t add the teased items..
They don’t add things in it for no reason, every weapon used, character seen, landscape seen, yea basically everything that is put in there is there for a reason, that will be revealed @ PAX.