I hope they are able to add new weapons and utility skills :)
I would really like to see the current rifle for Engineer changed to shotgun and then a long-range rifle added that works like the Warrior’s rifle.
Fort Aspenwood
The Ancient Order [TAO]
I think the primary weapon skills need a bigger overhaul. The skills should be interchangeable and unlocked at different levels – not just by using it for 5 mins.
The static primary skills get really boring throughout levelling – and just changing weapons doesn’t really help or present the player with a challenge of constructing an actual build. I propose giving us new and more diverse additions to the primary weapon skills to give us a chance to stand out from other players and give you more control over your character. As it stands now, this combat heavy MMO has five static primary skills that don’t change throughout no matter what weapon you use, which is a shame. I just know that I quickly got tired of my primary attack options which resulted in me skipping more monsters than I’m actually killing…
ya I definitely agree with Vox, if they had a skill tree or progression with the current weapons that you could switch out when you wanted instead of the same 5 skills for weapons, its not that bad honestly, its still fun, but it could be much better if we had some more customization
I’m almost positive they will add new weapons into the game as they reveal the map.
The Scythe from GW1 comes to mind.
I think the primary weapon skills need a bigger overhaul. The skills should be interchangeable and unlocked at different levels – not just by using it for 5 mins.
The static primary skills get really boring throughout levelling – and just changing weapons doesn’t really help or present the player with a challenge of constructing an actual build. I propose giving us new and more diverse additions to the primary weapon skills to give us a chance to stand out from other players and give you more control over your character. As it stands now, this combat heavy MMO has five static primary skills that don’t change throughout no matter what weapon you use, which is a shame. I just know that I quickly got tired of my primary attack options which resulted in me skipping more monsters than I’m actually killing…
I like the way its set up. If I see a greatsword warrior I know exactly what to look for. I like that better then the alternative.