I loved GW2
I appreciate, and just want to echo what the OP has said. I started playing GW2 shortly after it went live, and was a regular (and casual) player through about July of this year. I think I just slowly lost heart for it – for many of the same reasons that were mentioned in the original posts – and now I just don’t log in anymore.
At some undefined point I just stopped having fun. Game play (for me) just sorta became more joyless, in little increments. “Playing my way”, while nothing was keeping me from doing so, held less and less incentive over time. sigh
Anyway, thank you, OP, for taking the time to sort your thoughts and write it all out so well. I appreciate that I’m not the only one who feels this way. I suppose we can just sit and hope that things turn around…even if it’s just a fool’s hope.
Happy New Year, everybody.
You load 16 tons, whaddya get? Another day older and deeper in debt.
St. Peter don’t ya call me cuz I can’t go, I OWE MY SOUL TO THE COMPANY STORE!
Its not you OP its Anet, they went in the wrong direction, and a lot disagreed with it, but they continued on anyway.
If they hadn’t we’d still be enjoying Guildwars 2 for years to come like players did in Guildwars, but they didn’t.
Its not you OP its Anet, they went in the wrong direction, and a lot disagreed with it, but they continued on anyway.
If they hadn’t we’d still be enjoying Guildwars 2 for years to come like players did in Guildwars, but they didn’t.
You don’t play the game, every post you make you emphasizes that you don’t play the game. Your opinion is known.
Its not you OP its Anet, they went in the wrong direction, and a lot disagreed with it, but they continued on anyway.
If they hadn’t we’d still be enjoying Guildwars 2 for years to come like players did in Guildwars, but they didn’t.
You don’t play the game, every post you make you emphasizes that you don’t play the game. Your opinion is known.
Doesn’t make it wrong.
But with 4.5k hours I definitely got my moneys worth so all in all it’s fair game.
Wow, I knew there were people with more hours logged. Kudos. But that’s pretty much how I feel too, in a nutshell.
I’m surprised to still be getting responses. Thanks again, everyone, and Happy New Year to you all as well!
This is week two of the break- not much, but still. I find the glimmer has died pretty easily, but I keep checking on the news, hoping there will be some cool new update revolutionary enough to give me an excuse to come back.
GW2 was a good game. It probably still is a good game. But I do wish it hadn’t made some of the decisions it did.
I’d just like to point-out, that for dice-rollers, 5% is huge – on a D20 scale that’s a whole ’nother number.
D&D players sacrifice their first-born to Lucifer in order to get an extra 5% critical-threat, don’t be too relaxed about the power-creep Ascended gear truly represents – it is quite meaningful statistically.
I’ll pick an oddly specific point since it’s rare that I find someone hone in on something I have felt for a long time: the BLTP speculative industry (wonderful way to characterize it, I feel).
Basically massive volume trading and a lack of market regulation contribute to an economy run by investment, opportunity and oppressive speculation. I don’t think anyone envisioned the game to have so many currencies yet be bound and cheapened so greatly by the chase for one that rules them all, to the detriment of players who either have no capacity to or simply don’t play the market (and with a giant world to play in, who can blame them for using the market as a resource rather than a stratagem (or more cynically, as unofficial content)?). In sum I feel this mini-industry illustrates one of the biggest problems of the game, something that’s already been discussed to death, but I just wanted to harp on that because that’s such an underrated point.
That out of the way, just an old GW veteran; bit my lip and grabbed GW2 right away. I could write far more than three full-page posts in emptying my mind of the game, what so many of us on that hype train were on the edges of our seats for, then what we hoped for, then what we hoped would change, and now, well, there’s only hope that something will change.
Because it’s until there are significant changes — I’m talking big, banner features we were told like guild halls, player housing and proper build management — that I just don’t see the point anymore. A worn out tire, even if it continues to drive forward, needs traction.
Wow, hit the nail on the head. That’s exactly how I feel.
To all the ppl that tl;dr, its a shame for you. Hope your attention span gets better in the future.
I’ll pick an oddly specific point since it’s rare that I find someone hone in on something I have felt for a long time: the BLTP speculative industry (wonderful way to characterize it, I feel).
Basically massive volume trading and a lack of market regulation contribute to an economy run by investment, opportunity and oppressive speculation. I don’t think anyone envisioned the game to have so many currencies yet be bound and cheapened so greatly by the chase for one that rules them all, to the detriment of players who either have no capacity to or simply don’t play the market (and with a giant world to play in, who can blame them for using the market as a resource rather than a stratagem (or more cynically, as unofficial content)?). In sum I feel this mini-industry illustrates one of the biggest problems of the game, something that’s already been discussed to death, but I just wanted to harp on that because that’s such an underrated point.
That out of the way, just an old GW veteran; bit my lip and grabbed GW2 right away. I could write far more than three full-page posts in emptying my mind of the game, what so many of us on that hype train were on the edges of our seats for, then what we hoped for, then what we hoped would change, and now, well, there’s only hope that something will change.
Because it’s until there are significant changes — I’m talking big, banner features we were told like guild halls, player housing and proper build management — that I just don’t see the point anymore. A worn out tire, even if it continues to drive forward, needs traction.
I agree with this too. Dev’s need to read this stuff and think hard about it. GW2 is a great game with so much potential, but I fear its being easily derailed by the wrong people.
(edited by Myst.9182)