I hope this means bar brawls implimented soon

I hope this means bar brawls implimented soon

in Guild Wars 2 Discussion

Posted by: scizwig.5492

scizwig.5492

The reason for the topic title is basically this: I am pretty sure that how they are now going to be implementing traits, is much closer to what they described they where going to be on the original development blog. I mean correct me if I am wrong… but like why the change? I like it, but I have played the game a dozen times sorta thing and this is something that would have kept things interesting; playing content to earn the traits not just the trait points. But yes considering you have gone back? To this possibly earlier thought out trait system. could you please maybe go back to releasing the bar brawl and the shooting range in DR?

I hope this means bar brawls implimented soon

in Guild Wars 2 Discussion

Posted by: Orpheal.8263

Orpheal.8263

Not only this… I’m fighting for their implementation since release of the game, as its all content, that should have been in the game already from begin on, but didn’t got implemented, because Anet got rushed by NCSoft to bring the game quicker out, than planned so that the release date of 2012 wouldn’t get missed.

GW2 has alot of Minigames, that should be permanent playable, without that silly obsolete Rotation NPC by visiting the towns and places where you can play them, so that the towns and polaces have a REASON to be visited, which doesn’t exist as long theres such a stupid NPC from which you can play all minigames in a daily rotation.

GW2 still needs:

  • Bar Brawls
  • Shooting Range/ Archery
  • Polymock
  • Rollerbeetle Races (this is a GW1 must have comeback!)
  • Dragon Ball (Refugium Sprint, Southsun Survival, Crab Toss all became permanent playable, so why not also too Dragon Ball)
  • Aspect Arena
  • Moa Racing (redesigned to be actually real races, not betting nonsense!)
  • RC Golems (this could be used in an improved form)
  • Minipet Arena (Minis seriously need to become more important, other than being only a collection item, but maybe it can be combined with Polymock)
  • Super Adventure Box (old Worlds/Trib Mode)

Mentioned Activities:

  • Smash ’Em Up

We talk here about Anet having mentioned, that they have plans for around 30 Activities for GW2.

Currently we have only 4 that are permanent playable ( I don’t count seasonal minigames, like lunatic inquisition or snowball mayhem under them)

S’o I’d really like to hear from Anet, what they plans are for the future around activities, especially the 3 most known ones of Bar Brawl, Polymock and Shooting Range/Archery, which should have been from begin on in the game.

I’d also like to hea,r what their ideas are for upcoming new activities from those ideas they have for 30 activities, when be have from these 30 at the moment only 4 and if I’d count Bar Brawl, Polymock and Shooting Range to them, we would stand at 7 out of 30 Activities, that ANet basically is planning …

Personally I like the idea behind sub classes ~ quoted from Chris Whiteside